// Constants used to denote relative importance of
// heuristic components for cost computation.
static const unsigned PriorityOne = 200;
-static const unsigned PriorityThree = 50;
-static const unsigned PriorityFour = 15;
-static const unsigned PriorityFive = 5;
+static const unsigned PriorityTwo = 50;
+static const unsigned PriorityThree = 15;
+static const unsigned PriorityFour = 5;
static const unsigned ScaleOne = 20;
static const unsigned ScaleTwo = 10;
static const unsigned ScaleThree = 5;
if (N->isMachineOpcode()) {
const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
if (TID.isCall())
- ResCount += (PriorityThree + (ScaleThree*N->getNumValues()));
+ ResCount += (PriorityTwo + (ScaleThree*N->getNumValues()));
}
else
switch (N->getOpcode()) {
case ISD::TokenFactor:
case ISD::CopyFromReg:
case ISD::CopyToReg:
- ResCount += PriorityFive;
+ ResCount += PriorityFour;
break;
case ISD::INLINEASM:
- ResCount += PriorityFour;
+ ResCount += PriorityThree;
break;
}
}
// Constants used to denote relative importance of
// heuristic components for cost computation.
static const unsigned PriorityOne = 200;
-static const unsigned PriorityThree = 50;
+static const unsigned PriorityTwo = 50;
static const unsigned ScaleTwo = 10;
static const unsigned FactorOne = 2;
ResCount += (NumNodesBlocking * ScaleTwo);
// Factor in reg pressure as a heuristic.
- ResCount -= (Delta.Excess.getUnitInc()*PriorityThree);
- ResCount -= (Delta.CriticalMax.getUnitInc()*PriorityThree);
+ ResCount -= (Delta.Excess.getUnitInc()*PriorityTwo);
+ ResCount -= (Delta.CriticalMax.getUnitInc()*PriorityTwo);
DEBUG(if (verbose) dbgs() << " Total(" << ResCount << ")");