#ifndef LLVM_BYTECODE_PRIMITIVES_H
#define LLVM_BYTECODE_PRIMITIVES_H
-#include "llvm/Tools/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include <string>
#include <vector>
#define LLVM_CODEGEN_MACHINEINSTR_H
#include "llvm/CodeGen/InstrForest.h"
-#include "llvm/Tools/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Unique.h"
#include "llvm/CodeGen/TargetMachine.h"
#define LLVM_CODEGEN_TARGETMACHINE_H
#include "llvm/Support/Unique.h"
-#include "llvm/Tools/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include <string>
class Type;
#include "llvm/User.h"
#include "llvm/SymTabValue.h"
-#include "llvm/Tools/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include <vector>
class ArrayType;
--- /dev/null
+
+// TODO: This file sucks. Not only does it not work, but this stuff should be
+// autoconfiscated anyways. Major FIXME
+
+
+#ifndef LLVM_SUPPORT_DATATYPES_H
+#define LLVM_SUPPORT_DATATYPES_H
+
+// Should define the following:
+// LITTLE_ENDIAN if applicable
+// int64_t
+// uint64_t
+
+#ifdef LINUX
+#include <stdint.h> // Defined by ISO C 99
+#include <endian.h>
+
+#else
+#include <sys/types.h>
+#ifdef _LITTLE_ENDIAN
+#define LITTLE_ENDIAN 1
+#endif
+#endif
+
+#endif
--- /dev/null
+//===-- HashExtras.h - Useful functions for STL hash containers --*- C++ -*--=//
+//
+// This file contains some templates that are useful if you are working with the
+// STL Hashed containers.
+//
+// No library is required when using these functinons.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_HASHEXTRAS_H
+#define LLVM_SUPPORT_HASHEXTRAS_H
+
+#include <string>
+#include <hash_map>
+
+template <> struct hash<string> {
+ size_t operator()(string const &str) const {
+ return hash<char const *>()(str.c_str());
+ }
+};
+
+#endif
--- /dev/null
+//===-- STLExtras.h - Useful functions when working with the STL -*- C++ -*--=//
+//
+// This file contains some templates that are useful if you are working with the
+// STL at all.
+//
+// No library is required when using these functinons.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_STL_EXTRAS_H
+#define LLVM_SUPPORT_STL_EXTRAS_H
+
+#include <functional>
+
+//===----------------------------------------------------------------------===//
+// Extra additions to <functional>
+//===----------------------------------------------------------------------===//
+
+// bind_obj - Often times you want to apply the member function of an object
+// as a unary functor. This macro is shorthand that makes it happen less
+// verbosely.
+//
+// Example:
+// struct Summer { void accumulate(int x); }
+// vector<int> Numbers;
+// Summer MyS;
+// for_each(Numbers.begin(), Numbers.end(),
+// bind_obj(&MyS, &Summer::accumulate));
+//
+// TODO: When I get lots of extra time, convert this from an evil macro
+//
+#define bind_obj(OBJ, METHOD) std::bind1st(std::mem_fun(METHOD), OBJ)
+
+
+// bitwise_or - This is a simple functor that applys operator| on its two
+// arguments to get a boolean result.
+//
+template<class Ty>
+struct bitwise_or : public binary_function<Ty, Ty, bool> {
+ bool operator()(const Ty& left, const Ty& right) const {
+ return left | right;
+ }
+};
+
+
+// deleter - Very very very simple method that is used to invoke operator
+// delete on something. It is used like this:
+//
+// for_each(V.begin(), B.end(), deleter<cfg::Interval>);
+//
+template <class T>
+static inline void deleter(T *Ptr) {
+ delete Ptr;
+}
+
+
+
+//===----------------------------------------------------------------------===//
+// Extra additions to <iterator>
+//===----------------------------------------------------------------------===//
+
+// mapped_iterator - This is a simple iterator adapter that causes a function to
+// be dereferenced whenever operator* is invoked on the iterator.
