GlobalNodeMap.clear();
GlobalsGraph->removeTriviallyDeadNodes();
- // At this point, any nodes which are visited, but not alive, are nodes which
- // should be moved to the globals graph. Loop over all nodes, eliminating
- // completely unreachable nodes, and moving visited nodes to the globals graph
+ // At this point, any nodes which are visited, but not alive, are nodes
+ // which can be removed. Loop over all nodes, eliminating completely
+ // unreachable nodes.
//
std::vector<DSNode*> DeadNodes;
DeadNodes.reserve(Nodes.size());