uint64_t Start = OS.tell();
(void) Start;
- // FIXME: cast<> support!
- const MCSectionMachO &Section =
- static_cast<const MCSectionMachO&>(SD.getSection());
+ const MCSectionMachO &Section = cast<MCSectionMachO>(SD.getSection());
WriteBytes(Section.getSectionName(), 16);
WriteBytes(Section.getSegmentName(), 16);
if (Is64Bit) {
// Bind non lazy symbol pointers first.
for (MCAssembler::indirect_symbol_iterator it = Asm.indirect_symbol_begin(),
ie = Asm.indirect_symbol_end(); it != ie; ++it) {
- // FIXME: cast<> support!
const MCSectionMachO &Section =
- static_cast<const MCSectionMachO&>(it->SectionData->getSection());
+ cast<MCSectionMachO>(it->SectionData->getSection());
if (Section.getType() != MCSectionMachO::S_NON_LAZY_SYMBOL_POINTERS)
continue;
// Then lazy symbol pointers and symbol stubs.
for (MCAssembler::indirect_symbol_iterator it = Asm.indirect_symbol_begin(),
ie = Asm.indirect_symbol_end(); it != ie; ++it) {
- // FIXME: cast<> support!
const MCSectionMachO &Section =
- static_cast<const MCSectionMachO&>(it->SectionData->getSection());
+ cast<MCSectionMachO>(it->SectionData->getSection());
if (Section.getType() != MCSectionMachO::S_LAZY_SYMBOL_POINTERS &&
Section.getType() != MCSectionMachO::S_SYMBOL_STUBS)