dist-hook::
$(Echo) Eliminating files constructed by configure
$(Verb) $(RM) -f \
- $(TopDistDir)/include/llvm/ADT/hash_map \
- $(TopDistDir)/include/llvm/ADT/hash_set \
- $(TopDistDir)/include/llvm/ADT/iterator \
+ $(TopDistDir)/include/llvm/ADT/hash_map.h \
+ $(TopDistDir)/include/llvm/ADT/hash_set.h \
+ $(TopDistDir)/include/llvm/ADT/iterator.h \
$(TopDistDir)/include/llvm/Config/config.h \
$(TopDistDir)/include/llvm/Support/DataTypes.h \
$(TopDistDir)/include/llvm/Support/ThreadSupport.h
FilesToConfig := \
include/llvm/Config/config.h \
include/llvm/Support/DataTypes.h \
- include/llvm/ADT/hash_map \
- include/llvm/ADT/hash_set \
- include/llvm/ADT/iterator
+ include/llvm/ADT/hash_map.h \
+ include/llvm/ADT/hash_set.h \
+ include/llvm/ADT/iterator.h
FilesToConfigPATH := $(addprefix $(LLVM_OBJ_ROOT)/,$(FilesToConfig))
all-local:: $(FilesToConfigPATH)
dnl files can be updated automatically when their *.in sources change.
AC_CONFIG_HEADERS([include/llvm/Config/config.h])
AC_CONFIG_HEADERS([include/llvm/Support/DataTypes.h])
-AC_CONFIG_HEADERS([include/llvm/ADT/hash_map])
-AC_CONFIG_HEADERS([include/llvm/ADT/hash_set])
-AC_CONFIG_HEADERS([include/llvm/ADT/iterator])
+AC_CONFIG_HEADERS([include/llvm/ADT/hash_map.h])
+AC_CONFIG_HEADERS([include/llvm/ADT/hash_set.h])
+AC_CONFIG_HEADERS([include/llvm/ADT/iterator.h])
dnl Configure the makefile's configuration data
AC_CONFIG_FILES([Makefile.config])
#define LLVM_ADT_DEPTHFIRSTITERATOR_H
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include <vector>
#include <set>
#ifndef LLVM_ADT_EQUIVALENCECLASSES_H
#define LLVM_ADT_EQUIVALENCECLASSES_H
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include "llvm/Support/DataTypes.h"
#include <set>
#ifndef LLVM_ADT_HASHEXTRAS_H
#define LLVM_ADT_HASHEXTRAS_H
-#include "llvm/ADT/hash_map"
+#include "llvm/ADT/hash_map.h"
#include <string>
// Cannot specialize hash template from outside of the std namespace.
#define LLVM_ADT_POSTORDERITERATOR_H
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <stack>
#include <set>
#include <vector>
#define LLVM_ADT_SCCITERATOR_H
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <vector>
#include <map>
#include <functional>
#include <utility> // for std::pair
#include <cstring> // for std::size_t
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
namespace llvm {
#ifndef LLVM_ADT_SMALLVECTOR_H
#define LLVM_ADT_SMALLVECTOR_H
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <algorithm>
#include <memory>
#include "llvm/Support/DataTypes.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/MathExtras.h"
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/ilist.h"
namespace llvm {
/// SparseBitVector is an implementation of a bitvector that is sparse by only
--- /dev/null
+//==-- llvm/ADT/hash_map.h - "Portable" wrapper around hash_map --*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides a wrapper around the mysterious <hash_map> header file
+// that seems to move around between GCC releases into and out of namespaces at
+// will. #including this header will cause hash_map to be available in the
+// global namespace.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_HASH_MAP
+#define LLVM_ADT_HASH_MAP
+
+// Compiler Support Matrix
+//
+// Version Namespace Header File
+// 2.95.x :: hash_map
+// 3.0.4 std ext/hash_map
+// 3.1 __gnu_cxx ext/hash_map
+// HP aCC6 std stdex/rw/hashm*ap.h
+// MS VC++ stdext hash_map
+
+#undef HAVE_GNU_EXT_HASH_MAP
+#undef HAVE_STD_EXT_HASH_MAP
+#undef HAVE_GLOBAL_HASH_MAP
+#undef HAVE_RW_STDEX_HASH_MAP_H
+
+#if HAVE_GNU_EXT_HASH_MAP
+// This is for GCC-3.1+ which puts hash in ext/hash_map
+# include <ext/hash_map>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE __gnu_cxx
+# endif
+
+// GCC 3.0.x puts hash_map in <ext/hash_map> and in the std namespace.
+#elif HAVE_STD_EXT_HASH_MAP
+# include <ext/hash_map>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// Older compilers such as GCC before version 3.0 do not keep
+// extensions in the `ext' directory, and ignore the `std' namespace.
+#elif HAVE_GLOBAL_HASH_MAP
+# include <hash_map>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// HP aCC doesn't include an SGI-like hash_map. For this platform (or
+// any others using Rogue Wave Software's Tools.h++ library), we wrap
+// around them in std::
+#elif HAVE_RW_STDEX_HASH_MAP_H
+# include <rw/stdex/hashmap.h>
+# include <rw/stdex/hashmmap.h>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// Support Microsoft VC++.
+#elif defined(_MSC_VER)
+# include <hash_map>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE stdext
+ using std::_Distance;
+# endif
+
+// Give a warning if we couldn't find it, instead of (or in addition to)
+// randomly doing something dumb.
+#else
+# warning "Autoconfiguration failed to find the hash_map header file."
+#endif
+
+// we wrap Rogue Wave Tools.h++ rw_hashmap into something SGI-looking, here:
+#ifdef HAVE_RW_STDEX_HASH_MAP_H
+namespace HASH_NAMESPACE {
+
+template <class DataType> struct hash {
+ unsigned int operator()(const unsigned int& x) const {
+ return x;
+ }
+};
+
+template <typename KeyType,
+ typename ValueType,
+ class _HashFcn = hash<KeyType>,
+ class _EqualKey = equal_to<KeyType>,
+ class _A = allocator <ValueType> >
+class hash_map : public rw_hashmap<KeyType, ValueType, class _HashFcn,
+ class _EqualKey, class _A> {
+};
+
+template <typename KeyType,
+ typename ValueType,
+ class _HashFcn = hash<KeyType>,
+ class _EqualKey = equal_to<KeyType>,
+ class _A = allocator <ValueType> >
+class hash_multimap : public rw_hashmultimap<KeyType, ValueType, class _HashFcn,
+ class _EqualKey, class _A> {
+};
+
+} // end HASH_NAMESPACE;
+#endif
+
+// Include vector because ext/hash_map includes stl_vector.h and leaves
+// out specializations like stl_bvector.h, causing link conflicts.
+#include <vector>
+
+#ifdef _MSC_VER
+
+// GCC and VC++ have differing ways of implementing hash_maps. As it's not
+// standardized, that's to be expected. This adapter class allows VC++
+// hash_map to use GCC's hash classes.
+namespace stdext {
+ template<class Key> struct hash;
+
+ // Provide a hash function for unsigned ints...
