RuntimeDyldMachO has the ability to keep track of
authorSean Callanan <scallanan@apple.com>
Tue, 20 Mar 2012 22:25:39 +0000 (22:25 +0000)
committerSean Callanan <scallanan@apple.com>
Tue, 20 Mar 2012 22:25:39 +0000 (22:25 +0000)
relocations (i.e., pieces of data whose addresses
are referred to elsewhere in the binary image) and
update the references when the section containing
the relocations moves.  The way this works is that
there is a map from section IDs to lists of
relocations.

Because the relocations are associated with the
section containing the data being referred to, they
are updated only when the target moves.  However,
many data references are relative and also depend
on the location of the referrer.

To solve this problem, I introduced a new data
structure, Referrer, which simply contains the
section being referred to and the index of the
relocation in that section.  These referrers are
associated with the source containing the
reference that needs to be updated, so now
regardless of which end of the relocation moves,
the relocation will now be updated correctly.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153147 91177308-0d34-0410-b5e6-96231b3b80d8

lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h

index e96a68925a0e1c08e6a27a23bfc1cbddd2cf1218..0b72b567c30e150736a37f133dc9514917453b99 100644 (file)
@@ -210,6 +210,7 @@ loadSegment32(const MachOObject *Obj,
 
   // Process the relocations for each section we're loading.
   Relocations.grow(Relocations.size() + SegmentLC->NumSections);
+  Referrers.grow(Referrers.size() + SegmentLC->NumSections);
   for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
     InMemoryStruct<macho::Section> Sect;
     Obj->ReadSection(*SegmentLCI, SectNum, Sect);
@@ -246,10 +247,12 @@ loadSegment32(const MachOObject *Obj,
 
         // Store the relocation information. It will get resolved when
         // the section addresses are assigned.
+        uint32_t RelocationIndex = Relocations[SectionID].size();
         Relocations[SectionID].push_back(RelocationEntry(TargetID,
                                                          Offset,
                                                          RE->Word1,
                                                          0 /*Addend*/));
+        Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
       } else {
         StringRef SourceName = SymbolNames[SourceNum];
 
@@ -332,6 +335,7 @@ loadSegment64(const MachOObject *Obj,
 
   // Process the relocations for each section we're loading.
   Relocations.grow(Relocations.size() + Segment64LC->NumSections);
+  Referrers.grow(Referrers.size() + Segment64LC->NumSections);
   for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
     InMemoryStruct<macho::Section64> Sect;
     Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
@@ -368,10 +372,12 @@ loadSegment64(const MachOObject *Obj,
 
         // Store the relocation information. It will get resolved when
         // the section addresses are assigned.
+        uint32_t RelocationIndex = Relocations[SectionID].size();
         Relocations[SectionID].push_back(RelocationEntry(TargetID,
                                                          Offset,
                                                          RE->Word1,
                                                          0 /*Addend*/));
+        Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
       } else {
         StringRef SourceName = SymbolNames[SourceNum];
 
@@ -475,7 +481,9 @@ void RuntimeDyldMachO::resolveSymbol(StringRef Name) {
     // relative and move it to the resolved relocation list.
     RelocationEntry Entry = Relocs[i];
     Entry.Addend += Loc->second.second;
+    uint32_t RelocationIndex = Relocations[Loc->second.first].size();
     Relocations[Loc->second.first].push_back(Entry);
+    Referrers[Entry.SectionID].push_back(Referrer(Loc->second.first, RelocationIndex));
   }
   // FIXME: Keep a worklist of the relocations we've added so that we can
   // resolve more selectively later.
@@ -599,6 +607,31 @@ void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID,
     unsigned Type = (RE.Data >> 28) & 0xf;
     unsigned Size = 1 << ((RE.Data >> 25) & 3);
 
+    DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
+          << " + " << RE.Offset << " (" << format("%p", Target) << ")"
+          << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
+          << "(" << (isPCRel ? "pcrel" : "absolute")
+          << ", type: " << Type << ", Size: " << Size << ", Addend: "
+          << RE.Addend << ").\n");
+
+    resolveRelocation(Target,
+                      FinalTarget,
+                      Addr,
+                      isPCRel,
+                      Type,
+                      Size,
+                      RE.Addend);
+  }
+  ReferrerList &Refers = Referrers[SectionID];
+  for (unsigned i = 0, e = Refers.size(); i != e; ++i) {
+    Referrer &R = Refers[i];
+    RelocationEntry &RE = Relocations[R.SectionID][R.Index];
+    uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
+    uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset;
+    bool isPCRel = (RE.Data >> 24) & 1;
+    unsigned Type = (RE.Data >> 28) & 0xf;
+    unsigned Size = 1 << ((RE.Data >> 25) & 3);
+
     DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
           << " + " << RE.Offset << " (" << format("%p", Target) << ")"
           << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
index 09803cff74841bc1663b6bb5cfdb4f64052647f7..6721703565b4df8bf4e288e6e1d5edf53a59e844 100644 (file)
@@ -43,10 +43,26 @@ class RuntimeDyldMachO : public RuntimeDyldImpl {
       : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
   };
   typedef SmallVector<RelocationEntry, 4> RelocationList;
+
+  // For each section, keep a list of referrers in that section that are clients
+  // of relocations in other sections.  Whenever a relocation gets created,
+  // create a corresponding referrer.  Whenever relocations are re-resolved,
+  // re-resolve the referrers' relocations as well.
+  struct Referrer {
+    unsigned    SectionID;  // Section whose RelocationList contains the relocation.
+    uint32_t    Index;      // Index of the RelocatonEntry in that RelocationList.
+
+    Referrer(unsigned id, uint32_t index)
+      : SectionID(id), Index(index) {}
+  };
+  typedef SmallVector<Referrer, 4> ReferrerList;
+
   // Relocations to sections already loaded. Indexed by SectionID which is the
   // source of the address. The target where the address will be writen is
   // SectionID/Offset in the relocation itself.
   IndexedMap<RelocationList> Relocations;
+  // Referrers corresponding to Relocations.
+  IndexedMap<ReferrerList> Referrers;
   // Relocations to symbols that are not yet resolved. Must be external
   // relocations by definition. Indexed by symbol name.
   StringMap<RelocationList> UnresolvedRelocations;