/// getObjectCopy - Returns a pointer to a newly allocated MemoryBuffer that
/// contains the object which corresponds with Module M, or 0 if an object is
- /// not available. The caller owns the MemoryBuffer returned by this function.
- MemoryBuffer* getObjectCopy(const Module* M) {
- const MemoryBuffer* Obj = getObject(M);
- if (Obj)
- return MemoryBuffer::getMemBufferCopy(Obj->getBuffer());
- else
- return 0;
- }
-
-protected:
- /// getObject - Returns a pointer to a MemoryBuffer that contains an object
- /// that corresponds with Module M, or 0 if an object is not available.
- /// The pointer returned by this function is not suitable for loading because
- /// the memory is read-only and owned by the ObjectCache. To retrieve an
- /// owning pointer to a MemoryBuffer (which is suitable for calling
- /// RuntimeDyld::loadObject() with) use getObjectCopy() instead.
- virtual const MemoryBuffer* getObject(const Module* M) = 0;
+ /// not available. The caller owns both the MemoryBuffer returned by this
+ /// and the memory it references.
+ virtual MemoryBuffer* getObject(const Module* M) = 0;
};
}
OwningPtr<ObjectBuffer> ObjectToLoad;
// Try to load the pre-compiled object from cache if possible
if (0 != ObjCache) {
- OwningPtr<MemoryBuffer> PreCompiledObject(ObjCache->getObjectCopy(M));
+ OwningPtr<MemoryBuffer> PreCompiledObject(ObjCache->getObject(M));
if (0 != PreCompiledObject.get())
ObjectToLoad.reset(new ObjectBuffer(PreCompiledObject.take()));
}
ObjMap[ModuleID] = copyBuffer(Obj);
}
+ virtual MemoryBuffer* getObject(const Module* M) {
+ const MemoryBuffer* BufferFound = getObjectInternal(M);
+ ModulesLookedUp.insert(M->getModuleIdentifier());
+ if (!BufferFound)
+ return NULL;
+ // Our test cache wants to maintain ownership of its object buffers
+ // so we make a copy here for the execution engine.
+ return MemoryBuffer::getMemBufferCopy(BufferFound->getBuffer());
+ }
+
// Test-harness-specific functions
bool wereDuplicatesInserted() { return DuplicateInserted; }
return it->second;
}
-protected:
- virtual const MemoryBuffer* getObject(const Module* M) {
- const MemoryBuffer* BufferFound = getObjectInternal(M);
- ModulesLookedUp.insert(M->getModuleIdentifier());
- return BufferFound;
- }
-
private:
MemoryBuffer *copyBuffer(const MemoryBuffer *Buf) {
// Create a local copy of the buffer.