+++ /dev/null
-//===-- llvm/Bytecode/Analyzer.h - Analyzer for Bytecode files --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This functionality is implemented by the lib/Bytecode/Reader library.
-// It is used to read VM bytecode files from a file or memory buffer
-// and print out a diagnostic analysis of the contents of the file. It is
-// intended for three uses: (a) understanding the bytecode format, (b) ensuring
-// correctness of bytecode format, (c) statistical analysis of generated
-// bytecode files.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_BYTECODE_ANALYZER_H
-#define LLVM_BYTECODE_ANALYZER_H
-
-#include "llvm/Bytecode/Format.h"
-#include "llvm/Bytecode/Reader.h"
-#include <string>
-#include <map>
-#include <iosfwd>
-
-namespace llvm {
-
-// Forward declarations
-class Function;
-class Module;
-
-/// This structure is used to contain the output of the Bytecode Analysis
-/// library. It simply contains fields to hold each item of the analysis
-/// results.
-/// @brief Bytecode Analysis results structure
-struct BytecodeAnalysis {
- std::string ModuleId; ///< Identification of the module
- unsigned version; ///< The version number of the bytecode file
- unsigned byteSize; ///< The size of the bytecode file in bytes
- unsigned numTypes; ///< The number of types
- unsigned numValues; ///< The number of values
- unsigned numBlocks; ///< The number of *bytecode* blocks
- unsigned numFunctions; ///< The number of functions defined
- unsigned numConstants; ///< The number of constants
- unsigned numGlobalVars; ///< The number of global variables
- unsigned numInstructions; ///< The number of instructions in all functions
- unsigned numBasicBlocks; ///< The number of BBs in all functions
- unsigned numOperands; ///< The number of BBs in all functions
- unsigned numCmpctnTables; ///< The number of compaction tables
- unsigned numSymTab; ///< The number of symbol tables
- unsigned numAlignment; ///< The number of alignment bytes
- unsigned numLibraries; ///< The number of dependent libraries
- unsigned libSize; ///< Number of bytes taken by dep libs.
- unsigned maxTypeSlot; ///< The maximum slot number for types
- unsigned maxValueSlot; ///< The maximum slot number for values
- double fileDensity; ///< Density of file (bytes/definition)
- ///< This is the density of the bytecode file. It is the ratio of
- ///< the number of bytes to the number of definitions in the file. Smaller
- ///< numbers mean the file is more compact (denser). Larger numbers mean
- ///< the file is more sparse.
- double globalsDensity; ///< density of global defs (bytes/definition)
- double functionDensity; ///< Average density of functions (bytes/function)
- unsigned instructionSize; ///< Size of instructions in bytes
- unsigned longInstructions;///< Number of instructions > 4 bytes
-
- typedef std::map<BytecodeFormat::BytecodeBlockIdentifiers,unsigned>
- BlockSizeMap;
- BlockSizeMap BlockSizes;
-
- /// A structure that contains various pieces of information related to
- /// an analysis of a single function.
- struct BytecodeFunctionInfo {
- std::string description; ///< Function type description
- std::string name; ///< Name of function if it has one
- unsigned byteSize; ///< The size of the function in bytecode bytes
- unsigned numInstructions; ///< The number of instructions in the function
- unsigned numBasicBlocks; ///< The number of basic blocks in the function
- unsigned numPhis; ///< Number of Phi Nodes in Instructions
- unsigned numOperands; ///< The number of operands in the function
- double density; ///< Density of function
- unsigned instructionSize; ///< Size of instructions in bytes
- unsigned longInstructions;///< Number of instructions > 4 bytes
- };
-
- /// A mapping of function slot numbers to the collected information about
- /// the function.
- std::map<const Function*,BytecodeFunctionInfo> FunctionInfo;
-
- /// The content of the progressive verification
- std::string VerifyInfo;
-
- /// Flags for what should be done
- bool detailedResults; ///< If true, FunctionInfo has contents
- bool progressiveVerify; ///< If true, VerifyInfo has contents
-};
-
-/// This function is the main entry point into the bytecode analysis library. It
-/// allows you to simply provide a \p filename and storage for the \p Results
-/// that will be filled in with the analysis results.
-/// @brief Analyze contents of a bytecode File
-Module* AnalyzeBytecodeFile(
- const std::string& Filename, ///< The name of the bytecode file to read
- BytecodeAnalysis& Results, ///< The results of the analysis
- BCDecompressor_t *BCDC = 0, ///< Optional decompressor to use.
- std::string* ErrorStr = 0, ///< Errors, if any.
- std::ostream* output = 0 ///< Stream for dump output, if wanted
- );
-
-
-/// This function prints the contents of rhe BytecodeAnalysis structure in
-/// a human legible form.
