LEVEL=../..
TOOLNAME=ModuleMaker
EXAMPLE_TOOL = 1
-LINK_COMPONENTS := bcwriter
+LINK_COMPONENTS := bitwriter
include $(LEVEL)/Makefile.common
#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
-#include "llvm/Bytecode/Writer.h"
-#include "llvm/Support/Streams.h"
+#include "llvm/Bitcode/ReaderWriter.h"
+#include <iostream>
using namespace llvm;
int main() {
BB->getInstList().push_back(new ReturnInst(Add));
// Output the bytecode file to stdout
- WriteBytecodeToFile(M, cout);
+ WriteBitcodeToFile(M, std::cout);
// Delete the module and all of its contents.
delete M;
#include "llvm/Debugger/Debugger.h"
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
-#include "llvm/Bytecode/Reader.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Debugger/InferiorProcess.h"
#include "llvm/Support/MemoryBuffer.h"
#include <memory>
using namespace llvm;
-static bool Bitcode = false;
-
/// Debugger constructor - Initialize the debugger to its initial, empty, state.
///
Debugger::Debugger() : Environment(0), Program(0), Process(0) {
static Module *
getMaterializedModuleProvider(const std::string &Filename) {
- if (Bitcode) {
- return ParseBytecodeFile(Filename);
- } else {
- std::auto_ptr<MemoryBuffer> Buffer;
- Buffer.reset(MemoryBuffer::getFileOrSTDIN(&Filename[0], Filename.size()));
- if (Buffer.get())
- return ParseBitcodeFile(Buffer.get());
- return 0;
- }
+ std::auto_ptr<MemoryBuffer> Buffer;
+ Buffer.reset(MemoryBuffer::getFileOrSTDIN(&Filename[0], Filename.size()));
+ if (Buffer.get())
+ return ParseBitcodeFile(Buffer.get());
+ return 0;
}
/// loadProgram - If a program is currently loaded, unload it. Then search
//
//===----------------------------------------------------------------------===//
//
-// This file contains routines to handle linking together LLVM bytecode files,
+// This file contains routines to handle linking together LLVM bitcode files,
// and to handle annoying things like static libraries.
//
//===----------------------------------------------------------------------===//
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
#include "llvm/ADT/SetOperations.h"
-#include "llvm/Bytecode/Archive.h"
+#include "llvm/Bitcode/Archive.h"
#include "llvm/Config/config.h"
#include <memory>
#include <set>
// Open the archive file
verbose("Linking archive file '" + Filename.toString() + "'");
- // Find all of the symbols currently undefined in the bytecode program.
+ // Find all of the symbols currently undefined in the bitcode program.
// If all the symbols are defined, the program is complete, and there is
// no reason to link in any archive files.
std::set<std::string> UndefinedSymbols;
#include "llvm/Linker.h"
#include "llvm/Module.h"
-#include "llvm/Bytecode/Reader.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Config/config.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Streams.h"
-#include "llvm/Support/Compressor.h"
using namespace llvm;
-static const bool Bitcode = false;
-
Linker::Linker(const std::string& progname, const std::string& modname, unsigned flags)
: Composite(0)
, LibPaths()
Module *Result = 0;
const std::string &FNS = FN.toString();
- if (Bitcode) {
- std::auto_ptr<MemoryBuffer> Buffer(
+ std::auto_ptr<MemoryBuffer> Buffer(
MemoryBuffer::getFileOrSTDIN(&FNS[0], FNS.size()));
- if (Buffer.get())
- Result = ParseBitcodeFile(Buffer.get(), &ParseErrorMessage);
- else
- ParseErrorMessage = "Error reading file '" + FNS + "'";
+ if (Buffer.get())
+ Result = ParseBitcodeFile(Buffer.get(), &ParseErrorMessage);
+ else
+ ParseErrorMessage = "Error reading file '" + FNS + "'";
- } else {
- Result = ParseBytecodeFile(FNS, Compressor::decompressToNewBuffer,
- &ParseErrorMessage);
- }
if (Result)
return std::auto_ptr<Module>(Result);
Error = "Bytecode file '" + FN.toString() + "' could not be loaded";