// used by strange things like the C backend.
if (Target.WantsWholeFile()) {
PassManager PM;
- PM.add(new TargetData(*Target.getTargetData()));
+
+ // Add the target data from the target machine, if it exists, or the module.
+ if (const TargetData *TD = Target.getTargetData())
+ PM.add(new TargetData(*TD));
+ else
+ PM.add(new TargetData(&mod));
+
if (!NoVerify)
PM.add(createVerifierPass());
// Build up all of the passes that we want to do to the module.
ExistingModuleProvider Provider(M.release());
FunctionPassManager Passes(&Provider);
- Passes.add(new TargetData(*Target.getTargetData()));
+
+ // Add the target data from the target machine, if it exists, or the module.
+ if (const TargetData *TD = Target.getTargetData())
+ Passes.add(new TargetData(*TD));
+ else
+ Passes.add(new TargetData(&mod));
#ifndef NDEBUG
if (!NoVerify)