-/// @brief Print BytecodeAnalysis structure to an ostream
-void PrintBytecodeAnalysis(BytecodeAnalysis& bca, std::ostream& Out );
-
-/// @brief std::ostream inserter for BytecodeAnalysis structure
-inline std::ostream& operator<<(std::ostream& Out, BytecodeAnalysis& bca ) {
- PrintBytecodeAnalysis(bca,Out);
- return Out;
-}
-
-} // End llvm namespace
-
-#endif
+++ /dev/null
-//===-- llvm/Bytecode/Archive.h - LLVM Bytecode Archive ---------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This header file declares the Archive and ArchiveMember classes that provide
-// manipulation of LLVM Archive files. The implementation is provided by the
-// lib/Bytecode/Archive library. This library is used to read and write
-// archive (*.a) files that contain LLVM bytecode files (or others).
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_BYTECODE_ARCHIVE_H
-#define LLVM_BYTECODE_ARCHIVE_H
-
-#include "llvm/ADT/ilist"
-#include "llvm/System/Path.h"
-#include "llvm/System/MappedFile.h"
-#include "llvm/Support/Compressor.h"
-#include <map>
-#include <set>
-#include <fstream>
-
-namespace llvm {
-
-// Forward declare classes
-class ModuleProvider; // From VMCore
-class Module; // From VMCore
-class Archive; // Declared below
-class ArchiveMemberHeader; // Internal implementation class
-
-typedef size_t BCDecompressor_t(const char *, size_t, char*&, std::string*);
-
-
-/// This class is the main class manipulated by users of the Archive class. It
-/// holds information about one member of the Archive. It is also the element
-/// stored by the Archive's ilist, the Archive's main abstraction. Because of
-/// the special requirements of archive files, users are not permitted to
-/// construct ArchiveMember instances. You should obtain them from the methods
-/// of the Archive class instead.
-/// @brief This class represents a single archive member.
-class ArchiveMember {
- /// @name Types
- /// @{
- public:
- /// These flags are used internally by the archive member to specify various
- /// characteristics of the member. The various "is" methods below provide
- /// access to the flags. The flags are not user settable.
- enum Flags {
- CompressedFlag = 1, ///< Member is a normal compressed file
- SVR4SymbolTableFlag = 2, ///< Member is a SVR4 symbol table
- BSD4SymbolTableFlag = 4, ///< Member is a BSD4 symbol table
- LLVMSymbolTableFlag = 8, ///< Member is an LLVM symbol table
- BytecodeFlag = 16, ///< Member is uncompressed bytecode
- CompressedBytecodeFlag = 32, ///< Member is compressed bytecode
- HasPathFlag = 64, ///< Member has a full or partial path
- HasLongFilenameFlag = 128, ///< Member uses the long filename syntax
- StringTableFlag = 256 ///< Member is an ar(1) format string table
- };
-
- /// @}
- /// @name Accessors
- /// @{
- public:
- /// @returns the parent Archive instance
- /// @brief Get the archive associated with this member
- Archive* getArchive() const { return parent; }
-
- /// @returns the path to the Archive's file
- /// @brief Get the path to the archive member
- const sys::Path& getPath() const { return path; }
-
- /// The "user" is the owner of the file per Unix security. This may not
- /// have any applicability on non-Unix systems but is a required component
- /// of the "ar" file format.
- /// @brief Get the user associated with this archive member.
- unsigned getUser() const { return info.getUser(); }
-
- /// The "group" is the owning group of the file per Unix security. This
- /// may not have any applicability on non-Unix systems but is a required
- /// component of the "ar" file format.
- /// @brief Get the group associated with this archive member.
- unsigned getGroup() const { return info.getGroup(); }
-
- /// The "mode" specifies the access permissions for the file per Unix
- /// security. This may not have any applicabiity on non-Unix systems but is
- /// a required component of the "ar" file format.
- /// @brief Get the permission mode associated with this archive member.
- unsigned getMode() const { return info.getMode(); }
-
- /// This method returns the time at which the archive member was last
- /// modified when it was not in the archive.
- /// @brief Get the time of last modification of the archive member.
- sys::TimeValue getModTime() const { return info.getTimestamp(); }
-
- /// @returns the size of the archive member in bytes.
- /// @brief Get the size of the archive member.
- uint64_t getSize() const { return info.getSize(); }
-
- /// This method returns the total size of the archive member as it
- /// appears on disk. This includes the file content, the header, the
- /// long file name if any, and the padding.
- /// @brief Get total on-disk member size.
- unsigned getMemberSize() const;
-
- /// This method will return a pointer to the in-memory content of the
- /// archive member, if it is available. If the data has not been loaded
- /// into memory, the return value will be null.
- /// @returns a pointer to the member's data.
- /// @brief Get the data content of the archive member
- const void* getData() const { return data; }
-
- /// This method determines if the member is a regular compressed file. Note
- /// that compressed bytecode files will yield "false" for this method.
- /// @see isCompressedBytecode()
- /// @returns true iff the archive member is a compressed regular file.
- /// @brief Determine if the member is a compressed regular file.