+//
+// It turns out that this is disturbingly similar to boost::transform_iterator
+//
+#if 1
+template <class RootIt, class UnaryFunc>
+class mapped_iterator {
+ RootIt current;
+public:
+ typedef typename iterator_traits<RootIt>::iterator_category
+ iterator_category;
+ typedef typename iterator_traits<RootIt>::difference_type
+ difference_type;
+ typedef typename UnaryFunc::result_type value_type;
+ typedef typename UnaryFunc::result_type *pointer;
+ typedef void reference; // Can't modify value returned by fn
+
+ typedef RootIt iterator_type;
+ typedef mapped_iterator<RootIt, UnaryFunc> _Self;
+
+ inline RootIt &getCurrent() const { return current; }
+
+ inline explicit mapped_iterator(const RootIt &I) : current(I) {}
+ inline mapped_iterator(const mapped_iterator &It) : current(It.current) {}
+
+ inline value_type operator*() const { // All this work to do this
+ return UnaryFunc()(*current); // little change
+ }
+
+ _Self& operator++() { ++current; return *this; }
+ _Self& operator--() { --current; return *this; }
+ _Self operator++(int) { _Self __tmp = *this; ++current; return __tmp; }
+ _Self operator--(int) { _Self __tmp = *this; --current; return __tmp; }
+ _Self operator+ (difference_type n) const { return _Self(current + n); }
+ _Self& operator+= (difference_type n) { current += n; return *this; }
+ _Self operator- (difference_type n) const { return _Self(current - n); }
+ _Self& operator-= (difference_type n) { current -= n; return *this; }
+ reference operator[](difference_type n) const { return *(*this + n); }
+
+ inline bool operator==(const _Self &X) const { return current == X.current; }
+ inline bool operator< (const _Self &X) const { return current < X.current; }
+
+ inline difference_type operator-(const _Self &X) const {
+ return current - X.current;
+ }
+};
+
+template <class _Iterator, class Func>
+inline mapped_iterator<_Iterator, Func>
+operator+(typename mapped_iterator<_Iterator, Func>::difference_type N,
+ const mapped_iterator<_Iterator, Func>& X) {
+ return mapped_iterator<_Iterator, Func>(X.getCurrent() - N);
+}
+
+#else
+
+// This fails to work, because some iterators are not classes, for example
+// vector iterators are commonly value_type **'s
+template <class RootIt, class UnaryFunc>
+class mapped_iterator : public RootIt {
+public:
+ typedef typename UnaryFunc::result_type value_type;
+ typedef typename UnaryFunc::result_type *pointer;
+ typedef void reference; // Can't modify value returned by fn
+
+ typedef mapped_iterator<RootIt, UnaryFunc> _Self;
+ typedef RootIt super;
+ inline explicit mapped_iterator(const RootIt &I) : super(I) {}
+ inline mapped_iterator(const super &It) : super(It) {}
+
+ inline value_type operator*() const { // All this work to do
+ return UnaryFunc(super::operator*()); // this little thing
+ }
+};
+#endif
+
+// map_iterator - Provide a convenient way to create mapped_iterators, just like
+// make_pair is useful for creating pairs...
+//
+template <class ItTy, class FuncTy>
+inline mapped_iterator<ItTy, FuncTy> map_iterator(const ItTy &I, FuncTy F) {
+ return mapped_iterator<ItTy, FuncTy>(I);
+}
+
+
+//===----------------------------------------------------------------------===//
+// Extra additions to <algorithm>
+//===----------------------------------------------------------------------===//
+
+// apply_until - Apply a functor to a sequence continually, unless the
+// functor returns true. Return true if the functor returned true, return false
+// if the functor never returned true.
+//
+template <class InputIt, class Function>
+bool apply_until(InputIt First, InputIt Last, Function Func) {
+ for ( ; First != Last; ++First)
+ if (Func(*First)) return true;
+ return false;
+}
+
+
+// reduce - Reduce a sequence values into a single value, given an initial
+// value and an operator.
+//
+template <class InputIt, class Function, class ValueType>
+ValueType reduce(InputIt First, InputIt Last, Function Func, ValueType Value) {
+ for ( ; First != Last; ++First)
+ Value = Func(*First, Value);
+ return Value;
+}
+
+#if 1 // This is likely to be more efficient
+
+// reduce_apply - Reduce the result of applying a function to each value in a
+// sequence, given an initial value, an operator, a function, and a sequence.