+ template<> struct hash<unsigned int> {
+ inline size_t operator()(unsigned int Val) const {
+ return Val;
+ }
+ };
+
+ template<class Key> class hash_compare<Key, std::less<Key> > {
+ std::less<Key> comp;
+ public:
+ enum { bucket_size = 4 };
+ enum { min_buckets = 8 };
+ hash_compare() {}
+ hash_compare(std::less<Key> pred) : comp(pred) {}
+ size_t operator()(const Key& key) const { return hash<Key>()(key); }
+ bool operator()(const Key& k1, const Key& k2) const { return comp(k1, k2); }
+ };
+}
+
+#endif
+
+using HASH_NAMESPACE::hash_map;
+using HASH_NAMESPACE::hash_multimap;
+using HASH_NAMESPACE::hash;
+
+#include "llvm/ADT/HashExtras.h"
+
+#endif
+++ /dev/null
-//===-- llvm/ADT/hash_map - "Portable" wrapper around hash_map --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file provides a wrapper around the mysterious <hash_map> header file
-// that seems to move around between GCC releases into and out of namespaces at
-// will. #including this header will cause hash_map to be available in the
-// global namespace.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ADT_HASH_MAP
-#define LLVM_ADT_HASH_MAP
-
-// Compiler Support Matrix
-//
-// Version Namespace Header File
-// 2.95.x :: hash_map
-// 3.0.4 std ext/hash_map
-// 3.1 __gnu_cxx ext/hash_map
-// HP aCC6 std stdex/rw/hashm*ap.h
-// MS VC++ stdext hash_map
-
-#undef HAVE_GNU_EXT_HASH_MAP
-#undef HAVE_STD_EXT_HASH_MAP
-#undef HAVE_GLOBAL_HASH_MAP
-#undef HAVE_RW_STDEX_HASH_MAP_H
-
-#if HAVE_GNU_EXT_HASH_MAP
-// This is for GCC-3.1+ which puts hash in ext/hash_map
-# include <ext/hash_map>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE __gnu_cxx
-# endif
-
-// GCC 3.0.x puts hash_map in <ext/hash_map> and in the std namespace.
-#elif HAVE_STD_EXT_HASH_MAP
-# include <ext/hash_map>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// Older compilers such as GCC before version 3.0 do not keep
-// extensions in the `ext' directory, and ignore the `std' namespace.
-#elif HAVE_GLOBAL_HASH_MAP
-# include <hash_map>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// HP aCC doesn't include an SGI-like hash_map. For this platform (or
-// any others using Rogue Wave Software's Tools.h++ library), we wrap
-// around them in std::
-#elif HAVE_RW_STDEX_HASH_MAP_H
-# include <rw/stdex/hashmap.h>
-# include <rw/stdex/hashmmap.h>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// Support Microsoft VC++.
-#elif defined(_MSC_VER)
-# include <hash_map>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE stdext
- using std::_Distance;
-# endif
-
-// Give a warning if we couldn't find it, instead of (or in addition to)
-// randomly doing something dumb.
-#else
-# warning "Autoconfiguration failed to find the hash_map header file."
-#endif
-
-// we wrap Rogue Wave Tools.h++ rw_hashmap into something SGI-looking, here:
-#ifdef HAVE_RW_STDEX_HASH_MAP_H
-namespace HASH_NAMESPACE {
-
-template <class DataType> struct hash {
- unsigned int operator()(const unsigned int& x) const {
- return x;
- }
-};
-
-template <typename KeyType,
- typename ValueType,
- class _HashFcn = hash<KeyType>,
- class _EqualKey = equal_to<KeyType>,
- class _A = allocator <ValueType> >
-class hash_map : public rw_hashmap<KeyType, ValueType, class _HashFcn,
- class _EqualKey, class _A> {
-};
-
-template <typename KeyType,
- typename ValueType,
- class _HashFcn = hash<KeyType>,
- class _EqualKey = equal_to<KeyType>,
- class _A = allocator <ValueType> >
-class hash_multimap : public rw_hashmultimap<KeyType, ValueType, class _HashFcn,
- class _EqualKey, class _A> {
-};
-
-} // end HASH_NAMESPACE;
-#endif
-
-// Include vector because ext/hash_map includes stl_vector.h and leaves
-// out specializations like stl_bvector.h, causing link conflicts.
-#include <vector>
-
-#ifdef _MSC_VER
-
-// GCC and VC++ have differing ways of implementing hash_maps. As it's not
-// standardized, that's to be expected. This adapter class allows VC++
-// hash_map to use GCC's hash classes.
-namespace stdext {
- template<class Key> struct hash;
-
- // Provide a hash function for unsigned ints...
- template<> struct hash<unsigned int> {
- inline size_t operator()(unsigned int Val) const {
- return Val;
- }
- };
-
- template<class Key> class hash_compare<Key, std::less<Key> > {
- std::less<Key> comp;
- public:
- enum { bucket_size = 4 };
- enum { min_buckets = 8 };
- hash_compare() {}
- hash_compare(std::less<Key> pred) : comp(pred) {}
- size_t operator()(const Key& key) const { return hash<Key>()(key); }
- bool operator()(const Key& k1, const Key& k2) const { return comp(k1, k2); }
- };
-}
-
-#endif
-
-using HASH_NAMESPACE::hash_map;
-using HASH_NAMESPACE::hash_multimap;
-using HASH_NAMESPACE::hash;
-
-#include "llvm/ADT/HashExtras.h"
-
-#endif
--- /dev/null
+//==-- llvm/ADT/hash_set.h - "Portable" wrapper around hash_set --*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+// vim:ft=cpp
+//
+// This file provides a wrapper around the mysterious <hash_set> header file
+// that seems to move around between GCC releases into and out of namespaces at
+// will. #including this header will cause hash_set to be available in the
+// global namespace.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_HASH_SET
+#define LLVM_ADT_HASH_SET
+
+// Compiler Support Matrix
+//
+// Version Namespace Header File
+// 2.95.x :: hash_set
+// 3.0.4 std ext/hash_set
+// 3.1 __gnu_cxx ext/hash_set
+// HP aCC6 std stdex/rw/hashset.h
+// MS VC++ stdext hash_set
+
+#undef HAVE_GNU_EXT_HASH_SET
+#undef HAVE_STD_EXT_HASH_SET
+#undef HAVE_GLOBAL_HASH_SET
+#undef HAVE_RW_STDEX_HASH_SET_H
+
+// GCC versions 3.1 and later put hash_set in <ext/hash_set> and in
+// the __gnu_cxx namespace.
+#if HAVE_GNU_EXT_HASH_SET
+# include <ext/hash_set>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE __gnu_cxx
+# endif
+
+// GCC 3.0.x puts hash_set in <ext/hash_set> and in the std namespace.
+#elif HAVE_STD_EXT_HASH_SET
+# include <ext/hash_set>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// Older compilers such as GCC before version 3.0 do not keep
+// extensions in the `ext' directory, and ignore the `std' namespace.
+#elif HAVE_GLOBAL_HASH_SET
+# include <hash_set>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// HP aCC doesn't include an SGI-like hash_set. For this platform (or
+// any others using Rogue Wave Software's Tools.h++ library), we wrap
+// around them in std::
+#elif HAVE_RW_STDEX_HASH_SET_H
+# include <rw/stdex/hashset.h>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE std
+# endif
+
+// Support Microsoft VC++.
+#elif defined(_MSC_VER)
+# include <hash_set>
+# ifndef HASH_NAMESPACE
+# define HASH_NAMESPACE stdext
+# endif
+
+// Give a warning if we couldn't find it, instead of (or in addition to)
+// randomly doing something dumb.
+#else
+# warning "Autoconfiguration failed to find the hash_set header file."
+#endif
+
+// we wrap Rogue Wave Tools.h++ rw_hashset into something SGI-looking, here:
+#ifdef HAVE_RW_STDEX_HASH_SET_H
+namespace HASH_NAMESPACE {
+
+/*
+template <class DataType> struct hash {
+ unsigned int operator()(const unsigned int& x) const {
+ return x;
+ }
+};
+*/
+
+template <typename ValueType,
+ class _HashFcn = hash<ValueType>,
+ class _EqualKey = equal_to<ValueType>,
+ class _A = allocator <ValueType> >
+class hash_set :
+ public rw_hashset<ValueType, class _HashFcn, class _EqualKey, class _A> {
+};
+
+} // end HASH_NAMESPACE;
+#endif
+
+using HASH_NAMESPACE::hash_set;
+
+// Include vector because ext/hash_set includes stl_vector.h and leaves
+// out specializations like stl_bvector.h, causing link conflicts.
