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[Orc] Add missing #include. Hopefully this will appease the modules buildbots.
author
Lang Hames
<lhames@gmail.com>
Mon, 30 Mar 2015 04:02:55 +0000
(
04:02
+0000)
committer
Lang Hames
<lhames@gmail.com>
Mon, 30 Mar 2015 04:02:55 +0000
(
04:02
+0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233510
91177308
-0d34-0410-b5e6-
96231b3b80d8
include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
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diff --git
a/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
b/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
index 9401efe4377b35f1ceb6d26c34565f15d9689a58..f3094dafae3c314740fe5f4720f6d07d6dc68423 100644
(file)
--- a/
include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
+++ b/
include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
@@
-15,6
+15,7
@@
#define LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
#include "JITSymbol.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include <list>