+//
+template <class InputIt, class Function, class ValueType, class TransFunc>
+inline ValueType reduce_apply(InputIt First, InputIt Last, Function Func,
+ ValueType Value, TransFunc XForm) {
+ for ( ; First != Last; ++First)
+ Value = Func(XForm(*First), Value);
+ return Value;
+}
+
+#else // This is arguably more elegant
+
+// reduce_apply - Reduce the result of applying a function to each value in a
+// sequence, given an initial value, an operator, a function, and a sequence.
+//
+template <class InputIt, class Function, class ValueType, class TransFunc>
+inline ValueType reduce_apply2(InputIt First, InputIt Last, Function Func,
+ ValueType Value, TransFunc XForm) {
+ return reduce(map_iterator(First, XForm), map_iterator(Last, XForm),
+ Func, Value);
+}
+#endif
+
+
+// reduce_apply_bool - Reduce the result of applying a (bool returning) function
+// to each value in a sequence. All of the bools returned by the mapped
+// function are bitwise or'd together, and the result is returned.
+//
+template <class InputIt, class Function>
+inline bool reduce_apply_bool(InputIt First, InputIt Last, Function Func) {
+ return reduce_apply(First, Last, bitwise_or<bool>(), false, Func);
+}
+
+#endif
--- /dev/null
+//===-- StringExtras.h - Useful string functions -----------------*- C++ -*--=//
+//
+// This file contains some functions that are useful when dealing with strings.
+// No library is required when using these functinons.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TOOLS_STRING_EXTRAS_H
+#define LLVM_TOOLS_STRING_EXTRAS_H
+
+#include <string>
+#include <stdio.h>
+#include "llvm/Support/DataTypes.h"
+
+static inline string utostr(uint64_t X, bool isNeg = false) {
+ char Buffer[40];
+ char *BufPtr = Buffer+39;
+
+ *BufPtr = 0; // Null terminate buffer...
+ if (X == 0) *--BufPtr = '0'; // Handle special case...
+
+ while (X) {
+ *--BufPtr = '0' + (X % 10);
+ X /= 10;
+ }
+
+ if (isNeg) *--BufPtr = '-'; // Add negative sign...
+
+ return string(BufPtr);
+}
+
+static inline string itostr(int64_t X) {
+ if (X < 0)
+ return utostr((uint64_t)-X, true);
+ else
+ return utostr((uint64_t)X);
+}
+
+
+static inline string utostr(unsigned X, bool isNeg = false) {
+ char Buffer[20];
+ char *BufPtr = Buffer+19;
+
+ *BufPtr = 0; // Null terminate buffer...
+ if (X == 0) *--BufPtr = '0'; // Handle special case...
+
+ while (X) {
+ *--BufPtr = '0' + (X % 10);
+ X /= 10;
+ }
+
+ if (isNeg) *--BufPtr = '-'; // Add negative sign...
+
+ return string(BufPtr);
+}
+
+static inline string itostr(int X) {
+ if (X < 0)
+ return utostr((unsigned)-X, true);
+ else
+ return utostr((unsigned)X);
+}
+
+static inline string ftostr(double V) {
+ char Buffer[200];
+ snprintf(Buffer, 200, "%f", V);
+ return Buffer;
+}
+
+#endif
+++ /dev/null
-//===-- llvm/Tools/CommandLine.h - Command line parser for tools -*- C++ -*--=//
-//
-// This class implements a command line argument processor that is useful when
-// creating a tool. It provides a simple, minimalistic interface that is easily
-// extensible and supports nonlocal (library) command line options.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TOOLS_COMMANDLINE_H
-#define LLVM_TOOLS_COMMANDLINE_H
-
-#include <string>
-#include <vector>
-#include <utility>
-#include <stdarg.h>
-
-namespace cl { // Short namespace to make usage concise
-
-//===----------------------------------------------------------------------===//
-// ParseCommandLineOptions - Minimalistic command line option processing entry
-//
-void cl::ParseCommandLineOptions(int &argc, char **argv,
- const char *Overview = 0);
-
-
-//===----------------------------------------------------------------------===//
-// Global flags permitted to be passed to command line arguments
-
-enum FlagsOptions {
- NoFlags = 0x00, // Marker to make explicit that we have no flags
-
- // Flags for the number of occurances allowed...
