/// isReachableFromEntry - Return true if A is dominated by the entry
/// block of the function containing it.
- const bool isReachableFromEntry(NodeT* A) {
+ bool isReachableFromEntry(NodeT* A) {
assert (!this->isPostDominator()
&& "This is not implemented for post dominators");
return dominates(&A->getParent()->front(), A);
/// null pointer back.
///
TerminatorInst *getTerminator();
- const TerminatorInst *const getTerminator() const;
+ const TerminatorInst *getTerminator() const;
/// Returns a pointer to the first instructon in this block that is not a
/// PHINode instruction. When adding instruction to the beginning of the
/// getEnableTailMergeDefault - the default setting for -enable-tail-merge
/// on this target. User flag overrides.
- virtual const bool getEnableTailMergeDefault() const { return true; }
+ virtual bool getEnableTailMergeDefault() const { return true; }
/// addPassesToEmitFile - Add passes to the specified pass manager to get the
/// specified file emitted. Typically this will involve several steps of code
/// getEnableTailMergeDefault - the default setting for -enable-tail-merge
/// on this target. User flag overrides.
- virtual const bool getEnableTailMergeDefault() const { return true; }
+ virtual bool getEnableTailMergeDefault() const { return true; }
};
} // End llvm namespace
/// Override this for PowerPC. Tail merging happily breaks up instruction issue
/// groups, which typically degrades performance.
-const bool PPCTargetMachine::getEnableTailMergeDefault() const { return false; }
+bool PPCTargetMachine::getEnableTailMergeDefault() const { return false; }
PPC32TargetMachine::PPC32TargetMachine(const Module &M, const std::string &FS)
: PPCTargetMachine(M, FS, false) {
bool DumpAsm, MachineCodeEmitter &MCE);
virtual bool addSimpleCodeEmitter(FunctionPassManager &PM, bool Fast,
bool DumpAsm, MachineCodeEmitter &MCE);
- virtual const bool getEnableTailMergeDefault() const;
+ virtual bool getEnableTailMergeDefault() const;
};
/// PPC32TargetMachine - PowerPC 32-bit target machine.
return dyn_cast<TerminatorInst>(&InstList.back());
}
-const TerminatorInst *const BasicBlock::getTerminator() const {
+const TerminatorInst *BasicBlock::getTerminator() const {
if (InstList.empty()) return 0;
return dyn_cast<TerminatorInst>(&InstList.back());
}