+#include <vector>
+
+#include "llvm/ADT/HashExtras.h"
+
+#endif
+++ /dev/null
-//===-- llvm/ADT/hash_set - "Portable" wrapper around hash_set --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-// vim:ft=cpp
-//
-// This file provides a wrapper around the mysterious <hash_set> header file
-// that seems to move around between GCC releases into and out of namespaces at
-// will. #including this header will cause hash_set to be available in the
-// global namespace.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ADT_HASH_SET
-#define LLVM_ADT_HASH_SET
-
-// Compiler Support Matrix
-//
-// Version Namespace Header File
-// 2.95.x :: hash_set
-// 3.0.4 std ext/hash_set
-// 3.1 __gnu_cxx ext/hash_set
-// HP aCC6 std stdex/rw/hashset.h
-// MS VC++ stdext hash_set
-
-#undef HAVE_GNU_EXT_HASH_SET
-#undef HAVE_STD_EXT_HASH_SET
-#undef HAVE_GLOBAL_HASH_SET
-#undef HAVE_RW_STDEX_HASH_SET_H
-
-// GCC versions 3.1 and later put hash_set in <ext/hash_set> and in
-// the __gnu_cxx namespace.
-#if HAVE_GNU_EXT_HASH_SET
-# include <ext/hash_set>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE __gnu_cxx
-# endif
-
-// GCC 3.0.x puts hash_set in <ext/hash_set> and in the std namespace.
-#elif HAVE_STD_EXT_HASH_SET
-# include <ext/hash_set>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// Older compilers such as GCC before version 3.0 do not keep
-// extensions in the `ext' directory, and ignore the `std' namespace.
-#elif HAVE_GLOBAL_HASH_SET
-# include <hash_set>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// HP aCC doesn't include an SGI-like hash_set. For this platform (or
-// any others using Rogue Wave Software's Tools.h++ library), we wrap
-// around them in std::
-#elif HAVE_RW_STDEX_HASH_SET_H
-# include <rw/stdex/hashset.h>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE std
-# endif
-
-// Support Microsoft VC++.
-#elif defined(_MSC_VER)
-# include <hash_set>
-# ifndef HASH_NAMESPACE
-# define HASH_NAMESPACE stdext
-# endif
-
-// Give a warning if we couldn't find it, instead of (or in addition to)
-// randomly doing something dumb.
-#else
-# warning "Autoconfiguration failed to find the hash_set header file."
-#endif
-
-// we wrap Rogue Wave Tools.h++ rw_hashset into something SGI-looking, here:
-#ifdef HAVE_RW_STDEX_HASH_SET_H
-namespace HASH_NAMESPACE {
-
-/*
-template <class DataType> struct hash {
- unsigned int operator()(const unsigned int& x) const {
- return x;
- }
-};
-*/
-
-template <typename ValueType,
- class _HashFcn = hash<ValueType>,
- class _EqualKey = equal_to<ValueType>,
- class _A = allocator <ValueType> >
-class hash_set :
- public rw_hashset<ValueType, class _HashFcn, class _EqualKey, class _A> {
-};
-
-} // end HASH_NAMESPACE;
-#endif
-
-using HASH_NAMESPACE::hash_set;
-
-// Include vector because ext/hash_set includes stl_vector.h and leaves
-// out specializations like stl_bvector.h, causing link conflicts.
-#include <vector>
-
-#include "llvm/ADT/HashExtras.h"
-
-#endif
+++ /dev/null
-//===-- llvm/ADT/ilist - Intrusive Linked List Template ---------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines classes to implement an intrusive doubly linked list class
-// (i.e. each node of the list must contain a next and previous field for the
-// list.
-//
-// The ilist_traits trait class is used to gain access to the next and previous
-// fields of the node type that the list is instantiated with. If it is not
-// specialized, the list defaults to using the getPrev(), getNext() method calls
-// to get the next and previous pointers.
-//
-// The ilist class itself, should be a plug in replacement for list, assuming
-// that the nodes contain next/prev pointers. This list replacement does not
-// provide a constant time size() method, so be careful to use empty() when you
-// really want to know if it's empty.
-//
-// The ilist class is implemented by allocating a 'tail' node when the list is
-// created (using ilist_traits<>::createSentinel()). This tail node is
-// absolutely required because the user must be able to compute end()-1. Because
-// of this, users of the direct next/prev links will see an extra link on the
-// end of the list, which should be ignored.
-//
-// Requirements for a user of this list:
-//
-// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
-// ilist_traits to provide an alternate way of getting and setting next and
-// prev links.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ADT_ILIST
-#define LLVM_ADT_ILIST
-
-#include "llvm/ADT/iterator"
-#include <cassert>
-#include <cstdlib>
-
-namespace llvm {
-
-template<typename NodeTy, typename Traits> class iplist;
-template<typename NodeTy> class ilist_iterator;
-
-// Template traits for intrusive list. By specializing this template class, you
-// can change what next/prev fields are used to store the links...
-template<typename NodeTy>
-struct ilist_traits {
- static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
- static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
- static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
- static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
-
- static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
- static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
-
- static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
-
- static NodeTy *createSentinel() { return new NodeTy(); }
- static void destroySentinel(NodeTy *N) { delete N; }
-
- void addNodeToList(NodeTy *NTy) {}
- void removeNodeFromList(NodeTy *NTy) {}
- void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
- ilist_iterator<NodeTy> first,
- ilist_iterator<NodeTy> last) {}
-};
-
-// Const traits are the same as nonconst traits...
-template<typename Ty>
-struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
-
-
-//===----------------------------------------------------------------------===//
-// ilist_iterator<Node> - Iterator for intrusive list.
-//
-template<typename NodeTy>
-class ilist_iterator
- : public bidirectional_iterator<NodeTy, ptrdiff_t> {
- typedef ilist_traits<NodeTy> Traits;
- typedef bidirectional_iterator<NodeTy, ptrdiff_t> super;
-
-public:
- typedef size_t size_type;
- typedef typename super::pointer pointer;
- typedef typename super::reference reference;
-private:
- pointer NodePtr;
-public:
-
- ilist_iterator(pointer NP) : NodePtr(NP) {}
- ilist_iterator(reference NR) : NodePtr(&NR) {}
- ilist_iterator() : NodePtr(0) {}
-
- // This is templated so that we can allow constructing a const iterator from
- // a nonconst iterator...
- template<class node_ty>
- ilist_iterator(const ilist_iterator<node_ty> &RHS)
- : NodePtr(RHS.getNodePtrUnchecked()) {}
-
- // This is templated so that we can allow assigning to a const iterator from
- // a nonconst iterator...
- template<class node_ty>
- const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
- NodePtr = RHS.getNodePtrUnchecked();
- return *this;
- }
-
- // Accessors...
- operator pointer() const {
- assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
- return NodePtr;
- }
-
- reference operator*() const {
- assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
- return *NodePtr;
- }
- pointer operator->() { return &operator*(); }
- const pointer operator->() const { return &operator*(); }
-
- // Comparison operators
- bool operator==(const ilist_iterator &RHS) const {
- return NodePtr == RHS.NodePtr;
- }
- bool operator!=(const ilist_iterator &RHS) const {
- return NodePtr != RHS.NodePtr;
- }
-
- // Increment and decrement operators...
- ilist_iterator &operator--() { // predecrement - Back up
- NodePtr = Traits::getPrev(NodePtr);
- assert(Traits::getNext(NodePtr) && "--'d off the beginning of an ilist!");
- return *this;
- }
- ilist_iterator &operator++() { // preincrement - Advance
- NodePtr = Traits::getNext(NodePtr);
- assert(NodePtr && "++'d off the end of an ilist!");
- return *this;
- }
- ilist_iterator operator--(int) { // postdecrement operators...
- ilist_iterator tmp = *this;
- --*this;
- return tmp;
- }
- ilist_iterator operator++(int) { // postincrement operators...
- ilist_iterator tmp = *this;
- ++*this;
- return tmp;
- }
-
- // Internal interface, do not use...
- pointer getNodePtrUnchecked() const { return NodePtr; }
-};
-
-// do not implement. this is to catch errors when people try to use
-// them as random access iterators
-template<typename T>
-void operator-(int, ilist_iterator<T>);
-template<typename T>
-void operator-(ilist_iterator<T>,int);
-
-template<typename T>
-void operator+(int, ilist_iterator<T>);
-template<typename T>
-void operator+(ilist_iterator<T>,int);
-
-// operator!=/operator== - Allow mixed comparisons without dereferencing
-// the iterator, which could very likely be pointing to end().
