setPhysReg(MI, i, LRI->second.PhysReg);
else {
int SS = StackSlotForVirtReg[Reg];
- if (SS == -1)
+ if (SS == -1) {
// We can't allocate a physreg for a DebugValue, sorry!
+ DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
MO.setReg(0);
+ }
else {
// Modify DBG_VALUE now that the value is in a spill slot.
int64_t Offset = MI->getOperand(1).getImm();
MI = NewDV;
ScanDbgValue = true;
break;
- } else
+ } else {
// We can't allocate a physreg for a DebugValue; sorry!
+ DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
MO.setReg(0);
+ }
}
}
}
return true;
const AllocaInst *AI = dyn_cast<AllocaInst>(Address);
// Don't handle byval struct arguments or VLAs, for example.
- if (!AI)
+ if (!AI) {
// Building the map above is target independent. Generating DBG_VALUE
// inline is target dependent; do this now.
- (void)TargetSelectInstruction(cast<Instruction>(I));
+ DenseMap<const Value *, unsigned>::iterator It =
+ FuncInfo.ValueMap.find(Address);
+ if (0 && It != FuncInfo.ValueMap.end()) {
+ BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL,
+ TII.get(TargetOpcode::DBG_VALUE))
+ .addReg(It->second, RegState::Debug).addImm(0).addMetadata(DI->getVariable());
+ } else
+ (void)TargetSelectInstruction(cast<Instruction>(I));
+ }
return true;
}
case Intrinsic::dbg_value: {