- bool isCompressed() const { return flags&CompressedFlag; }
-
- /// @returns true iff the member is a SVR4 (non-LLVM) symbol table
- /// @brief Determine if this member is a SVR4 symbol table.
- bool isSVR4SymbolTable() const { return flags&SVR4SymbolTableFlag; }
-
- /// @returns true iff the member is a BSD4.4 (non-LLVM) symbol table
- /// @brief Determine if this member is a BSD4.4 symbol table.
- bool isBSD4SymbolTable() const { return flags&BSD4SymbolTableFlag; }
-
- /// @returns true iff the archive member is the LLVM symbol table
- /// @brief Determine if this member is the LLVM symbol table.
- bool isLLVMSymbolTable() const { return flags&LLVMSymbolTableFlag; }
-
- /// @returns true iff the archive member is the ar(1) string table
- /// @brief Determine if this member is the ar(1) string table.
- bool isStringTable() const { return flags&StringTableFlag; }
-
- /// @returns true iff the archive member is an uncompressed bytecode file.
- /// @brief Determine if this member is a bytecode file.
- bool isBytecode() const { return flags&BytecodeFlag; }
-
- /// @returns true iff the archive member is a compressed bytecode file.
- /// @brief Determine if the member is a compressed bytecode file.
- bool isCompressedBytecode() const { return flags&CompressedBytecodeFlag;}
-
- /// @returns true iff the file name contains a path (directory) component.
- /// @brief Determine if the member has a path
- bool hasPath() const { return flags&HasPathFlag; }
-
- /// Long filenames are an artifact of the ar(1) file format which allows
- /// up to sixteen characters in its header and doesn't allow a path
- /// separator character (/). To avoid this, a "long format" member name is
- /// allowed that doesn't have this restriction. This method determines if
- /// that "long format" is used for this member.
- /// @returns true iff the file name uses the long form
- /// @brief Determin if the member has a long file name
- bool hasLongFilename() const { return flags&HasLongFilenameFlag; }
-
- /// This method returns the status info (like Unix stat(2)) for the archive
- /// member. The status info provides the file's size, permissions, and
- /// modification time. The contents of the Path::StatusInfo structure, other
- /// than the size and modification time, may not have utility on non-Unix
- /// systems.
- /// @returns the status info for the archive member
- /// @brief Obtain the status info for the archive member
- const sys::FileStatus &getFileStatus() const { return info; }
-
- /// This method causes the archive member to be replaced with the contents
- /// of the file specified by \p File. The contents of \p this will be
- /// updated to reflect the new data from \p File. The \p File must exist and
- /// be readable on entry to this method.
- /// @returns true if an error occurred, false otherwise
- /// @brief Replace contents of archive member with a new file.
- bool replaceWith(const sys::Path &aFile, std::string* ErrMsg);
-
- /// @}
- /// @name ilist methods - do not use
- /// @{
- public:
- const ArchiveMember *getNext() const { return next; }
- const ArchiveMember *getPrev() const { return prev; }
- ArchiveMember *getNext() { return next; }
- ArchiveMember *getPrev() { return prev; }
- void setPrev(ArchiveMember* p) { prev = p; }
- void setNext(ArchiveMember* n) { next = n; }
-
- /// @}
- /// @name Data
- /// @{
- private:
- ArchiveMember* next; ///< Pointer to next archive member
- ArchiveMember* prev; ///< Pointer to previous archive member
- Archive* parent; ///< Pointer to parent archive
- sys::PathWithStatus path; ///< Path of file containing the member
- sys::FileStatus info; ///< Status info (size,mode,date)
- unsigned flags; ///< Flags about the archive member
- const void* data; ///< Data for the member
-
- /// @}
- /// @name Constructors
- /// @{
- public:
- /// The default constructor is only used by the Archive's iplist when it
- /// constructs the list's sentry node.
- ArchiveMember();
-
- private:
- /// Used internally by the Archive class to construct an ArchiveMember.
- /// The contents of the ArchiveMember are filled out by the Archive class.
- ArchiveMember(Archive *PAR);
-
- // So Archive can construct an ArchiveMember
- friend class llvm::Archive;
- /// @}
-};
-
-/// This class defines the interface to LLVM Archive files. The Archive class
-/// presents the archive file as an ilist of ArchiveMember objects. The members
-/// can be rearranged in any fashion either by directly editing the ilist or by
-/// using editing methods on the Archive class (recommended). The Archive
-/// class also provides several ways of accessing the archive file for various
-/// purposes such as editing and linking. Full symbol table support is provided
-/// for loading only those files that resolve symbols. Note that read
-/// performance of this library is _crucial_ for performance of JIT type
-/// applications and the linkers. Consequently, the implementation of the class
-/// is optimized for reading.
-class Archive {
-
- /// @name Types
- /// @{
- public:
- /// This is the ilist type over which users may iterate to examine
- /// the contents of the archive
- /// @brief The ilist type of ArchiveMembers that Archive contains.
