//----------------------------------------------------------------------------
struct AddedInstrns {
- vector<MachineInstr*> InstrnsBefore;// Added insts BEFORE an existing inst
- vector<MachineInstr*> InstrnsAfter; // Added insts AFTER an existing inst
+ std::vector<MachineInstr*> InstrnsBefore;// Added insts BEFORE an existing inst
+ std::vector<MachineInstr*> InstrnsAfter; // Added insts AFTER an existing inst
};
typedef std::map<const MachineInstr *, AddedInstrns> AddedInstrMapType;
//----------------------------------------------------------------------------
struct AddedInstrns {
- vector<MachineInstr*> InstrnsBefore;// Added insts BEFORE an existing inst
- vector<MachineInstr*> InstrnsAfter; // Added insts AFTER an existing inst
+ std::vector<MachineInstr*> InstrnsBefore;// Added insts BEFORE an existing inst
+ std::vector<MachineInstr*> InstrnsAfter; // Added insts AFTER an existing inst
};
typedef std::map<const MachineInstr *, AddedInstrns> AddedInstrMapType;