-template<typename T>
-bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
- return LHS != RHS.getNodePtrUnchecked();
-}
-template<typename T>
-bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
- return LHS == RHS.getNodePtrUnchecked();
-}
-template<typename T>
-bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
- return LHS != RHS.getNodePtrUnchecked();
-}
-template<typename T>
-bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
- return LHS == RHS.getNodePtrUnchecked();
-}
-
-
-// Allow ilist_iterators to convert into pointers to a node automatically when
-// used by the dyn_cast, cast, isa mechanisms...
-
-template<typename From> struct simplify_type;
-
-template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
- typedef NodeTy* SimpleType;
-
- static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
- return &*Node;
- }
-};
-template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
- typedef NodeTy* SimpleType;
-
- static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
- return &*Node;
- }
-};
-
-
-//===----------------------------------------------------------------------===//
-//
-/// iplist - The subset of list functionality that can safely be used on nodes
-/// of polymorphic types, i.e. a heterogenous list with a common base class that
-/// holds the next/prev pointers. The only state of the list itself is a single
-/// pointer to the head of the list.
-///
-/// This list can be in one of three interesting states:
-/// 1. The list may be completely unconstructed. In this case, the head
-/// pointer is null. When in this form, any query for an iterator (e.g.
-/// begin() or end()) causes the list to transparently change to state #2.
-/// 2. The list may be empty, but contain a sentinal for the end iterator. This
-/// sentinal is created by the Traits::createSentinel method and is a link
-/// in the list. When the list is empty, the pointer in the iplist points
-/// to the sentinal. Once the sentinal is constructed, it
-/// is not destroyed until the list is.
-/// 3. The list may contain actual objects in it, which are stored as a doubly
-/// linked list of nodes. One invariant of the list is that the predecessor
-/// of the first node in the list always points to the last node in the list,
-/// and the successor pointer for the sentinal (which always stays at the
-/// end of the list) is always null.
-///
-template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
-class iplist : public Traits {
- mutable NodeTy *Head;
-
- // Use the prev node pointer of 'head' as the tail pointer. This is really a
- // circularly linked list where we snip the 'next' link from the sentinel node
- // back to the first node in the list (to preserve assertions about going off
- // the end of the list).
- NodeTy *getTail() { return getPrev(Head); }
- const NodeTy *getTail() const { return getPrev(Head); }
- void setTail(NodeTy *N) const { setPrev(Head, N); }
-
- /// CreateLazySentinal - This method verifies whether the sentinal for the
- /// list has been created and lazily makes it if not.
- void CreateLazySentinal() const {
- if (Head != 0) return;
- Head = Traits::createSentinel();
- setNext(Head, 0);
- setTail(Head);
- }
-
- static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
- static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
-public:
- typedef NodeTy *pointer;
- typedef const NodeTy *const_pointer;
- typedef NodeTy &reference;
- typedef const NodeTy &const_reference;
- typedef NodeTy value_type;
- typedef ilist_iterator<NodeTy> iterator;
- typedef ilist_iterator<const NodeTy> const_iterator;
- typedef size_t size_type;
- typedef ptrdiff_t difference_type;
- typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
- typedef std::reverse_iterator<iterator> reverse_iterator;
-
- iplist() : Head(0) {}
- ~iplist() {
- if (!Head) return;
- clear();
- Traits::destroySentinel(getTail());
- }
-
- // Iterator creation methods.
- iterator begin() {
- CreateLazySentinal();
- return iterator(Head);
- }
- const_iterator begin() const {
- CreateLazySentinal();
- return const_iterator(Head);
- }
- iterator end() {
- CreateLazySentinal();
- return iterator(getTail());
- }
- const_iterator end() const {
- CreateLazySentinal();
- return const_iterator(getTail());
- }
-
- // reverse iterator creation methods.
- reverse_iterator rbegin() { return reverse_iterator(end()); }
- const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
- reverse_iterator rend() { return reverse_iterator(begin()); }
- const_reverse_iterator rend() const { return const_reverse_iterator(begin());}
-
-
- // Miscellaneous inspection routines.
- size_type max_size() const { return size_type(-1); }
- bool empty() const { return Head == 0 || Head == getTail(); }
-
- // Front and back accessor functions...
- reference front() {
- assert(!empty() && "Called front() on empty list!");
- return *Head;
- }
- const_reference front() const {
- assert(!empty() && "Called front() on empty list!");
- return *Head;
- }
- reference back() {
- assert(!empty() && "Called back() on empty list!");
- return *getPrev(getTail());
- }
- const_reference back() const {
- assert(!empty() && "Called back() on empty list!");
- return *getPrev(getTail());
- }
-
- void swap(iplist &RHS) {
- abort(); // Swap does not use list traits callback correctly yet!
- std::swap(Head, RHS.Head);
- }
-
- iterator insert(iterator where, NodeTy *New) {
- NodeTy *CurNode = where.getNodePtrUnchecked(), *PrevNode = getPrev(CurNode);
- setNext(New, CurNode);
- setPrev(New, PrevNode);
-
- if (CurNode != Head) // Is PrevNode off the beginning of the list?
- setNext(PrevNode, New);
- else
- Head = New;
- setPrev(CurNode, New);
-
- addNodeToList(New); // Notify traits that we added a node...
- return New;
- }
-
- NodeTy *remove(iterator &IT) {
- assert(IT != end() && "Cannot remove end of list!");
- NodeTy *Node = &*IT;
- NodeTy *NextNode = getNext(Node);
- NodeTy *PrevNode = getPrev(Node);
-
- if (Node != Head) // Is PrevNode off the beginning of the list?
- setNext(PrevNode, NextNode);
- else
- Head = NextNode;
- setPrev(NextNode, PrevNode);
- IT = NextNode;
- removeNodeFromList(Node); // Notify traits that we removed a node...
-
- // Set the next/prev pointers of the current node to null. This isn't
- // strictly required, but this catches errors where a node is removed from
- // an ilist (and potentially deleted) with iterators still pointing at it.
- // When those iterators are incremented or decremented, they will assert on
- // the null next/prev pointer instead of "usually working".
- setNext(Node, 0);
- setPrev(Node, 0);
- return Node;
- }
-
- NodeTy *remove(const iterator &IT) {
- iterator MutIt = IT;
- return remove(MutIt);
- }
-
- // erase - remove a node from the controlled sequence... and delete it.
- iterator erase(iterator where) {
- delete remove(where);
- return where;
- }
-
-
-private:
- // transfer - The heart of the splice function. Move linked list nodes from
- // [first, last) into position.
- //
- void transfer(iterator position, iplist &L2, iterator first, iterator last) {
- assert(first != last && "Should be checked by callers");
-
- if (position != last) {
- // Note: we have to be careful about the case when we move the first node
- // in the list. This node is the list sentinel node and we can't move it.
- NodeTy *ThisSentinel = getTail();
- setTail(0);
- NodeTy *L2Sentinel = L2.getTail();
- L2.setTail(0);
-
- // Remove [first, last) from its old position.
- NodeTy *First = &*first, *Prev = getPrev(First);
- NodeTy *Next = last.getNodePtrUnchecked(), *Last = getPrev(Next);
- if (Prev)
- setNext(Prev, Next);
- else
- L2.Head = Next;
- setPrev(Next, Prev);
-
- // Splice [first, last) into its new position.
- NodeTy *PosNext = position.getNodePtrUnchecked();
- NodeTy *PosPrev = getPrev(PosNext);
-
- // Fix head of list...
- if (PosPrev)
- setNext(PosPrev, First);
- else
- Head = First;
- setPrev(First, PosPrev);
-
- // Fix end of list...
- setNext(Last, PosNext);
- setPrev(PosNext, Last);
-
- transferNodesFromList(L2, First, PosNext);
-
- // Now that everything is set, restore the pointers to the list sentinals.
- L2.setTail(L2Sentinel);
- setTail(ThisSentinel);
- }
- }
-
-public:
-
- //===----------------------------------------------------------------------===
- // Functionality derived from other functions defined above...