- Optional = 0x00, // Zero or One occurance
- ZeroOrMore = 0x01, // Zero or more occurances allowed
- Required = 0x02, // One occurance required
- OneOrMore = 0x03, // One or more occurances required
- OccurancesMask = 0x07,
-
- // Number of arguments to a value expected...
- //Optional = 0x00, // The value can oppear... or not
- ValueRequired = 0x08, // The value is required to appear!
- ValueDisallowed = 0x10, // A value may not be specified (for flags)
- ValueMask = 0x18,
-
- // Control whether -help shows the command line option...
- Hidden = 0x20, // -help doesn't -help-hidden does
- ReallyHidden = 0x60, // Neither -help nor -help-hidden show this arg
- HiddenMask = 0x60,
-};
-
-
-//===----------------------------------------------------------------------===//
-// Option Base class
-//
-class Option {
- friend void cl::ParseCommandLineOptions(int &, char **, const char *Overview);
-
- // handleOccurances - Overriden by subclasses to handle the value passed into
- // an argument. Should return true if there was an error processing the
- // argument and the program should exit.
- //
- virtual bool handleOccurance(const char *ArgName, const string &Arg) = 0;
-
- int NumOccurances; // The number of times specified
-public:
- const char * const ArgStr; // The argument string itself (ex: "help", "o")
- const char * const HelpStr; // The descriptive text message for --help
- const int Flags; // Flags for the argument
-
-protected:
- Option(const char *ArgStr, const char *Message, int Flags);
- Option(int flags) : ArgStr(""), HelpStr(""), Flags(flags) {}
-
- // Prints option name followed by message. Always returns true.
- bool error(string Message, const char *ArgName = 0);
-
- // addOccurance - Wrapper around handleOccurance that enforces Flags
- //
- bool addOccurance(const char *ArgName, const string &Value);
-
-public:
- // Return the width of the option tag for printing...
- virtual unsigned getOptionWidth() const;
-
- // printOptionInfo - Print out information about this option. The
- // to-be-maintained width is specified.
- //
- virtual void printOptionInfo(unsigned GlobalWidth) const;
-
-public:
- inline int getNumOccurances() const { return NumOccurances; }
- virtual ~Option() {}
-};
-
-
-//===----------------------------------------------------------------------===//
-// Boolean/flag command line option
-//
-class Flag : public Option {
- bool Value;
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
-public:
- inline Flag(const char *ArgStr, const char *Message, int Flags = 0,
- bool DefaultVal = 0) : Option(ArgStr, Message, Flags),
- Value(DefaultVal) {}
- operator bool() const { return Value; }
- inline bool getValue() const { return Value; }
- inline void setValue(bool Val) { Value = Val; }
-};
-
-
-
-//===----------------------------------------------------------------------===//
-// Integer valued command line option
-//
-class Int : public Option {
- int Value;
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
-public:
- inline Int(const char *ArgStr, const char *Help, int Flags = 0,
- int DefaultVal = 0) : Option(ArgStr, Help, Flags | ValueRequired),
- Value(DefaultVal) {}
- inline operator int() const { return Value; }
- inline int getValue() const { return Value; }
- inline void setValue(int Val) { Value = Val; }
-};
-
-
-//===----------------------------------------------------------------------===//
-// String valued command line option
-//
-class String : public Option {
- string Value;
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
-public:
- inline String(const char *ArgStr, const char *Help, int Flags = 0,
- const char *DefaultVal = "")
- : Option(ArgStr, Help, Flags | ValueRequired), Value(DefaultVal) {}
-
- inline const string &getValue() const { return Value; }
- inline void setValue(const string &Val) { Value = Val; }
-};
-
-
-//===----------------------------------------------------------------------===//
-// Enum valued command line option
-//
-#define clEnumVal(ENUMVAL, DESC) #ENUMVAL, ENUMVAL, DESC
-#define clEnumValN(ENUMVAL, FLAGNAME, DESC) FLAGNAME, ENUMVAL, DESC
-
-// EnumBase - Base class for all enum/varargs related argument types...