- typedef iplist<ArchiveMember> MembersList;
-
- /// @brief Forward mutable iterator over ArchiveMember
- typedef MembersList::iterator iterator;
-
- /// @brief Forward immutable iterator over ArchiveMember
- typedef MembersList::const_iterator const_iterator;
-
- /// @brief Reverse mutable iterator over ArchiveMember
- typedef std::reverse_iterator<iterator> reverse_iterator;
-
- /// @brief Reverse immutable iterator over ArchiveMember
- typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
-
- /// @brief The in-memory version of the symbol table
- typedef std::map<std::string,unsigned> SymTabType;
-
- /// @}
- /// @name ilist accessor methods
- /// @{
- public:
- inline iterator begin() { return members.begin(); }
- inline const_iterator begin() const { return members.begin(); }
- inline iterator end () { return members.end(); }
- inline const_iterator end () const { return members.end(); }
-
- inline reverse_iterator rbegin() { return members.rbegin(); }
- inline const_reverse_iterator rbegin() const { return members.rbegin(); }
- inline reverse_iterator rend () { return members.rend(); }
- inline const_reverse_iterator rend () const { return members.rend(); }
-
- inline unsigned size() const { return members.size(); }
- inline bool empty() const { return members.empty(); }
- inline const ArchiveMember& front() const { return members.front(); }
- inline ArchiveMember& front() { return members.front(); }
- inline const ArchiveMember& back() const { return members.back(); }
- inline ArchiveMember& back() { return members.back(); }
-
- /// @}
- /// @name ilist mutator methods
- /// @{
- public:
- /// This method splices a \p src member from an archive (possibly \p this),
- /// to a position just before the member given by \p dest in \p this. When
- /// the archive is written, \p src will be written in its new location.
- /// @brief Move a member to a new location
- inline void splice(iterator dest, Archive& arch, iterator src)
- { return members.splice(dest,arch.members,src); }
-
- /// This method erases a \p target member from the archive. When the
- /// archive is written, it will no longer contain \p target. The associated
- /// ArchiveMember is deleted.
- /// @brief Erase a member.
- inline iterator erase(iterator target) { return members.erase(target); }
-
- /// @}
- /// @name Constructors
- /// @{
- public:
- /// Create an empty archive file and associate it with the \p Filename. This
- /// method does not actually create the archive disk file. It creates an
- /// empty Archive object. If the writeToDisk method is called, the archive
- /// file \p Filename will be created at that point, with whatever content
- /// the returned Archive object has at that time.
- /// @returns An Archive* that represents the new archive file.
- /// @brief Create an empty Archive.
- static Archive* CreateEmpty(
- const sys::Path& Filename ///< Name of the archive to (eventually) create.
- );
-
- /// Open an existing archive and load its contents in preparation for
- /// editing. After this call, the member ilist is completely populated based
- /// on the contents of the archive file. You should use this form of open if
- /// you intend to modify the archive or traverse its contents (e.g. for
- /// printing).
- /// @brief Open and load an archive file
- static Archive* OpenAndLoad(
- const sys::Path& filePath, ///< The file path to open and load
- std::string* ErrorMessage ///< An optional error string
- );
-
- /// This method opens an existing archive file from \p Filename and reads in
- /// its symbol table without reading in any of the archive's members. This
- /// reduces both I/O and cpu time in opening the archive if it is to be used
- /// solely for symbol lookup (e.g. during linking). The \p Filename must
- /// exist and be an archive file or an exception will be thrown. This form
- /// of opening the archive is intended for read-only operations that need to
- /// locate members via the symbol table for link editing. Since the archve
- /// members are not read by this method, the archive will appear empty upon
- /// return. If editing operations are performed on the archive, they will
- /// completely replace the contents of the archive! It is recommended that
- /// if this form of opening the archive is used that only the symbol table
- /// lookup methods (getSymbolTable, findModuleDefiningSymbol, and
- /// findModulesDefiningSymbols) be used.
- /// @throws std::string if an error occurs opening the file
- /// @returns an Archive* that represents the archive file.
- /// @brief Open an existing archive and load its symbols.
- static Archive* OpenAndLoadSymbols(
- const sys::Path& Filename, ///< Name of the archive file to open
- std::string* ErrorMessage=0 ///< An optional error string
- );
-
- /// This destructor cleans up the Archive object, releases all memory, and
- /// closes files. It does nothing with the archive file on disk. If you
- /// haven't used the writeToDisk method by the time the destructor is
- /// called, all changes to the archive will be lost.
- /// @throws std::string if an error occurs
- /// @brief Destruct in-memory archive
- ~Archive();
-
- /// @}
- /// @name Accessors
- /// @{
- public:
- /// @returns the path to the archive file.
- /// @brief Get the archive path.
- const sys::Path& getPath() { return archPath; }
-
- /// This method is provided so that editing methods can be invoked directly
- /// on the Archive's iplist of ArchiveMember. However, it is recommended
- /// that the usual STL style iterator interface be used instead.
