class TerminatorInst; class UnaryOperator; class BinaryOperator;
class AllocationInst; class MemAccessInst;
-template<typename SubClass>
+template<typename SubClass, typename RetTy=void>
struct InstVisitor {
- ~InstVisitor() {} // We are meant to be derived from
+ virtual ~InstVisitor() {} // We are meant to be derived from
//===--------------------------------------------------------------------===//
// Interface code - This is the public interface of the InstVisitor that you
// visit - Finally, code to visit an instruction...
//
- void visit(Instruction *I) {
+ RetTy visit(Instruction *I) {
switch (I->getOpcode()) {
// Build the switch statement using the Instruction.def file...
#define HANDLE_INST(NUM, OPCODE, CLASS) \
- case Instruction::OPCODE: ((SubClass*)this)->visit##CLASS((CLASS*)I); return;
+ case Instruction::OPCODE: return ((SubClass*)this)->visit##CLASS((CLASS*)I);
#include "llvm/Instruction.def"
default: assert(0 && "Unknown instruction type encountered!");
// Specific Instruction type classes... note that all of the casts are
// neccesary because we use the instruction classes as opaque types...
//
- void visitReturnInst(ReturnInst *I) { ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
- void visitBranchInst(BranchInst *I) { ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
- void visitSwitchInst(SwitchInst *I) { ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
- void visitInvokeInst(InvokeInst *I) { ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
- void visitGenericUnaryInst(GenericUnaryInst *I) { ((SubClass*)this)->visitUnaryOperator((UnaryOperator*)I); }
- void visitGenericBinaryInst(GenericBinaryInst *I) { ((SubClass*)this)->visitBinaryOperator((BinaryOperator*)I); }
- void visitSetCondInst(SetCondInst *I) { ((SubClass*)this)->visitBinaryOperator((BinaryOperator *)I); }
- void visitMallocInst(MallocInst *I) { ((SubClass*)this)->visitAllocationInst((AllocationInst *)I); }
- void visitAllocaInst(AllocaInst *I) { ((SubClass*)this)->visitAllocationInst((AllocationInst *)I); }
- void visitFreeInst(FreeInst *I) { ((SubClass*)this)->visitInstruction((Instruction *)I); }
- void visitLoadInst(LoadInst *I) { ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
- void visitStoreInst(StoreInst *I) { ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
- void visitGetElementPtrInst(GetElementPtrInst *I) { ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
- void visitPHINode(PHINode *I) { ((SubClass*)this)->visitInstruction((Instruction *)I); }
- void visitCastInst(CastInst *I) { ((SubClass*)this)->visitInstruction((Instruction *)I); }
- void visitCallInst(CallInst *I) { ((SubClass*)this)->visitInstruction((Instruction *)I); }
- void visitShiftInst(ShiftInst *I) { ((SubClass*)this)->visitInstruction((Instruction *)I); }
+ RetTy visitReturnInst(ReturnInst *I) { return ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
+ RetTy visitBranchInst(BranchInst *I) { return ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
+ RetTy visitSwitchInst(SwitchInst *I) { return ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
+ RetTy visitInvokeInst(InvokeInst *I) { return ((SubClass*)this)->visitTerminatorInst((TerminatorInst*)I); }
+ RetTy visitGenericUnaryInst(GenericUnaryInst *I) { return ((SubClass*)this)->visitUnaryOperator((UnaryOperator*)I); }
+ RetTy visitGenericBinaryInst(GenericBinaryInst *I) { return ((SubClass*)this)->visitBinaryOperator((BinaryOperator*)I); }
+ RetTy visitSetCondInst(SetCondInst *I) { return ((SubClass*)this)->visitBinaryOperator((BinaryOperator *)I); }
+ RetTy visitMallocInst(MallocInst *I) { return ((SubClass*)this)->visitAllocationInst((AllocationInst *)I); }
+ RetTy visitAllocaInst(AllocaInst *I) { return ((SubClass*)this)->visitAllocationInst((AllocationInst *)I); }
+ RetTy visitFreeInst(FreeInst *I) { return ((SubClass*)this)->visitInstruction((Instruction *)I); }
+ RetTy visitLoadInst(LoadInst *I) { return ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
+ RetTy visitStoreInst(StoreInst *I) { return ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
+ RetTy visitGetElementPtrInst(GetElementPtrInst *I) { return ((SubClass*)this)->visitMemAccessInst((MemAccessInst *)I); }
+ RetTy visitPHINode(PHINode *I) { return ((SubClass*)this)->visitInstruction((Instruction *)I); }
+ RetTy visitCastInst(CastInst *I) { return ((SubClass*)this)->visitInstruction((Instruction *)I); }
+ RetTy visitCallInst(CallInst *I) { return ((SubClass*)this)->visitInstruction((Instruction *)I); }
+ RetTy visitShiftInst(ShiftInst *I) { return ((SubClass*)this)->visitInstruction((Instruction *)I); }
// Next level propogators... if the user does not overload a specific
// instruction type, they can overload one of these to get the whole class
// of instructions...
//
- void visitTerminatorInst(TerminatorInst *I) { ((SubClass*)this)->visitInstruction((Instruction*)I); }
- void visitUnaryOperator (UnaryOperator *I) { ((SubClass*)this)->visitInstruction((Instruction*)I); }
- void visitBinaryOperator(BinaryOperator *I) { ((SubClass*)this)->visitInstruction((Instruction*)I); }
- void visitAllocationInst(AllocationInst *I) { ((SubClass*)this)->visitInstruction((Instruction*)I); }
- void visitMemAccessInst (MemAccessInst *I) { ((SubClass*)this)->visitInstruction((Instruction*)I); }
+ RetTy visitTerminatorInst(TerminatorInst *I) { return ((SubClass*)this)->visitInstruction((Instruction*)I); }
+ RetTy visitUnaryOperator (UnaryOperator *I) { return ((SubClass*)this)->visitInstruction((Instruction*)I); }
+ RetTy visitBinaryOperator(BinaryOperator *I) { return ((SubClass*)this)->visitInstruction((Instruction*)I); }
+ RetTy visitAllocationInst(AllocationInst *I) { return ((SubClass*)this)->visitInstruction((Instruction*)I); }
+ RetTy visitMemAccessInst (MemAccessInst *I) { return ((SubClass*)this)->visitInstruction((Instruction*)I); }
// If the user wants a 'default' case, they can choose to override this
// function. If this function is not overloaded in the users subclass, then
// this instruction just gets ignored.
//
+ // Note that you MUST override this function if your return type is not void.
+ //
void visitInstruction(Instruction *I) {} // Ignore unhandled instructions
};