* I need to provide an option to the bytecode loader to ignore memory
dependance edges. Instead, the VM would just treat memory operations
(load, store, getfield, putfield, call) as pinned instructions.
-* I need to have a way to prevent taking the address of a constant pool
- reference. You should only be able to take the address of a variable.
- Maybe taking the address of a constant copies it? What about virtual
- function tables? Maybe a const pointer would be better... Alternatively,
- we could alloca a local variable, copy a constant into it, and use that...
* Need a way to attach bytecode block info at various levels of asm code.
* Recognize and save comments in assembly and bytecode format
* Encode line number table in bytecode (like #line), optional table