: SkeletonGenRegisterInfo(Skeleton::ADJCALLSTACKDOWN,
Skeleton::ADJCALLSTACKUP) {}
-int SkeletonRegisterInfo::
+void SkeletonRegisterInfo::
storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
unsigned SrcReg, int FrameIdx) const {
abort();
- return -1;
}
-int SkeletonRegisterInfo::
+void SkeletonRegisterInfo::
loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIdx) const {
abort();
- return -1;
}
-int SkeletonRegisterInfo::copyRegToReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *RC) const {
+void SkeletonRegisterInfo::copyRegToReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *RC) const {
abort();
- return -1;
}
void SkeletonRegisterInfo::
const TargetRegisterClass* getRegClassForType(const Type* Ty) const;
// See MRegisterInfo.h for information on these methods.
- int storeRegToStackSlot(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MBBI,
- unsigned SrcReg, int FrameIndex) const;
-
- int loadRegFromStackSlot(MachineBasicBlock &MBB,
+ void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
- unsigned DestReg, int FrameIndex) const;
+ unsigned SrcReg, int FrameIndex) const;
+
+ void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, int FrameIndex) const;
- int copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *RC) const;
+ void copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *RC) const;
void eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,