/// type.
///
/// Note that PointerIntPair always puts the Int part in the highest bits
-/// possible. For example, PointerIntPair<void*, 1,bool> will put the bit for
+/// possible. For example, PointerIntPair<void*, 1, bool> will put the bit for
/// the bool into bit #2, not bit #0, which allows the low two bits to be used
/// for something else. For example, this allows:
-/// PointerIntPair<PointerIntPair<void*, 1,bool>, 1, bool>
+/// PointerIntPair<PointerIntPair<void*, 1, bool>, 1, bool>
/// ... and the two bools will land in different bits.
///
template <typename PointerTy, unsigned IntBits, typename IntType=unsigned,