#if USE_MPROTECT_SNAPSHOT
//Each snapshotrecord lists the firstbackingpage that must be written to revert to that snapshot
struct SnapShotRecord {
- unsigned int firstBackingPage;
+ unsigned int firstBackingPage;
};
//Backing store page struct
struct SnapShotPage {
- char data[PAGESIZE];
+ char data[PAGESIZE];
};
//List the base address of the corresponding page in the backing store so we know where to copy it to
struct BackingPageRecord {
- void * basePtrOfPage;
+ void * basePtrOfPage;
};
//Stuct for each memory region
struct MemoryRegion {
- void * basePtr; //base of memory region
- int sizeInPages; //size of memory region in pages
+ void * basePtr; //base of memory region
+ int sizeInPages; //size of memory region in pages
};
//Primary struct for snapshotting system....
struct SnapShot {
- struct MemoryRegion * regionsToSnapShot; //This pointer references an array of memory regions to snapshot
- struct SnapShotPage * backingStore; //This pointer references an array of snapshotpage's that form the backing store
- void * backingStoreBasePtr; //This pointer references an array of snapshotpage's that form the backing store
- struct BackingPageRecord * backingRecords; //This pointer references an array of backingpagerecord's (same number of elements as backingstore
- struct SnapShotRecord * snapShots; //This pointer references the snapshot array
-
- unsigned int lastSnapShot; //Stores the next snapshot record we should use
- unsigned int lastBackingPage; //Stores the next backingpage we should use
- unsigned int lastRegion; //Stores the next memory region to be used
+ struct MemoryRegion * regionsToSnapShot; //This pointer references an array of memory regions to snapshot
+ struct SnapShotPage * backingStore; //This pointer references an array of snapshotpage's that form the backing store
+ void * backingStoreBasePtr; //This pointer references an array of snapshotpage's that form the backing store
+ struct BackingPageRecord * backingRecords; //This pointer references an array of backingpagerecord's (same number of elements as backingstore
+ struct SnapShotRecord * snapShots; //This pointer references the snapshot array
- unsigned int maxRegions; //Stores the max number of memory regions we support
- unsigned int maxBackingPages; //Stores the total number of backing pages
- unsigned int maxSnapShots; //Stores the total number of snapshots we allow
+ unsigned int lastSnapShot; //Stores the next snapshot record we should use
+ unsigned int lastBackingPage; //Stores the next backingpage we should use
+ unsigned int lastRegion; //Stores the next memory region to be used
+
+ unsigned int maxRegions; //Stores the max number of memory regions we support
+ unsigned int maxBackingPages; //Stores the total number of backing pages
+ unsigned int maxSnapShots; //Stores the total number of snapshots we allow
};
//Global reference to snapshot data structure
extern struct SnapShot * snapshotrecord;
#else
struct Snapshot {
-void *mSharedMemoryBase;
-void *mStackBase;
-size_t mStackSize;
-snapshot_id mIDToRollback;
-ucontext_t mContextToRollback;
-snapshot_id currSnapShotID;
-volatile bool mbFinalize;
+ void *mSharedMemoryBase;
+ void *mStackBase;
+ size_t mStackSize;
+ snapshot_id mIDToRollback;
+ ucontext_t mContextToRollback;
+ snapshot_id currSnapShotID;
+ volatile bool mbFinalize;
};
extern struct Snapshot * sTheRecord;
#endif