- //
-
- size_type size() const {
- if (Head == 0) return 0; // Don't require construction of sentinal if empty.
-#if __GNUC__ == 2
- // GCC 2.95 has a broken std::distance
- size_type Result = 0;
- std::distance(begin(), end(), Result);
- return Result;
-#else
- return std::distance(begin(), end());
-#endif
- }
-
- iterator erase(iterator first, iterator last) {
- while (first != last)
- first = erase(first);
- return last;
- }
-
- void clear() { if (Head) erase(begin(), end()); }
-
- // Front and back inserters...
- void push_front(NodeTy *val) { insert(begin(), val); }
- void push_back(NodeTy *val) { insert(end(), val); }
- void pop_front() {
- assert(!empty() && "pop_front() on empty list!");
- erase(begin());
- }
- void pop_back() {
- assert(!empty() && "pop_back() on empty list!");
- iterator t = end(); erase(--t);
- }
-
- // Special forms of insert...
- template<class InIt> void insert(iterator where, InIt first, InIt last) {
- for (; first != last; ++first) insert(where, *first);
- }
-
- // Splice members - defined in terms of transfer...
- void splice(iterator where, iplist &L2) {
- if (!L2.empty())
- transfer(where, L2, L2.begin(), L2.end());
- }
- void splice(iterator where, iplist &L2, iterator first) {
- iterator last = first; ++last;
- if (where == first || where == last) return; // No change
- transfer(where, L2, first, last);
- }
- void splice(iterator where, iplist &L2, iterator first, iterator last) {
- if (first != last) transfer(where, L2, first, last);
- }
-
-
-
- //===----------------------------------------------------------------------===
- // High-Level Functionality that shouldn't really be here, but is part of list
- //
-
- // These two functions are actually called remove/remove_if in list<>, but
- // they actually do the job of erase, rename them accordingly.
- //
- void erase(const NodeTy &val) {
- for (iterator I = begin(), E = end(); I != E; ) {
- iterator next = I; ++next;
- if (*I == val) erase(I);
- I = next;
- }
- }
- template<class Pr1> void erase_if(Pr1 pred) {
- for (iterator I = begin(), E = end(); I != E; ) {
- iterator next = I; ++next;
- if (pred(*I)) erase(I);
- I = next;
- }
- }
-
- template<class Pr2> void unique(Pr2 pred) {
- if (empty()) return;
- for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
- if (pred(*I))
- erase(Next);
- else
- I = Next;
- Next = I;
- }
- }
- void unique() { unique(op_equal); }
-
- template<class Pr3> void merge(iplist &right, Pr3 pred) {
- iterator first1 = begin(), last1 = end();
- iterator first2 = right.begin(), last2 = right.end();
- while (first1 != last1 && first2 != last2)
- if (pred(*first2, *first1)) {
- iterator next = first2;
- transfer(first1, right, first2, ++next);
- first2 = next;
- } else {
- ++first1;
- }
- if (first2 != last2) transfer(last1, right, first2, last2);
- }
- void merge(iplist &right) { return merge(right, op_less); }
-
- template<class Pr3> void sort(Pr3 pred);
- void sort() { sort(op_less); }
- void reverse();
-};
-
-
-template<typename NodeTy>
-struct ilist : public iplist<NodeTy> {
- typedef typename iplist<NodeTy>::size_type size_type;
- typedef typename iplist<NodeTy>::iterator iterator;
-
- ilist() {}
- ilist(const ilist &right) {
- insert(this->begin(), right.begin(), right.end());
- }
- explicit ilist(size_type count) {
- insert(this->begin(), count, NodeTy());
- }
- ilist(size_type count, const NodeTy &val) {
- insert(this->begin(), count, val);
- }
- template<class InIt> ilist(InIt first, InIt last) {
- insert(this->begin(), first, last);
- }
-
-
- // Forwarding functions: A workaround for GCC 2.95 which does not correctly
- // support 'using' declarations to bring a hidden member into scope.
- //
- iterator insert(iterator a, NodeTy *b){ return iplist<NodeTy>::insert(a, b); }
- void push_front(NodeTy *a) { iplist<NodeTy>::push_front(a); }
- void push_back(NodeTy *a) { iplist<NodeTy>::push_back(a); }
-
-
- // Main implementation here - Insert for a node passed by value...
- iterator insert(iterator where, const NodeTy &val) {
- return insert(where, createNode(val));
- }
-
-
- // Front and back inserters...
- void push_front(const NodeTy &val) { insert(this->begin(), val); }
- void push_back(const NodeTy &val) { insert(this->end(), val); }
-
- // Special forms of insert...
- template<class InIt> void insert(iterator where, InIt first, InIt last) {
- for (; first != last; ++first) insert(where, *first);
- }
- void insert(iterator where, size_type count, const NodeTy &val) {
- for (; count != 0; --count) insert(where, val);
- }
-
- // Assign special forms...
- void assign(size_type count, const NodeTy &val) {
- iterator I = this->begin();
- for (; I != this->end() && count != 0; ++I, --count)
- *I = val;
- if (count != 0)
- insert(this->end(), val, val);
- else
- erase(I, this->end());
- }
- template<class InIt> void assign(InIt first1, InIt last1) {
- iterator first2 = this->begin(), last2 = this->end();
- for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
- *first1 = *first2;
- if (first2 == last2)
- erase(first1, last1);
- else
- insert(last1, first2, last2);
- }
-
-
- // Resize members...
- void resize(size_type newsize, NodeTy val) {
- iterator i = this->begin();
- size_type len = 0;
- for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
-
- if (len == newsize)
- erase(i, this->end());
- else // i == end()
- insert(this->end(), newsize - len, val);
- }
- void resize(size_type newsize) { resize(newsize, NodeTy()); }
-};
-
-} // End llvm namespace
-
-namespace std {
- // Ensure that swap uses the fast list swap...
- template<class Ty>
- void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
- Left.swap(Right);
- }
-} // End 'std' extensions...
-
-#endif
--- /dev/null
+//==-- llvm/ADT/ilist.h - Intrusive Linked List Template ---------*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines classes to implement an intrusive doubly linked list class
+// (i.e. each node of the list must contain a next and previous field for the
+// list.
+//
+// The ilist_traits trait class is used to gain access to the next and previous
+// fields of the node type that the list is instantiated with. If it is not
+// specialized, the list defaults to using the getPrev(), getNext() method calls
+// to get the next and previous pointers.
+//
+// The ilist class itself, should be a plug in replacement for list, assuming
+// that the nodes contain next/prev pointers. This list replacement does not
+// provide a constant time size() method, so be careful to use empty() when you
+// really want to know if it's empty.
+//
+// The ilist class is implemented by allocating a 'tail' node when the list is
+// created (using ilist_traits<>::createSentinel()). This tail node is
+// absolutely required because the user must be able to compute end()-1. Because
+// of this, users of the direct next/prev links will see an extra link on the
+// end of the list, which should be ignored.
+//
+// Requirements for a user of this list:
+//
+// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
+// ilist_traits to provide an alternate way of getting and setting next and
+// prev links.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_ILIST
+#define LLVM_ADT_ILIST
+
+#include "llvm/ADT/iterator.h"
+#include <cassert>
+#include <cstdlib>
+
+namespace llvm {
+
+template<typename NodeTy, typename Traits> class iplist;
+template<typename NodeTy> class ilist_iterator;
+
+// Template traits for intrusive list. By specializing this template class, you
+// can change what next/prev fields are used to store the links...
+template<typename NodeTy>
+struct ilist_traits {
+ static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
+ static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
+ static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
+ static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
+
+ static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
+ static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
+
+ static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
+
+ static NodeTy *createSentinel() { return new NodeTy(); }
+ static void destroySentinel(NodeTy *N) { delete N; }
+
+ void addNodeToList(NodeTy *NTy) {}
+ void removeNodeFromList(NodeTy *NTy) {}
+ void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
+ ilist_iterator<NodeTy> first,
+ ilist_iterator<NodeTy> last) {}
+};
+
+// Const traits are the same as nonconst traits...