-class EnumBase : public Option {
-protected:
- // Use a vector instead of a map, because the lists should be short,
- // the overhead is less, and most importantly, it keeps them in the order
- // inserted so we can print our option out nicely.
- vector<pair<const char *, pair<int, const char *> > > ValueMap;
-
- inline EnumBase(const char *ArgStr, const char *Help, int Flags)
- : Option(ArgStr, Help, Flags) {}
- inline EnumBase(int Flags) : Option(Flags) {}
-
- // processValues - Incorporate the specifed varargs arglist into the
- // ValueMap.
- //
- void processValues(va_list Vals);
-
- // registerArgs - notify the system about these new arguments
- void registerArgs();
-
-public:
- // Turn an enum into the arg name that activates it
- const char *getArgName(int ID) const;
- const char *getArgDescription(int ID) const;
-};
-
-class EnumValueBase : public EnumBase {
-protected:
- int Value;
- inline EnumValueBase(const char *ArgStr, const char *Help, int Flags)
- : EnumBase(ArgStr, Help, Flags) {}
- inline EnumValueBase(int Flags) : EnumBase(Flags) {}
-
- // handleOccurance - Set Value to the enum value specified by Arg
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
-
- // Return the width of the option tag for printing...
- virtual unsigned getOptionWidth() const;
-
- // printOptionInfo - Print out information about this option. The
- // to-be-maintained width is specified.
- //
- virtual void printOptionInfo(unsigned GlobalWidth) const;
-};
-
-template <class E> // The enum we are representing
-class Enum : public EnumValueBase {
-public:
- inline Enum(const char *ArgStr, int Flags, const char *Help, ...)
- : EnumValueBase(ArgStr, Help, Flags | ValueRequired) {
- va_list Values;
- va_start(Values, Help);
- processValues(Values);
- va_end(Values);
- Value = ValueMap.front().second.first; // Grab default value
- }
-
- inline E getValue() const { return (E)Value; }
- inline void setValue(E Val) { Value = (E)Val; }
-};
-
-
-//===----------------------------------------------------------------------===//
-// Enum flags command line option
-//
-class EnumFlagsBase : public EnumValueBase {
-protected:
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
- inline EnumFlagsBase(int Flags) : EnumValueBase(Flags | ValueDisallowed) {}
-
- // Return the width of the option tag for printing...
- virtual unsigned getOptionWidth() const;
-
- // printOptionInfo - Print out information about this option. The
- // to-be-maintained width is specified.
- //
- virtual void printOptionInfo(unsigned GlobalWidth) const;
-};
-
-template <class E> // The enum we are representing
-class EnumFlags : public EnumFlagsBase {
-public:
- inline EnumFlags(int Flags, ...) : EnumFlagsBase(Flags) {
- va_list Values;
- va_start(Values, Flags);
- processValues(Values);
- va_end(Values);
- registerArgs();
- Value = ValueMap.front().second.first; // Grab default value
- }
- inline E getValue() const { return (E)Value; }
- inline void setValue(E Val) { Value = (E)Val; }
-};
-
-
-//===----------------------------------------------------------------------===//
-// Enum list command line option
-//
-class EnumListBase : public EnumBase {
-protected:
- vector<int> Values; // The options specified so far.
-
- inline EnumListBase(int Flags)
- : EnumBase(Flags | ValueDisallowed | ZeroOrMore) {}
- virtual bool handleOccurance(const char *ArgName, const string &Arg);
-
- // Return the width of the option tag for printing...
- virtual unsigned getOptionWidth() const;
-
- // printOptionInfo - Print out information about this option. The
- // to-be-maintained width is specified.