- /// @returns the iplist of ArchiveMember
- /// @brief Get the iplist of the members
- MembersList& getMembers() { return members; }
-
- /// This method allows direct query of the Archive's symbol table. The
- /// symbol table is a std::map of std::string (the symbol) to unsigned (the
- /// file offset). Note that for efficiency reasons, the offset stored in
- /// the symbol table is not the actual offset. It is the offset from the
- /// beginning of the first "real" file member (after the symbol table). Use
- /// the getFirstFileOffset() to obtain that offset and add this value to the
- /// offset in the symbol table to obtain the real file offset. Note that
- /// there is purposefully no interface provided by Archive to look up
- /// members by their offset. Use the findModulesDefiningSymbols and
- /// findModuleDefiningSymbol methods instead.
- /// @returns the Archive's symbol table.
- /// @brief Get the archive's symbol table
- const SymTabType& getSymbolTable() { return symTab; }
-
- /// This method returns the offset in the archive file to the first "real"
- /// file member. Archive files, on disk, have a signature and might have a
- /// symbol table that precedes the first actual file member. This method
- /// allows you to determine what the size of those fields are.
- /// @returns the offset to the first "real" file member in the archive.
- /// @brief Get the offset to the first "real" file member in the archive.
- unsigned getFirstFileOffset() { return firstFileOffset; }
-
- /// This method will scan the archive for bytecode modules, interpret them
- /// and return a vector of the instantiated modules in \p Modules. If an
- /// error occurs, this method will return true. If \p ErrMessage is not null
- /// and an error occurs, \p *ErrMessage will be set to a string explaining
- /// the error that occurred.
- /// @returns true if an error occurred
- /// @brief Instantiate all the bytecode modules located in the archive
- bool getAllModules(std::vector<Module*>& Modules, std::string* ErrMessage);
-
- /// This accessor looks up the \p symbol in the archive's symbol table and
- /// returns the associated module that defines that symbol. This method can
- /// be called as many times as necessary. This is handy for linking the
- /// archive into another module based on unresolved symbols. Note that the
- /// ModuleProvider returned by this accessor should not be deleted by the
- /// caller. It is managed internally by the Archive class. It is possible
- /// that multiple calls to this accessor will return the same ModuleProvider
- /// instance because the associated module defines multiple symbols.
- /// @returns The ModuleProvider* found or null if the archive does not
- /// contain a module that defines the \p symbol.
- /// @brief Look up a module by symbol name.
- ModuleProvider* findModuleDefiningSymbol(
- const std::string& symbol, ///< Symbol to be sought
- std::string* ErrMessage ///< Error message storage, if non-zero
- );
-
- /// This method is similar to findModuleDefiningSymbol but allows lookup of
- /// more than one symbol at a time. If \p symbols contains a list of
- /// undefined symbols in some module, then calling this method is like
- /// making one complete pass through the archive to resolve symbols but is
- /// more efficient than looking at the individual members. Note that on
- /// exit, the symbols resolved by this method will be removed from \p
- /// symbols to ensure they are not re-searched on a subsequent call. If
- /// you need to retain the list of symbols, make a copy.
- /// @brief Look up multiple symbols in the archive.
- bool findModulesDefiningSymbols(
- std::set<std::string>& symbols, ///< Symbols to be sought
- std::set<ModuleProvider*>& modules, ///< The modules matching \p symbols
- std::string* ErrMessage ///< Error msg storage, if non-zero
- );
-
- /// This method determines whether the archive is a properly formed llvm
- /// bytecode archive. It first makes sure the symbol table has been loaded
- /// and has a non-zero size. If it does, then it is an archive. If not,
- /// then it tries to load all the bytecode modules of the archive. Finally,
- /// it returns whether it was successfull.
- /// @returns true if the archive is a proper llvm bytecode archive
- /// @brief Determine whether the archive is a proper llvm bytecode archive.
- bool isBytecodeArchive();
-
- /// @}
- /// @name Mutators
- /// @{
- public:
- /// This method is the only way to get the archive written to disk. It
- /// creates or overwrites the file specified when \p this was created
- /// or opened. The arguments provide options for writing the archive. If
- /// \p CreateSymbolTable is true, the archive is scanned for bytecode files
- /// and a symbol table of the externally visible function and global
- /// variable names is created. If \p TruncateNames is true, the names of the
- /// archive members will have their path component stripped and the file
- /// name will be truncated at 15 characters. If \p Compress is specified,
- /// all archive members will be compressed before being written. If
- /// \p PrintSymTab is true, the symbol table will be printed to std::cout.
- /// @returns true if an error occurred, \p error set to error message
- /// @returns false if the writing succeeded.
- /// @brief Write (possibly modified) archive contents to disk
- bool writeToDisk(
- bool CreateSymbolTable=false, ///< Create Symbol table
- bool TruncateNames=false, ///< Truncate the filename to 15 chars
- bool Compress=false, ///< Compress files
- std::string* ErrMessage=0 ///< If non-null, where error msg is set
- );
-
- /// This method adds a new file to the archive. The \p filename is examined
- /// to determine just enough information to create an ArchiveMember object
- /// which is then inserted into the Archive object's ilist at the location
- /// given by \p where.