+template<typename Ty>
+struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
+
+
+//===----------------------------------------------------------------------===//
+// ilist_iterator<Node> - Iterator for intrusive list.
+//
+template<typename NodeTy>
+class ilist_iterator
+ : public bidirectional_iterator<NodeTy, ptrdiff_t> {
+ typedef ilist_traits<NodeTy> Traits;
+ typedef bidirectional_iterator<NodeTy, ptrdiff_t> super;
+
+public:
+ typedef size_t size_type;
+ typedef typename super::pointer pointer;
+ typedef typename super::reference reference;
+private:
+ pointer NodePtr;
+public:
+
+ ilist_iterator(pointer NP) : NodePtr(NP) {}
+ ilist_iterator(reference NR) : NodePtr(&NR) {}
+ ilist_iterator() : NodePtr(0) {}
+
+ // This is templated so that we can allow constructing a const iterator from
+ // a nonconst iterator...
+ template<class node_ty>
+ ilist_iterator(const ilist_iterator<node_ty> &RHS)
+ : NodePtr(RHS.getNodePtrUnchecked()) {}
+
+ // This is templated so that we can allow assigning to a const iterator from
+ // a nonconst iterator...
+ template<class node_ty>
+ const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
+ NodePtr = RHS.getNodePtrUnchecked();
+ return *this;
+ }
+
+ // Accessors...
+ operator pointer() const {
+ assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
+ return NodePtr;
+ }
+
+ reference operator*() const {
+ assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
+ return *NodePtr;
+ }
+ pointer operator->() { return &operator*(); }
+ const pointer operator->() const { return &operator*(); }
+
+ // Comparison operators
+ bool operator==(const ilist_iterator &RHS) const {
+ return NodePtr == RHS.NodePtr;
+ }
+ bool operator!=(const ilist_iterator &RHS) const {
+ return NodePtr != RHS.NodePtr;
+ }
+
+ // Increment and decrement operators...
+ ilist_iterator &operator--() { // predecrement - Back up
+ NodePtr = Traits::getPrev(NodePtr);
+ assert(Traits::getNext(NodePtr) && "--'d off the beginning of an ilist!");
+ return *this;
+ }
+ ilist_iterator &operator++() { // preincrement - Advance
+ NodePtr = Traits::getNext(NodePtr);
+ assert(NodePtr && "++'d off the end of an ilist!");
+ return *this;
+ }
+ ilist_iterator operator--(int) { // postdecrement operators...
+ ilist_iterator tmp = *this;
+ --*this;
+ return tmp;
+ }
+ ilist_iterator operator++(int) { // postincrement operators...
+ ilist_iterator tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ // Internal interface, do not use...
+ pointer getNodePtrUnchecked() const { return NodePtr; }
+};
+
+// do not implement. this is to catch errors when people try to use
+// them as random access iterators
+template<typename T>
+void operator-(int, ilist_iterator<T>);
+template<typename T>
+void operator-(ilist_iterator<T>,int);
+
+template<typename T>
+void operator+(int, ilist_iterator<T>);
+template<typename T>
+void operator+(ilist_iterator<T>,int);
+
+// operator!=/operator== - Allow mixed comparisons without dereferencing
+// the iterator, which could very likely be pointing to end().
+template<typename T>
+bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
+ return LHS != RHS.getNodePtrUnchecked();
+}
+template<typename T>
+bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
+ return LHS == RHS.getNodePtrUnchecked();
+}
+template<typename T>
+bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
+ return LHS != RHS.getNodePtrUnchecked();
+}
+template<typename T>
+bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
+ return LHS == RHS.getNodePtrUnchecked();
+}
+
+
+// Allow ilist_iterators to convert into pointers to a node automatically when
+// used by the dyn_cast, cast, isa mechanisms...
+
+template<typename From> struct simplify_type;
+
+template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
+ typedef NodeTy* SimpleType;
+
+ static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
+ return &*Node;
+ }
+};
+template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
+ typedef NodeTy* SimpleType;
+
+ static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
+ return &*Node;
+ }
+};
+
+
+//===----------------------------------------------------------------------===//
+//
+/// iplist - The subset of list functionality that can safely be used on nodes
+/// of polymorphic types, i.e. a heterogenous list with a common base class that
+/// holds the next/prev pointers. The only state of the list itself is a single
+/// pointer to the head of the list.
+///
+/// This list can be in one of three interesting states:
+/// 1. The list may be completely unconstructed. In this case, the head
+/// pointer is null. When in this form, any query for an iterator (e.g.
+/// begin() or end()) causes the list to transparently change to state #2.
+/// 2. The list may be empty, but contain a sentinal for the end iterator. This
+/// sentinal is created by the Traits::createSentinel method and is a link
+/// in the list. When the list is empty, the pointer in the iplist points
+/// to the sentinal. Once the sentinal is constructed, it
+/// is not destroyed until the list is.
+/// 3. The list may contain actual objects in it, which are stored as a doubly
+/// linked list of nodes. One invariant of the list is that the predecessor
+/// of the first node in the list always points to the last node in the list,
+/// and the successor pointer for the sentinal (which always stays at the
+/// end of the list) is always null.
+///
+template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
+class iplist : public Traits {
+ mutable NodeTy *Head;
+
+ // Use the prev node pointer of 'head' as the tail pointer. This is really a
+ // circularly linked list where we snip the 'next' link from the sentinel node
+ // back to the first node in the list (to preserve assertions about going off
+ // the end of the list).
+ NodeTy *getTail() { return getPrev(Head); }
+ const NodeTy *getTail() const { return getPrev(Head); }
+ void setTail(NodeTy *N) const { setPrev(Head, N); }
+
+ /// CreateLazySentinal - This method verifies whether the sentinal for the
+ /// list has been created and lazily makes it if not.
+ void CreateLazySentinal() const {
+ if (Head != 0) return;
+ Head = Traits::createSentinel();
+ setNext(Head, 0);
+ setTail(Head);
+ }
+
+ static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
+ static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
+public:
+ typedef NodeTy *pointer;
+ typedef const NodeTy *const_pointer;
+ typedef NodeTy &reference;
+ typedef const NodeTy &const_reference;
+ typedef NodeTy value_type;
+ typedef ilist_iterator<NodeTy> iterator;
+ typedef ilist_iterator<const NodeTy> const_iterator;
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+
+ iplist() : Head(0) {}
+ ~iplist() {
+ if (!Head) return;
+ clear();
+ Traits::destroySentinel(getTail());
+ }
+
+ // Iterator creation methods.
+ iterator begin() {
+ CreateLazySentinal();
+ return iterator(Head);
+ }
+ const_iterator begin() const {
+ CreateLazySentinal();
+ return const_iterator(Head);
+ }
+ iterator end() {
+ CreateLazySentinal();
+ return iterator(getTail());
+ }
+ const_iterator end() const {
+ CreateLazySentinal();
+ return const_iterator(getTail());
+ }
+
+ // reverse iterator creation methods.
+ reverse_iterator rbegin() { return reverse_iterator(end()); }
+ const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
+ reverse_iterator rend() { return reverse_iterator(begin()); }
+ const_reverse_iterator rend() const { return const_reverse_iterator(begin());}
+
+
+ // Miscellaneous inspection routines.
+ size_type max_size() const { return size_type(-1); }
+ bool empty() const { return Head == 0 || Head == getTail(); }
+
+ // Front and back accessor functions...
+ reference front() {
+ assert(!empty() && "Called front() on empty list!");
+ return *Head;
+ }
+ const_reference front() const {
+ assert(!empty() && "Called front() on empty list!");
+ return *Head;
+ }
+ reference back() {
+ assert(!empty() && "Called back() on empty list!");
+ return *getPrev(getTail());
+ }
+ const_reference back() const {
+ assert(!empty() && "Called back() on empty list!");
+ return *getPrev(getTail());
+ }
+
+ void swap(iplist &RHS) {
+ abort(); // Swap does not use list traits callback correctly yet!
