if (SI) {
assert(!Legal->isUniform(SI->getPointerOperand()) &&
"We do not allow storing to uniform addresses");
+ // We don't want to update the value in the map as it might be used in
+ // another expression. So don't use a reference type for "StoredVal".
+ VectorParts StoredVal = getVectorValue(SI->getValueOperand());
- VectorParts &StoredVal = getVectorValue(SI->getValueOperand());
for (unsigned Part = 0; Part < UF; ++Part) {
// Calculate the pointer for the specific unroll-part.
Value *PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(Part * VF));
Value *VecPtr = Builder.CreateBitCast(PartPtr, DataTy->getPointerTo(AddressSpace));
Builder.CreateStore(StoredVal[Part], VecPtr)->setAlignment(Alignment);
}
+ return;
}
for (unsigned Part = 0; Part < UF; ++Part) {
--- /dev/null
+; RUN: opt -S -loop-vectorize -force-vector-unroll=1 -force-vector-width=4 -dce -instcombine < %s | FileCheck %s
+
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+target triple = "x86_64-apple-macosx10.8.0"
+
+@uf = common global [100 x i32] zeroinitializer, align 16
+@xi = common global [100 x i32] zeroinitializer, align 16
+@q = common global [100 x i32] zeroinitializer, align 16
+
+; PR16455
+
+
+; Due do a bug in the way we handled reverse induction stores we would generate
+; a shuffle too many.
+
+define void @t() {
+entry:
+ br label %for.body
+
+; CHECK: @t
+; CHECK: vector.body:
+; CHECK: load <4 x i32>
+; CHECK: [[VAR1:%[a-zA-Z0-9]+]] = shufflevector
+; CHECK: load <4 x i32>
+; CHECK: [[VAR2:%[a-zA-Z0-9]+]] = shufflevector
+; CHECK: [[VAR3:%[a-zA-Z0-9]+]] = add nsw <4 x i32> [[VAR2]], [[VAR1]]
+; CHECK: [[VAR4:%[a-zA-Z0-9]+]] = shufflevector <4 x i32> [[VAR3]]
+; CHECK: store <4 x i32> [[VAR4]]
+; CHECK: load <4 x i32>
+; CHECK: [[VAR5:%[a-zA-Z0-9]+]] = shufflevector
+; CHECK-NOT: add nsw <4 x i32> [[VAR4]], [[VAR5]]
+; CHECK-NOT: add nsw <4 x i32> [[VAR5]], [[VAR4]]
+; CHECK: add nsw <4 x i32> [[VAR3]], [[VAR5]]
+
+for.body:
+ %indvars.iv = phi i64 [ 93, %entry ], [ %indvars.iv.next, %for.body ]
+ %0 = add i64 %indvars.iv, 1
+ %arrayidx = getelementptr inbounds [100 x i32]* @uf, i64 0, i64 %0
+ %arrayidx3 = getelementptr inbounds [100 x i32]* @xi, i64 0, i64 %0
+ %1 = load i32* %arrayidx3, align 4
+ %2 = load i32* %arrayidx, align 4
+ %add4 = add nsw i32 %2, %1
+ store i32 %add4, i32* %arrayidx, align 4
+ %arrayidx7 = getelementptr inbounds [100 x i32]* @q, i64 0, i64 %0
+ %3 = load i32* %arrayidx7, align 4
+ %add8 = add nsw i32 %add4, %3
+ store i32 %add8, i32* %arrayidx, align 4
+ %indvars.iv.next = add i64 %indvars.iv, -1
+ %4 = trunc i64 %indvars.iv.next to i32
+ %cmp = icmp ugt i32 %4, 2
+ br i1 %cmp, label %for.body, label %for.end
+
+for.end:
+ ret void
+}