break;
curr_thread_num++;
}
- if (curr_thread_num < get_num_threads()) {
- scheduler->set_current_thread(next);
- if (old->is_waiting_on(old))
- assert_bug("Deadlock detected (thread %u)", curr_thread_num);
- ModelAction *act = old->get_pending();
+ if (old->is_waiting_on(old))
+ assert_bug("Deadlock detected (thread %u)", curr_thread_num);
+
+ ModelAction *act2 = old->get_pending();
- if (act && execution->is_enabled(old) && !execution->check_action_enabled(act)) {
- scheduler->sleep(old);
- }
- if (!thread_chosen && act && execution->is_enabled(old) && (old->get_state() != THREAD_BLOCKED) ) {
- if (act->is_write()) {
- std::memory_order order = act->get_mo();
- if (order == std::memory_order_relaxed || \
- order == std::memory_order_release) {
- chosen_thread = old;
- thread_chosen = true;
- }
- } else if (act->get_type() == THREAD_CREATE || \
- act->get_type() == PTHREAD_CREATE || \
- act->get_type() == THREAD_START || \
- act->get_type() == THREAD_FINISH) {
+ if (act2 && execution->is_enabled(old) && !execution->check_action_enabled(act2)) {
+ scheduler->sleep(old);
+ }
+ if (!thread_chosen && act2 && execution->is_enabled(old) && (old->get_state() != THREAD_BLOCKED) ) {
+ if (act2->is_write()) {
+ std::memory_order order = act2->get_mo();
+ if (order == std::memory_order_relaxed || \
+ order == std::memory_order_release) {
chosen_thread = old;
thread_chosen = true;
}
+ } else if (act2->get_type() == THREAD_CREATE || \
+ act2->get_type() == PTHREAD_CREATE || \
+ act2->get_type() == THREAD_START || \
+ act2->get_type() == THREAD_FINISH) {
+ chosen_thread = old;
+ thread_chosen = true;
}
+ }
+
+ if (curr_thread_num < get_num_threads()) {
+ scheduler->set_current_thread(next);
if (Thread::swap(old, next) < 0) {
perror("swap threads");
exit(EXIT_FAILURE);
}
} else {
- if (old->is_waiting_on(old))
- assert_bug("Deadlock detected (thread %u)", curr_thread_num);
-
+
if (execution->has_asserted())
finishExecution(old);
if (!chosen_thread)