- /// @returns true if an error occured, false otherwise
- /// @brief Add a file to the archive.
- bool addFileBefore(
- const sys::Path& filename, ///< The file to be added
- iterator where, ///< Insertion point
- std::string* ErrMsg ///< Optional error message location
- );
-
- /// @}
- /// @name Implementation
- /// @{
- protected:
- /// @brief Construct an Archive for \p filename and optionally map it
- /// into memory.
- Archive(const sys::Path& filename, BCDecompressor_t *BCDC =
- Compressor::decompressToNewBuffer);
-
- /// @param error Set to address of a std::string to get error messages
- /// @returns false on error
- /// @brief Parse the symbol table at \p data.
- bool parseSymbolTable(const void* data,unsigned len,std::string* error);
-
- /// @returns A fully populated ArchiveMember or 0 if an error occurred.
- /// @brief Parse the header of a member starting at \p At
- ArchiveMember* parseMemberHeader(
- const char*&At, ///< The pointer to the location we're parsing
- const char*End, ///< The pointer to the end of the archive
- std::string* error ///< Optional error message catcher
- );
-
- /// @param error Set to address of a std::string to get error messages
- /// @returns false on error
- /// @brief Check that the archive signature is correct
- bool checkSignature(std::string* ErrMessage);
-
- /// @param error Set to address of a std::string to get error messages
- /// @returns false on error
- /// @brief Load the entire archive.
- bool loadArchive(std::string* ErrMessage);
-
- /// @param error Set to address of a std::string to get error messages
- /// @returns false on error
- /// @brief Load just the symbol table.
- bool loadSymbolTable(std::string* ErrMessage);
-
- /// @brief Write the symbol table to an ofstream.
- void writeSymbolTable(std::ofstream& ARFile);
-
- /// Writes one ArchiveMember to an ofstream. If an error occurs, returns
- /// false, otherwise true. If an error occurs and error is non-null then
- /// it will be set to an error message.
- /// @returns false Writing member succeeded
- /// @returns true Writing member failed, \p error set to error message
- bool writeMember(
- const ArchiveMember& member, ///< The member to be written
- std::ofstream& ARFile, ///< The file to write member onto
- bool CreateSymbolTable, ///< Should symbol table be created?
- bool TruncateNames, ///< Should names be truncated to 11 chars?
- bool ShouldCompress, ///< Should the member be compressed?
- std::string* ErrMessage ///< If non-null, place were error msg is set
- );
-
- /// @brief Fill in an ArchiveMemberHeader from ArchiveMember.
- bool fillHeader(const ArchiveMember&mbr,
- ArchiveMemberHeader& hdr,int sz, bool TruncateNames) const;
-
- /// @brief Maps archive into memory
- bool mapToMemory(std::string* ErrMsg);
-
- /// @brief Frees all the members and unmaps the archive file.
- void cleanUpMemory();
-
- /// This type is used to keep track of bytecode modules loaded from the
- /// symbol table. It maps the file offset to a pair that consists of the
- /// associated ArchiveMember and the ModuleProvider.
- /// @brief Module mapping type
- typedef std::map<unsigned,std::pair<ModuleProvider*,ArchiveMember*> >
- ModuleMap;
-
-
- /// @}
- /// @name Data
- /// @{
- protected:
- sys::Path archPath; ///< Path to the archive file we read/write
- MembersList members; ///< The ilist of ArchiveMember
- sys::MappedFile* mapfile; ///< Raw Archive contents mapped into memory
- const char* base; ///< Base of the memory mapped file data
- SymTabType symTab; ///< The symbol table
- std::string strtab; ///< The string table for long file names
- unsigned symTabSize; ///< Size in bytes of symbol table
- unsigned firstFileOffset; ///< Offset to first normal file.
- ModuleMap modules; ///< The modules loaded via symbol lookup.
- ArchiveMember* foreignST; ///< This holds the foreign symbol table.
- BCDecompressor_t *Decompressor; ///< Optional decompressor
- /// @}
- /// @name Hidden
- /// @{
- private:
- Archive(); ///< Do not implement
- Archive(const Archive&); ///< Do not implement
- Archive& operator=(const Archive&); ///< Do not implement
- /// @}
-};
-
-} // End llvm namespace
-
-#endif
+++ /dev/null
-//===-- BytecodeHandler.h - Handle Bytecode Parsing Events ------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This header file defines the interface to the Bytecode Handler. The handler
-// is called by the Bytecode Reader to obtain out-of-band parsing events for
-// tasks other then LLVM IR construction.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_BYTECODE_BYTECODEHANDLER_H
-#define LLVM_BYTECODE_BYTECODEHANDLER_H
-
-#include "llvm/Module.h"
-
-namespace llvm {
-
-class ArrayType;
-class StructType;
-class PointerType;
-class VectorType;
-class ConstantArray;
-class Module;
-
-/// This class provides the interface for handling bytecode events during
-/// reading of bytecode. The methods on this interface are invoked by the
-/// BytecodeReader as it discovers the content of a bytecode stream.
