const ComplexPattern *AM = NodeGetComplexPattern(P, ISE);
if (AM)
Size += AM->getNumOperands() * 2;
-
+
+ // If this node has some predicate function that must match, it adds to the
+ // complexity of this node.
+ if (!P->getPredicateFn().empty())
+ ++Size;
+
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
Size += getPatternSize(Child, ISE);
else if (Child->isLeaf()) {
if (dynamic_cast<IntInit*>(Child->getLeafValue()))
- Size += 3; // Matches a ConstantSDNode.
+ Size += 3; // Matches a ConstantSDNode (+2) and a specific value (+1).
else if (NodeIsComplexPattern(Child))
Size += getPatternSize(Child, ISE);
+ else if (!Child->getPredicateFn().empty())
+ ++Size;
}
}