- //
- virtual void printOptionInfo(unsigned GlobalWidth) const;
-public:
- inline unsigned size() { return Values.size(); }
-};
-
-template <class E> // The enum we are representing
-class EnumList : public EnumListBase {
-public:
- inline EnumList(int Flags, ...) : EnumListBase(Flags) {
- va_list Values;
- va_start(Values, Flags);
- processValues(Values);
- va_end(Values);
- registerArgs();
- }
- inline E getValue(unsigned i) const { return (E)Values[i]; }
- inline E operator[](unsigned i) const { return (E)Values[i]; }
-};
-
-} // End namespace cl
-
-#endif
+++ /dev/null
-
-// TODO: This file sucks. Not only does it not work, but this stuff should be
-// autoconfiscated anyways. Major FIXME
-
-
-#ifndef LLVM_TOOLS_DATATYPES_H
-#define LLVM_TOOLS_DATATYPES_H
-
-// Should define the following:
-// LITTLE_ENDIAN if applicable
-// int64_t
-// uint64_t
-
-#ifdef LINUX
-#include <stdint.h> // Defined by ISO C 99
-#include <endian.h>
-
-#else
-#include <sys/types.h>
-#ifdef _LITTLE_ENDIAN
-#define LITTLE_ENDIAN 1
-#endif
-#endif
-
-
-#endif
+++ /dev/null
-//===-- STLExtras.h - Useful functions when working with the STL --*- C++ -*--=//
-//
-// This file contains some templates that are useful if you are working with the
-// STL at all.
-//
-// No library is required when using these functinons.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TOOLS_STL_EXTRAS_H
-#define LLVM_TOOLS_STL_EXTRAS_H
-
-#include <functional>
-
-//===----------------------------------------------------------------------===//
-// Extra additions to <functional>
-//===----------------------------------------------------------------------===//
-
-// bind_obj - Often times you want to apply the member function of an object
-// as a unary functor. This macro is shorthand that makes it happen less
-// verbosely.
-//
-// Example:
-// struct Summer { void accumulate(int x); }
-// vector<int> Numbers;
-// Summer MyS;
-// for_each(Numbers.begin(), Numbers.end(),
-// bind_obj(&MyS, &Summer::accumulate));
-//
-// TODO: When I get lots of extra time, convert this from an evil macro
-//
-#define bind_obj(OBJ, METHOD) std::bind1st(std::mem_fun(METHOD), OBJ)
-
-
-// bitwise_or - This is a simple functor that applys operator| on its two
-// arguments to get a boolean result.
-//
-template<class Ty>
-struct bitwise_or : public binary_function<Ty, Ty, bool> {
- bool operator()(const Ty& left, const Ty& right) const {
- return left | right;
- }
-};
-
-
-// deleter - Very very very simple method that is used to invoke operator
-// delete on something. It is used like this:
-//
-// for_each(V.begin(), B.end(), deleter<cfg::Interval>);
-//
-template <class T>
-static inline void deleter(T *Ptr) {
- delete Ptr;
-}
-
-
-
-//===----------------------------------------------------------------------===//
-// Extra additions to <iterator>
-//===----------------------------------------------------------------------===//
-
-// mapped_iterator - This is a simple iterator adapter that causes a function to
-// be dereferenced whenever operator* is invoked on the iterator.
-//
-// It turns out that this is disturbingly similar to boost::transform_iterator
-//
-#if 1
-template <class RootIt, class UnaryFunc>
-class mapped_iterator {
- RootIt current;
-public:
- typedef typename iterator_traits<RootIt>::iterator_category
- iterator_category;
- typedef typename iterator_traits<RootIt>::difference_type
- difference_type;
- typedef typename UnaryFunc::result_type value_type;
- typedef typename UnaryFunc::result_type *pointer;
- typedef void reference; // Can't modify value returned by fn
-
- typedef RootIt iterator_type;
- typedef mapped_iterator<RootIt, UnaryFunc> _Self;
-
- inline RootIt &getCurrent() const { return current; }
-
- inline explicit mapped_iterator(const RootIt &I) : current(I) {}
- inline mapped_iterator(const mapped_iterator &It) : current(It.current) {}
-
- inline value_type operator*() const { // All this work to do this
- return UnaryFunc()(*current); // little change
- }
-
- _Self& operator++() { ++current; return *this; }
- _Self& operator--() { --current; return *this; }
- _Self operator++(int) { _Self __tmp = *this; ++current; return __tmp; }
- _Self operator--(int) { _Self __tmp = *this; --current; return __tmp; }
- _Self operator+ (difference_type n) const { return _Self(current + n); }