-/// This class provides a a clear separation of concerns between recognizing
-/// the semantic units of a bytecode file (the Reader) and deciding what to do
-/// with them (the Handler).
-///
-/// The BytecodeReader recognizes the content of the bytecode file and
-/// calls the BytecodeHandler methods to let it perform additional tasks. This
-/// arrangement allows Bytecode files to be read and handled for a number of
-/// purposes simply by creating a subclass of BytecodeHandler. None of the
-/// parsing details need to be understood, only the meaning of the calls
-/// made on this interface.
-///
-/// @see BytecodeHandler
-/// @brief Handle Bytecode Parsing Events
-class BytecodeHandler {
-
-/// @name Constructors And Operators
-/// @{
-public:
- /// @brief Default constructor (empty)
- BytecodeHandler() {}
- /// @brief Virtual destructor (empty)
- virtual ~BytecodeHandler();
-
-private:
- BytecodeHandler(const BytecodeHandler &); // DO NOT IMPLEMENT
- void operator=(const BytecodeHandler &); // DO NOT IMPLEMENT
-
-/// @}
-/// @name Handler Methods
-/// @{
-public:
-
- /// This method is called whenever the parser detects an error in the
- /// bytecode formatting. It gives the handler a chance to do something
- /// with the error message before the parser throws an exception to
- /// terminate the parsing.
- /// @brief Handle parsing errors.
- virtual void handleError(const std::string& str ) {}
-
- /// This method is called at the beginning of a parse before anything is
- /// read in order to give the handler a chance to initialize.
- /// @brief Handle the start of a bytecode parse
- virtual void handleStart( Module* Mod, unsigned byteSize ) {}
-
- /// This method is called at the end of a parse after everything has been
- /// read in order to give the handler a chance to terminate.
- /// @brief Handle the end of a bytecode parse
- virtual void handleFinish() {}
-
- /// This method is called at the start of a module to indicate that a
- /// module is being parsed.
- /// @brief Handle the start of a module.
- virtual void handleModuleBegin(const std::string& moduleId) {}
-
- /// This method is called at the end of a module to indicate that the module
- /// previously being parsed has concluded.
- /// @brief Handle the end of a module.
- virtual void handleModuleEnd(
- const std::string& moduleId ///< An identifier for the module
- ) {}
-
- /// This method is called once the version information has been parsed. It
- /// provides the information about the version of the bytecode file being
- /// read.
- /// @brief Handle the bytecode prolog
- virtual void handleVersionInfo(
- unsigned char RevisionNum ///< Byte code revision number
- ) {}
-
- /// This method is called at the start of a module globals block which
- /// contains the global variables and the function placeholders
- virtual void handleModuleGlobalsBegin() {}
-
- /// This method is called when a non-initialized global variable is
- /// recognized. Its type, constness, and linkage type are provided.
- /// @brief Handle a non-initialized global variable
- virtual void handleGlobalVariable(
- const Type* ElemType, ///< The type of the global variable
- bool isConstant, ///< Whether the GV is constant or not
- GlobalValue::LinkageTypes,///< The linkage type of the GV
- GlobalValue::VisibilityTypes,///< The visibility style of the GV
- unsigned SlotNum, ///< Slot number of GV
- unsigned initSlot, ///< Slot number of GV's initializer (0 if none)
- bool isThreadLocal ///< Whether the GV is thread local or not
- ) {}
-
- virtual void handleGlobalAlias(
- const Type* ElemType,
- GlobalValue::LinkageTypes Linkage,
- unsigned TypeSlotNum,
- unsigned AliaseeSlot) { }
-
- /// This method is called when a type list is recognized. It simply
- /// provides the number of types that the list contains. The handler
- /// should expect that number of calls to handleType.
- /// @brief Handle a type
- virtual void handleTypeList(
- unsigned numEntries ///< The number of entries in the type list
- ) {}
-
- /// This method is called when a new type is recognized. The type is
- /// converted from the bytecode and passed to this method.
- /// @brief Handle a type
- virtual void handleType(
- const Type* Ty ///< The type that was just recognized
- ) {}
-
- /// This method is called when the function prototype for a function is
- /// encountered in the module globals block.
- virtual void handleFunctionDeclaration(
- Function* Func ///< The function being declared
- ) {}
-
- /// This method is called when a global variable is initialized with
- /// its constant value. Because of forward referencing, etc. this is
- /// done towards the end of the module globals block
- virtual void handleGlobalInitializer(GlobalVariable*, Constant* ) {}
-
- /// This method is called for each dependent library name found
- /// in the module globals block.
