class SplitInfo {
public:
- SplitInfo() : SplitValue(NULL), SplitCondition(NULL) {}
+ SplitInfo() : SplitValue(NULL), SplitCondition(NULL),
+ UseTrueBranchFirst(true) {}
// Induction variable's range is split at this value.
Value *SplitValue;
// This compare instruction compares IndVar against SplitValue.
ICmpInst *SplitCondition;
+ // True if after loop index split, first loop will execute split condition's
+ // true branch.
+ bool UseTrueBranchFirst;
// Clear split info.
void clear() {
SplitValue = NULL;
SplitCondition = NULL;
+ UseTrueBranchFirst = true;
}
};
++SI;
}
+ if (SplitData.empty())
+ return false;
+
// Split most profitiable condition.
// FIXME : Implement cost analysis.
unsigned MostProfitableSDIndex = 0;
if (CI->getPredicate() == ICmpInst::ICMP_NE)
return;
+ // If split condition predicate is GT or GE then first execute
+ // false branch of split condition.
+ if (CI->getPredicate() != ICmpInst::ICMP_ULT
+ && CI->getPredicate() != ICmpInst::ICMP_SLT
+ && CI->getPredicate() != ICmpInst::ICMP_ULE
+ && CI->getPredicate() != ICmpInst::ICMP_SLE)
+ SD.UseTrueBranchFirst = false;
+
// If one operand is loop invariant and second operand is SCEVAddRecExpr
// based on induction variable then CI is a candidate split condition.
Value *V0 = CI->getOperand(0);
//[*] Eliminate split condition's inactive branch from ALoop.
BasicBlock *A_SplitCondBlock = SD.SplitCondition->getParent();
BranchInst *A_BR = cast<BranchInst>(A_SplitCondBlock->getTerminator());
- BasicBlock *A_InactiveBranch = A_BR->getSuccessor(1);
- BasicBlock *A_ActiveBranch = A_BR->getSuccessor(0);
+ BasicBlock *A_InactiveBranch = NULL;
+ BasicBlock *A_ActiveBranch = NULL;
+ if (SD.UseTrueBranchFirst) {
+ A_ActiveBranch = A_BR->getSuccessor(0);
+ A_InactiveBranch = A_BR->getSuccessor(1);
+ } else {
+ A_ActiveBranch = A_BR->getSuccessor(1);
+ A_InactiveBranch = A_BR->getSuccessor(0);
+ }
A_BR->setUnconditionalDest(A_BR->getSuccessor(0));
removeBlocks(A_InactiveBranch, L, A_ActiveBranch);
//[*] Eliminate split condition's inactive branch in from BLoop.
BasicBlock *B_SplitCondBlock = cast<BasicBlock>(ValueMap[A_SplitCondBlock]);
BranchInst *B_BR = cast<BranchInst>(B_SplitCondBlock->getTerminator());
- BasicBlock *B_InactiveBranch = B_BR->getSuccessor(0);
- BasicBlock *B_ActiveBranch = B_BR->getSuccessor(1);
+ BasicBlock *B_InactiveBranch = NULL;
+ BasicBlock *B_ActiveBranch = NULL;
+ if (SD.UseTrueBranchFirst) {
+ B_ActiveBranch = B_BR->getSuccessor(1);
+ B_InactiveBranch = B_BR->getSuccessor(0);
+ } else {
+ B_ActiveBranch = B_BR->getSuccessor(0);
+ B_InactiveBranch = B_BR->getSuccessor(1);
+ }
B_BR->setUnconditionalDest(B_BR->getSuccessor(1));
removeBlocks(B_InactiveBranch, BLoop, B_ActiveBranch);