- _Self& operator+= (difference_type n) { current += n; return *this; }
- _Self operator- (difference_type n) const { return _Self(current - n); }
- _Self& operator-= (difference_type n) { current -= n; return *this; }
- reference operator[](difference_type n) const { return *(*this + n); }
-
- inline bool operator==(const _Self &X) const { return current == X.current; }
- inline bool operator< (const _Self &X) const { return current < X.current; }
-
- inline difference_type operator-(const _Self &X) const {
- return current - X.current;
- }
-};
-
-template <class _Iterator, class Func>
-inline mapped_iterator<_Iterator, Func>
-operator+(typename mapped_iterator<_Iterator, Func>::difference_type N,
- const mapped_iterator<_Iterator, Func>& X) {
- return mapped_iterator<_Iterator, Func>(X.getCurrent() - N);
-}
-
-#else
-
-// This fails to work, because some iterators are not classes, for example
-// vector iterators are commonly value_type **'s
-template <class RootIt, class UnaryFunc>
-class mapped_iterator : public RootIt {
-public:
- typedef typename UnaryFunc::result_type value_type;
- typedef typename UnaryFunc::result_type *pointer;
- typedef void reference; // Can't modify value returned by fn
-
- typedef mapped_iterator<RootIt, UnaryFunc> _Self;
- typedef RootIt super;
- inline explicit mapped_iterator(const RootIt &I) : super(I) {}
- inline mapped_iterator(const super &It) : super(It) {}
-
- inline value_type operator*() const { // All this work to do
- return UnaryFunc(super::operator*()); // this little thing
- }
-};
-#endif
-
-// map_iterator - Provide a convenient way to create mapped_iterators, just like
-// make_pair is useful for creating pairs...
-//
-template <class ItTy, class FuncTy>
-inline mapped_iterator<ItTy, FuncTy> map_iterator(const ItTy &I, FuncTy F) {
- return mapped_iterator<ItTy, FuncTy>(I);
-}
-
-
-//===----------------------------------------------------------------------===//
-// Extra additions to <algorithm>
-//===----------------------------------------------------------------------===//
-
-// apply_until - Apply a functor to a sequence continually, unless the
-// functor returns true. Return true if the functor returned true, return false
-// if the functor never returned true.
-//
-template <class InputIt, class Function>
-bool apply_until(InputIt First, InputIt Last, Function Func) {
- for ( ; First != Last; ++First)
- if (Func(*First)) return true;
- return false;
-}
-
-
-// reduce - Reduce a sequence values into a single value, given an initial
-// value and an operator.
-//
-template <class InputIt, class Function, class ValueType>
-ValueType reduce(InputIt First, InputIt Last, Function Func, ValueType Value) {
- for ( ; First != Last; ++First)
- Value = Func(*First, Value);
- return Value;
-}
-
-#if 1 // This is likely to be more efficient
-
-// reduce_apply - Reduce the result of applying a function to each value in a
-// sequence, given an initial value, an operator, a function, and a sequence.
-//
-template <class InputIt, class Function, class ValueType, class TransFunc>
-inline ValueType reduce_apply(InputIt First, InputIt Last, Function Func,
- ValueType Value, TransFunc XForm) {
- for ( ; First != Last; ++First)
- Value = Func(XForm(*First), Value);
- return Value;
-}
-
-#else // This is arguably more elegant
-
-// reduce_apply - Reduce the result of applying a function to each value in a
-// sequence, given an initial value, an operator, a function, and a sequence.
-//
-template <class InputIt, class Function, class ValueType, class TransFunc>
-inline ValueType reduce_apply2(InputIt First, InputIt Last, Function Func,
- ValueType Value, TransFunc XForm) {
- return reduce(map_iterator(First, XForm), map_iterator(Last, XForm),
- Func, Value);
-}
-#endif
-
-
-// reduce_apply_bool - Reduce the result of applying a (bool returning) function
-// to each value in a sequence. All of the bools returned by the mapped
-// function are bitwise or'd together, and the result is returned.
-//
-template <class InputIt, class Function>
-inline bool reduce_apply_bool(InputIt First, InputIt Last, Function Func) {
- return reduce_apply(First, Last, bitwise_or<bool>(), false, Func);
-}
-
-#endif
+++ /dev/null
-//===-- StringExtras.h - Useful string functions -----------------*- C++ -*--=//
-//
-// This file contains some functions that are useful when dealing with strings.
