class ReturnInst;
class CallSite;
class Trace;
+class CallGraph;
/// CloneModule - Return an exact copy of the specified module
///
std::map<const Value*, Value*> &ValueMap,
const char *NameSuffix);
+/// CloneTrace - Returns a copy of the specified trace.
+/// It takes a vector of basic blocks clones the basic blocks, removes internal
+/// phi nodes, adds it to the same function as the original (although there is
+/// no jump to it) and returns the new vector of basic blocks.
+std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
+
/// InlineFunction - This function inlines the called function into the basic
/// block of the caller. This returns false if it is not possible to inline
/// this call. The program is still in a well defined state if this occurs
/// exists in the instruction stream. Similiarly this will inline a recursive
/// function by one level.
///
-bool InlineFunction(CallInst *C);
-bool InlineFunction(InvokeInst *II);
-bool InlineFunction(CallSite CS);
-
-/// CloneTrace - Returns a copy of the specified trace.
-/// It takes a vector of basic blocks clones the basic blocks, removes internal
-/// phi nodes, adds it to the same function as the original (although there is
-/// no jump to it) and returns the new vector of basic blocks.
-std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
+/// If a non-null callgraph pointer is provided, these functions update the
+/// CallGraph to represent the program after inlining.
+///
+bool InlineFunction(CallInst *C, CallGraph *CG = 0);
+bool InlineFunction(InvokeInst *II, CallGraph *CG = 0);
+bool InlineFunction(CallSite CS, CallGraph *CG = 0);
} // End llvm namespace