* update_wall_time - Uses the current clocksource to increment the wall time
*
*/
-static void update_wall_time(void)
+void update_wall_time(void)
{
struct clocksource *clock;
struct timekeeper *real_tk = &timekeeper;
write_seqcount_end(&timekeeper_seq);
out:
raw_spin_unlock_irqrestore(&timekeeper_lock, flags);
- if (clock_was_set) {
- /*
- * XXX - I'd rather we just call clock_was_set(), but
- * since we're currently holding the jiffies lock, calling
- * clock_was_set would trigger an ipi which would then grab
- * the jiffies lock and we'd deadlock. :(
- * The right solution should probably be droping
- * the jiffies lock before calling update_wall_time
- * but that requires some rework of the tick sched
- * code.
- */
- clock_was_set_delayed();
- }
+ if (clock_set)
+ clock_was_set();
}
/**
void do_timer(unsigned long ticks)
{
jiffies_64 += ticks;
- update_wall_time();
calc_global_load(ticks);
}
write_seqlock(&jiffies_lock);
do_timer(ticks);
write_sequnlock(&jiffies_lock);
+ update_wall_time();
}