+ std::swap(Head, RHS.Head);
+ }
+
+ iterator insert(iterator where, NodeTy *New) {
+ NodeTy *CurNode = where.getNodePtrUnchecked(), *PrevNode = getPrev(CurNode);
+ setNext(New, CurNode);
+ setPrev(New, PrevNode);
+
+ if (CurNode != Head) // Is PrevNode off the beginning of the list?
+ setNext(PrevNode, New);
+ else
+ Head = New;
+ setPrev(CurNode, New);
+
+ addNodeToList(New); // Notify traits that we added a node...
+ return New;
+ }
+
+ NodeTy *remove(iterator &IT) {
+ assert(IT != end() && "Cannot remove end of list!");
+ NodeTy *Node = &*IT;
+ NodeTy *NextNode = getNext(Node);
+ NodeTy *PrevNode = getPrev(Node);
+
+ if (Node != Head) // Is PrevNode off the beginning of the list?
+ setNext(PrevNode, NextNode);
+ else
+ Head = NextNode;
+ setPrev(NextNode, PrevNode);
+ IT = NextNode;
+ removeNodeFromList(Node); // Notify traits that we removed a node...
+
+ // Set the next/prev pointers of the current node to null. This isn't
+ // strictly required, but this catches errors where a node is removed from
+ // an ilist (and potentially deleted) with iterators still pointing at it.
+ // When those iterators are incremented or decremented, they will assert on
+ // the null next/prev pointer instead of "usually working".
+ setNext(Node, 0);
+ setPrev(Node, 0);
+ return Node;
+ }
+
+ NodeTy *remove(const iterator &IT) {
+ iterator MutIt = IT;
+ return remove(MutIt);
+ }
+
+ // erase - remove a node from the controlled sequence... and delete it.
+ iterator erase(iterator where) {
+ delete remove(where);
+ return where;
+ }
+
+
+private:
+ // transfer - The heart of the splice function. Move linked list nodes from
+ // [first, last) into position.
+ //
+ void transfer(iterator position, iplist &L2, iterator first, iterator last) {
+ assert(first != last && "Should be checked by callers");
+
+ if (position != last) {
+ // Note: we have to be careful about the case when we move the first node
+ // in the list. This node is the list sentinel node and we can't move it.
+ NodeTy *ThisSentinel = getTail();
+ setTail(0);
+ NodeTy *L2Sentinel = L2.getTail();
+ L2.setTail(0);
+
+ // Remove [first, last) from its old position.
+ NodeTy *First = &*first, *Prev = getPrev(First);
+ NodeTy *Next = last.getNodePtrUnchecked(), *Last = getPrev(Next);
+ if (Prev)
+ setNext(Prev, Next);
+ else
+ L2.Head = Next;
+ setPrev(Next, Prev);
+
+ // Splice [first, last) into its new position.
+ NodeTy *PosNext = position.getNodePtrUnchecked();
+ NodeTy *PosPrev = getPrev(PosNext);
+
+ // Fix head of list...
+ if (PosPrev)
+ setNext(PosPrev, First);
+ else
+ Head = First;
+ setPrev(First, PosPrev);
+
+ // Fix end of list...
+ setNext(Last, PosNext);
+ setPrev(PosNext, Last);
+
+ transferNodesFromList(L2, First, PosNext);
+
+ // Now that everything is set, restore the pointers to the list sentinals.
+ L2.setTail(L2Sentinel);
+ setTail(ThisSentinel);
+ }
+ }
+
+public:
+
+ //===----------------------------------------------------------------------===
+ // Functionality derived from other functions defined above...
+ //
+
+ size_type size() const {
+ if (Head == 0) return 0; // Don't require construction of sentinal if empty.
+#if __GNUC__ == 2
+ // GCC 2.95 has a broken std::distance
+ size_type Result = 0;
+ std::distance(begin(), end(), Result);
+ return Result;
+#else
+ return std::distance(begin(), end());
+#endif
+ }
+
+ iterator erase(iterator first, iterator last) {
+ while (first != last)
+ first = erase(first);
+ return last;
+ }
+
+ void clear() { if (Head) erase(begin(), end()); }
+
+ // Front and back inserters...
+ void push_front(NodeTy *val) { insert(begin(), val); }
+ void push_back(NodeTy *val) { insert(end(), val); }
+ void pop_front() {
+ assert(!empty() && "pop_front() on empty list!");
+ erase(begin());
+ }
+ void pop_back() {
+ assert(!empty() && "pop_back() on empty list!");
+ iterator t = end(); erase(--t);
+ }
+
+ // Special forms of insert...
+ template<class InIt> void insert(iterator where, InIt first, InIt last) {
+ for (; first != last; ++first) insert(where, *first);
+ }
+
+ // Splice members - defined in terms of transfer...
+ void splice(iterator where, iplist &L2) {
+ if (!L2.empty())
+ transfer(where, L2, L2.begin(), L2.end());
+ }
+ void splice(iterator where, iplist &L2, iterator first) {
+ iterator last = first; ++last;
+ if (where == first || where == last) return; // No change
+ transfer(where, L2, first, last);
+ }
+ void splice(iterator where, iplist &L2, iterator first, iterator last) {
+ if (first != last) transfer(where, L2, first, last);
+ }
+
+
+
+ //===----------------------------------------------------------------------===
+ // High-Level Functionality that shouldn't really be here, but is part of list
+ //
+
+ // These two functions are actually called remove/remove_if in list<>, but
+ // they actually do the job of erase, rename them accordingly.
+ //
+ void erase(const NodeTy &val) {
+ for (iterator I = begin(), E = end(); I != E; ) {
+ iterator next = I; ++next;
+ if (*I == val) erase(I);
+ I = next;
+ }
+ }
+ template<class Pr1> void erase_if(Pr1 pred) {
+ for (iterator I = begin(), E = end(); I != E; ) {
+ iterator next = I; ++next;
+ if (pred(*I)) erase(I);
+ I = next;
+ }
+ }
+
+ template<class Pr2> void unique(Pr2 pred) {
+ if (empty()) return;
+ for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
+ if (pred(*I))
+ erase(Next);
+ else
+ I = Next;
+ Next = I;
+ }
+ }
+ void unique() { unique(op_equal); }
+
+ template<class Pr3> void merge(iplist &right, Pr3 pred) {
+ iterator first1 = begin(), last1 = end();
+ iterator first2 = right.begin(), last2 = right.end();
+ while (first1 != last1 && first2 != last2)
+ if (pred(*first2, *first1)) {
+ iterator next = first2;
+ transfer(first1, right, first2, ++next);
+ first2 = next;
+ } else {
+ ++first1;
+ }
+ if (first2 != last2) transfer(last1, right, first2, last2);
+ }
+ void merge(iplist &right) { return merge(right, op_less); }
+
+ template<class Pr3> void sort(Pr3 pred);
+ void sort() { sort(op_less); }
+ void reverse();
+};
+
+
+template<typename NodeTy>
+struct ilist : public iplist<NodeTy> {
+ typedef typename iplist<NodeTy>::size_type size_type;
+ typedef typename iplist<NodeTy>::iterator iterator;
+
+ ilist() {}
+ ilist(const ilist &right) {
+ insert(this->begin(), right.begin(), right.end());
+ }
+ explicit ilist(size_type count) {
+ insert(this->begin(), count, NodeTy());
+ }
+ ilist(size_type count, const NodeTy &val) {
+ insert(this->begin(), count, val);
+ }
+ template<class InIt> ilist(InIt first, InIt last) {
+ insert(this->begin(), first, last);
+ }
+
+
+ // Forwarding functions: A workaround for GCC 2.95 which does not correctly
+ // support 'using' declarations to bring a hidden member into scope.
+ //
+ iterator insert(iterator a, NodeTy *b){ return iplist<NodeTy>::insert(a, b); }
+ void push_front(NodeTy *a) { iplist<NodeTy>::push_front(a); }
+ void push_back(NodeTy *a) { iplist<NodeTy>::push_back(a); }
+
+
+ // Main implementation here - Insert for a node passed by value...
+ iterator insert(iterator where, const NodeTy &val) {
+ return insert(where, createNode(val));
+ }
+
+
+ // Front and back inserters...