- virtual void handleDependentLibrary(const std::string& libName) {}
-
- /// This method is called if the module globals has a non-empty target
- /// triple
- virtual void handleTargetTriple(const std::string& triple) {}
-
- /// This method is called at the end of the module globals block.
- /// @brief Handle end of module globals block.
- virtual void handleModuleGlobalsEnd() {}
-
- /// @brief Handle start of a symbol table
- virtual void handleTypeSymbolTableBegin(
- TypeSymbolTable* ST ///< The symbol table being filled
- ) {}
-
- /// @brief Handle start of a symbol table
- virtual void handleValueSymbolTableBegin(
- Function* Func, ///< The function to which the ST belongs or 0 for Mod
- ValueSymbolTable* ST ///< The symbol table being filled
- ) {}
-
- /// @brief Handle a named type in the symbol table
- virtual void handleSymbolTableType(
- unsigned i, ///< The index of the type in this plane
- unsigned slot, ///< Slot number of the named type
- const std::string& name ///< Name of the type
- ) {}
-
- /// @brief Handle a named value in the symbol table
- virtual void handleSymbolTableValue(
- unsigned i, ///< The index of the value in this plane
- unsigned slot, ///< Slot number of the named value
- const char *name, unsigned NameLen ///< Name of the value.
- ) {}
-
- /// @brief Handle the end of a value symbol table
- virtual void handleTypeSymbolTableEnd() {}
-
- /// @brief Handle the end of a type symbol table
- virtual void handleValueSymbolTableEnd() {}
-
- /// @brief Handle the beginning of a function body
- virtual void handleFunctionBegin(
- Function* Func, ///< The function being defined
- unsigned Size ///< The size (in bytes) of the function's bytecode
- ) {}
-
- /// @brief Handle the end of a function body
- virtual void handleFunctionEnd(
- Function* Func ///< The function whose definition has just finished.
- ) {}
-
- /// @brief Handle the beginning of a basic block
- virtual void handleBasicBlockBegin(
- unsigned blocknum ///< The block number of the block
- ) {}
-
- /// This method is called for each instruction that is parsed.
- /// @returns true if the instruction is a block terminating instruction
- /// @brief Handle an instruction
- virtual bool handleInstruction(
- unsigned Opcode, ///< Opcode of the instruction
- const Type* iType, ///< Instruction type
- unsigned *Operands, unsigned NumOps, ///< Vector of slot # operands
- Instruction *Inst, ///< The resulting instruction
- unsigned Length ///< Length of instruction in bc bytes
- ) { return false; }
-
- /// @brief Handle the end of a basic block
- virtual void handleBasicBlockEnd(
- unsigned blocknum ///< The block number of the block just finished
- ) {}
-
- /// @brief Handle start of global constants block.
- virtual void handleGlobalConstantsBegin() {}
-
- /// @brief Handle a constant expression
- virtual void handleConstantExpression(
- unsigned Opcode, ///< Opcode of primary expression operator
- Constant**Args, unsigned NumArgs, ///< expression args
- Constant* C ///< The constant value
- ) {}
-
- /// @brief Handle a constant array
- virtual void handleConstantArray(
- const ArrayType* AT, ///< Type of the array
- Constant**ElementSlots, unsigned NumElts,///< Slot nums for array values
- unsigned TypeSlot, ///< Slot # of type
- Constant* Val ///< The constant value
- ) {}
-
- /// @brief Handle a constant structure
- virtual void handleConstantStruct(
- const StructType* ST, ///< Type of the struct
- Constant**ElementSlots, unsigned NumElts,///< Slot nums for struct values
- Constant* Val ///< The constant value
- ) {}
-
- /// @brief Handle a constant packed
- virtual void handleConstantVector(
- const VectorType* PT, ///< Type of the array
- Constant**ElementSlots, unsigned NumElts,///< Slot nums for packed values
- unsigned TypeSlot, ///< Slot # of type
- Constant* Val ///< The constant value
- ) {}
-
- /// @brief Handle a constant pointer
- virtual void handleConstantPointer(
- const PointerType* PT, ///< Type of the pointer
- unsigned Slot, ///< Slot num of initializer value
- GlobalValue* GV ///< Referenced global value
- ) {}
-
- /// @brief Handle a constant strings (array special case)
- virtual void handleConstantString(
- const ConstantArray* CA ///< Type of the string array
- ) {}
-
- /// @brief Handle a primitive constant value
- virtual void handleConstantValue(
- Constant * c ///< The constant just defined
- ) {}
-
- /// @brief Handle the end of the global constants
- virtual void handleGlobalConstantsEnd() {}
-
- /// @brief Handle an alignment event
- virtual void handleAlignment(
- unsigned numBytes ///< The number of bytes added for alignment
- ) {}
-
- /// @brief Handle a bytecode block
- virtual void handleBlock(
- unsigned BType, ///< The type of block
- const unsigned char* StartPtr, ///< The start of the block
- unsigned Size ///< The size of the block
- ) {}
-
-/// @}
-
-};
-
-}
-#endif