There's really no reason to have them have entries in the symbol table
anymore. Old versions of ld64 had some bugs in this area but those have
been fixed long ago.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231041
91177308-0d34-0410-b5e6-
96231b3b80d8
// Otherwise we should form a memset_pattern16. PatternValue is known to be
// an constant array of 16-bytes. Plop the value into a mergable global.
GlobalVariable *GV = new GlobalVariable(*M, PatternValue->getType(), true,
- GlobalValue::InternalLinkage,
+ GlobalValue::PrivateLinkage,
PatternValue, ".memset_pattern");
GV->setUnnamedAddr(true); // Ok to merge these.
GV->setAlignment(16);
; RUN: opt -basicaa -loop-idiom < %s -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
+
+; For @test11_pattern
+; CHECK: @.memset_pattern = private unnamed_addr constant [4 x i32] [i32 1, i32 1, i32 1, i32 1]
+
+; For @test13_pattern
+; CHECK: @.memset_pattern1 = private unnamed_addr constant [2 x i32*] [i32* @G, i32* @G]
+
target triple = "x86_64-apple-darwin10.0.0"
define void @test1(i8* %Base, i64 %Size) nounwind ssp {