+ void push_front(const NodeTy &val) { insert(this->begin(), val); }
+ void push_back(const NodeTy &val) { insert(this->end(), val); }
+
+ // Special forms of insert...
+ template<class InIt> void insert(iterator where, InIt first, InIt last) {
+ for (; first != last; ++first) insert(where, *first);
+ }
+ void insert(iterator where, size_type count, const NodeTy &val) {
+ for (; count != 0; --count) insert(where, val);
+ }
+
+ // Assign special forms...
+ void assign(size_type count, const NodeTy &val) {
+ iterator I = this->begin();
+ for (; I != this->end() && count != 0; ++I, --count)
+ *I = val;
+ if (count != 0)
+ insert(this->end(), val, val);
+ else
+ erase(I, this->end());
+ }
+ template<class InIt> void assign(InIt first1, InIt last1) {
+ iterator first2 = this->begin(), last2 = this->end();
+ for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
+ *first1 = *first2;
+ if (first2 == last2)
+ erase(first1, last1);
+ else
+ insert(last1, first2, last2);
+ }
+
+
+ // Resize members...
+ void resize(size_type newsize, NodeTy val) {
+ iterator i = this->begin();
+ size_type len = 0;
+ for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
+
+ if (len == newsize)
+ erase(i, this->end());
+ else // i == end()
+ insert(this->end(), newsize - len, val);
+ }
+ void resize(size_type newsize) { resize(newsize, NodeTy()); }
+};
+
+} // End llvm namespace
+
+namespace std {
+ // Ensure that swap uses the fast list swap...
+ template<class Ty>
+ void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
+ Left.swap(Right);
+ }
+} // End 'std' extensions...
+
+#endif
--- /dev/null
+//==-- llvm/ADT/iterator.h - Portable wrapper around <iterator> --*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides a wrapper around the mysterious <iterator> header file.
+// In GCC 2.95.3, the file defines a bidirectional_iterator class (and other
+// friends), instead of the standard iterator class. In GCC 3.1, the
+// bidirectional_iterator class got moved out and the new, standards compliant,
+// iterator<> class was added. Because there is nothing that we can do to get
+// correct behavior on both compilers, we have this header with #ifdef's. Gross
+// huh?
+//
+// By #includ'ing this file, you get the contents of <iterator> plus the
+// following classes in the global namespace:
+//
+// 1. bidirectional_iterator
+// 2. forward_iterator
+//
+// The #if directives' expressions are filled in by Autoconf.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_ITERATOR
+#define LLVM_ADT_ITERATOR
+
+#include <iterator>
+
+#undef HAVE_BI_ITERATOR
+#undef HAVE_STD_ITERATOR
+#undef HAVE_FWD_ITERATOR
+
+#ifdef _MSC_VER
+# define HAVE_BI_ITERATOR 0
+# define HAVE_STD_ITERATOR 1
+# define HAVE_FWD_ITERATOR 0
+#endif
+
+#if !HAVE_BI_ITERATOR
+# if HAVE_STD_ITERATOR
+/// If the bidirectional iterator is not defined, we attempt to define it in
+/// terms of the C++ standard iterator. Otherwise, we import it with a "using"
+/// statement.
+///
+template<class Ty, class PtrDiffTy>
+struct bidirectional_iterator
+ : public std::iterator<std::bidirectional_iterator_tag, Ty, PtrDiffTy> {
+};
+# else
+# error "Need to have standard iterator to define bidirectional iterator!"
+# endif
+#else
+using std::bidirectional_iterator;
+#endif
+
+#if !HAVE_FWD_ITERATOR
+# if HAVE_STD_ITERATOR
+/// If the forward iterator is not defined, attempt to define it in terms of
+/// the C++ standard iterator. Otherwise, we import it with a "using" statement.
+///
+template<class Ty, class PtrDiffTy>
+struct forward_iterator
+ : public std::iterator<std::forward_iterator_tag, Ty, PtrDiffTy> {
+};
+# else
+# error "Need to have standard iterator to define forward iterator!"
+# endif
+#else
+using std::forward_iterator;
+#endif
+
+#endif
+++ /dev/null
-//===-- llvm/ADT/iterator - Portable wrapper around <iterator> --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file provides a wrapper around the mysterious <iterator> header file.
-// In GCC 2.95.3, the file defines a bidirectional_iterator class (and other
-// friends), instead of the standard iterator class. In GCC 3.1, the
-// bidirectional_iterator class got moved out and the new, standards compliant,
-// iterator<> class was added. Because there is nothing that we can do to get
-// correct behavior on both compilers, we have this header with #ifdef's. Gross
-// huh?
-//
-// By #includ'ing this file, you get the contents of <iterator> plus the
-// following classes in the global namespace:
-//
-// 1. bidirectional_iterator
-// 2. forward_iterator
-//
-// The #if directives' expressions are filled in by Autoconf.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ADT_ITERATOR
-#define LLVM_ADT_ITERATOR
-
-#include <iterator>
-
-#undef HAVE_BI_ITERATOR
-#undef HAVE_STD_ITERATOR
-#undef HAVE_FWD_ITERATOR
-
-#ifdef _MSC_VER
-# define HAVE_BI_ITERATOR 0
-# define HAVE_STD_ITERATOR 1
-# define HAVE_FWD_ITERATOR 0
-#endif
-
-#if !HAVE_BI_ITERATOR
-# if HAVE_STD_ITERATOR
-/// If the bidirectional iterator is not defined, we attempt to define it in
-/// terms of the C++ standard iterator. Otherwise, we import it with a "using"
-/// statement.
-///
-template<class Ty, class PtrDiffTy>
-struct bidirectional_iterator
- : public std::iterator<std::bidirectional_iterator_tag, Ty, PtrDiffTy> {
-};
-# else
-# error "Need to have standard iterator to define bidirectional iterator!"
-# endif
-#else
-using std::bidirectional_iterator;
-#endif
-
-#if !HAVE_FWD_ITERATOR
-# if HAVE_STD_ITERATOR
-/// If the forward iterator is not defined, attempt to define it in terms of
-/// the C++ standard iterator. Otherwise, we import it with a "using" statement.
-///
-template<class Ty, class PtrDiffTy>
-struct forward_iterator
- : public std::iterator<std::forward_iterator_tag, Ty, PtrDiffTy> {
-};
-# else
-# error "Need to have standard iterator to define forward iterator!"
-# endif
-#else
-using std::forward_iterator;
-#endif
-
-#endif
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Streams.h"
-#include "llvm/ADT/iterator"
-#include "llvm/ADT/hash_map"
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/iterator.h"
+#include "llvm/ADT/hash_map.h"
+#include "llvm/ADT/ilist.h"
namespace llvm {
#include "llvm/Support/InstIterator.h"
#include "llvm/Instruction.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
namespace llvm {
#include "llvm/Instruction.h"
#include "llvm/SymbolTableListTraits.h"
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/ilist.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
#ifndef LLVM_BITCODE_ARCHIVE_H
#define LLVM_BITCODE_ARCHIVE_H
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/ilist.h"
#include "llvm/System/Path.h"
#include <map>
#include <set>
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/ilist.h"
#include "llvm/Support/Streams.h"
namespace llvm {
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <vector>
namespace llvm {
#define LLVM_CODEGEN_SCHEDGRAPHCOMMON_H
#include "llvm/Value.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include "llvm/Support/Streams.h"
#include <vector>
#define LLVM_CODEGEN_SELECTIONDAG_H
#include "llvm/ADT/FoldingSet.h"
-#include "llvm/ADT/ilist"
+#include "llvm/ADT/ilist.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
#include <list>
#include "llvm/Value.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include "llvm/ADT/APFloat.h"
#include "llvm/ADT/APInt.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/Function.h"
#include "llvm/InstrTypes.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
namespace llvm {
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Streams.h"
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <string>
#include <vector>
#define LLVM_USE_H
#include "llvm/Support/Casting.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
namespace llvm {
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/IntrusiveRefCntPtr.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/System/Path.h"