#include "llvm/IntrinsicInst.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Analysis/InlineCost.h"
-#include "llvm/Support/CallSite.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/IPO/InlinerPass.h"
#include "llvm/Transforms/Utils/Cloning.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Support/CallSite.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
// just delete the call instead of trying to inline it, regardless of
// size. This happens because IPSCCP propagates the result out of the
// call and then we're left with the dead call.
- if (CS.getInstruction()->use_empty() &&
- !CS.getInstruction()->mayHaveSideEffects()) {
+ if (isInstructionTriviallyDead(CS.getInstruction())) {
DEBUG(errs() << " -> Deleting dead call: "
<< *CS.getInstruction() << "\n");
// Update the call graph by deleting the edge from Callee to Caller.