%r2 = fadd <4 x float> %s1, %s2
ret <4 x float> %r2
}
+
+define <8 x float> @PR22412(<8 x float> %a, <8 x float> %b) {
+; SSE2-LABEL: PR22412:
+; SSE2: # BB#0: # %entry
+; SSE2-NEXT: movsd {{.*#+}} xmm2 = xmm0[0],xmm2[1]
+; SSE2-NEXT: movapd %xmm2, %xmm0
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,0],xmm3[3,2]
+; SSE2-NEXT: shufps {{.*#+}} xmm3 = xmm3[1,0],xmm2[3,2]
+; SSE2-NEXT: movaps %xmm3, %xmm1
+; SSE2-NEXT: retq
+;
+; SSSE3-LABEL: PR22412:
+; SSSE3: # BB#0: # %entry
+; SSSE3-NEXT: movsd {{.*#+}} xmm2 = xmm0[0],xmm2[1]
+; SSSE3-NEXT: movapd %xmm2, %xmm0
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,0],xmm3[3,2]
+; SSSE3-NEXT: shufps {{.*#+}} xmm3 = xmm3[1,0],xmm2[3,2]
+; SSSE3-NEXT: movaps %xmm3, %xmm1
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: PR22412:
+; SSE41: # BB#0: # %entry
+; SSE41-NEXT: blendpd {{.*#+}} xmm0 = xmm0[0],xmm2[1]
+; SSE41-NEXT: movapd %xmm0, %xmm1
+; SSE41-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm3[3,2]
+; SSE41-NEXT: shufps {{.*#+}} xmm3 = xmm3[1,0],xmm0[3,2]
+; SSE41-NEXT: movaps %xmm1, %xmm0
+; SSE41-NEXT: movaps %xmm3, %xmm1
+; SSE41-NEXT: retq
+;
+; AVX1-LABEL: PR22412:
+; AVX1: # BB#0: # %entry
+; AVX1-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
+; AVX1-NEXT: vperm2f128 {{.*#+}} ymm1 = ymm0[2,3,0,1]
+; AVX1-NEXT: vshufps {{.*#+}} ymm0 = ymm0[1,0],ymm1[3,2],ymm0[5,4],ymm1[7,6]
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: PR22412:
+; AVX2: # BB#0: # %entry
+; AVX2-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
+; AVX2-NEXT: vmovaps {{.*#+}} ymm1 = [1,0,7,6,5,4,3,2]
+; AVX2-NEXT: vpermps %ymm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
+entry:
+ %s1 = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 1, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+ %s2 = shufflevector <8 x float> %s1, <8 x float> undef, <8 x i32> <i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2>
+ ret <8 x float> %s2
+}