Volatile bitfields can cause valid stores of uninitialized bits.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173153
91177308-0d34-0410-b5e6-
96231b3b80d8
IRB.CreateAlignedStore(Shadow, ShadowPtr, I.getAlignment());
DEBUG(dbgs() << " STORE: " << *NewSI << "\n");
(void)NewSI;
- // If the store is volatile, add a check.
- if (I.isVolatile())
- insertCheck(Val, &I);
+
if (ClCheckAccessAddress)
insertCheck(Addr, &I);
///
/// Stores the corresponding shadow and (optionally) origin.
/// Optionally, checks that the store address is fully defined.
- /// Volatile stores check that the value being stored is fully defined.
void visitStoreInst(StoreInst &I) {
StoreList.push_back(&I);
}
; CHECK: @VACopy
; CHECK: call void @llvm.memset.p0i8.i64({{.*}}, i8 0, i64 24, i32 8, i1 false)
; CHECK: ret void
+
+
+; Test handling of volatile stores.
+; Check that MemorySanitizer does not add a check of the value being stored.
+
+define void @VolatileStore(i32* nocapture %p, i32 %x) nounwind uwtable {
+entry:
+ store volatile i32 %x, i32* %p, align 4
+ ret void
+}
+
+; CHECK: @VolatileStore
+; CHECK-NOT: @__msan_warning
+; CHECK: ret void