-// No library is required when using these functinons.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TOOLS_STRING_EXTRAS_H
-#define LLVM_TOOLS_STRING_EXTRAS_H
-
-#include <string>
-#include <stdio.h>
-#include "llvm/Tools/DataTypes.h"
-
-static inline string utostr(uint64_t X, bool isNeg = false) {
- char Buffer[40];
- char *BufPtr = Buffer+39;
-
- *BufPtr = 0; // Null terminate buffer...
- if (X == 0) *--BufPtr = '0'; // Handle special case...
-
- while (X) {
- *--BufPtr = '0' + (X % 10);
- X /= 10;
- }
-
- if (isNeg) *--BufPtr = '-'; // Add negative sign...
-
- return string(BufPtr);
-}
-
-static inline string itostr(int64_t X) {
- if (X < 0)
- return utostr((uint64_t)-X, true);
- else
- return utostr((uint64_t)X);
-}
-
-
-static inline string utostr(unsigned X, bool isNeg = false) {
- char Buffer[20];
- char *BufPtr = Buffer+19;
-
- *BufPtr = 0; // Null terminate buffer...
- if (X == 0) *--BufPtr = '0'; // Handle special case...
-
- while (X) {
- *--BufPtr = '0' + (X % 10);
- X /= 10;
- }
-
- if (isNeg) *--BufPtr = '-'; // Add negative sign...
-
- return string(BufPtr);
-}
-
-static inline string itostr(int X) {
- if (X < 0)
- return utostr((unsigned)-X, true);
- else
- return utostr((unsigned)X);
-}
-
-static inline string ftostr(double V) {
- char Buffer[200];
- snprintf(Buffer, 200, "%f", V);
- return Buffer;
-}
-
-#endif
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/IntervalIterator.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
using namespace cfg;
#include "llvm/Analysis/LoopDepth.h"
#include "llvm/Analysis/IntervalPartition.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include <algorithm>
inline void LoopDepthCalculator::AddBB(const BasicBlock *BB) {
#include "llvm/BasicBlock.h"
#include "llvm/DerivedTypes.h"
#include "llvm/ConstPoolVals.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include <map>
// processModule - Driver function to call all of my subclasses virtual methods.
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/SimplifyCFG.h" // To get cfg::UnifyAllExitNodes
#include "llvm/CFG.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include <algorithm>
//===----------------------------------------------------------------------===//
#include "llvm/Method.h"
#include "llvm/Type.h"
#include "llvm/Assembly/Parser.h"
-#include "llvm/Tools/StringExtras.h"
+#include "llvm/Support/StringExtras.h"
class Module;
#include "llvm/BasicBlock.h"
#include "llvm/Instruction.h"
#include "llvm/DerivedTypes.h"
-#include "llvm/Tools/DataTypes.h"
#include <algorithm>
typedef unsigned char uchar;
#include "llvm/Bytecode/Format.h"
#include "llvm/Bytecode/Primitives.h"
#include "llvm/Analysis/SlotCalculator.h"
-#include "llvm/Tools/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include "llvm/Instruction.h"
class BytecodeWriter : public ModuleAnalyzer {
#include "llvm/iMemory.h"
#include "llvm/Instruction.h"
#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
enum DebugLev {
NoDebugInfo,
//
//===----------------------------------------------------------------------===//
-#include "llvm/Tools/CommandLine.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/STLExtras.h"
#include <vector>
#include <algorithm>
#include <map>
#include "llvm/iMemory.h"
#include "llvm/Instruction.h"
#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
enum DebugLev {
NoDebugInfo,
#include "llvm/Instruction.h"
#include "llvm/Type.h"
#include "llvm/Analysis/Dominators.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include "llvm/Analysis/Writer.h"
#include <set>
#include <algorithm>
//===----------------------------------------------------------------------===//
#include "llvm/Optimizations/DCE.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include "llvm/Module.h"
#include "llvm/Method.h"
#include "llvm/BasicBlock.h"
#include "llvm/ConstPoolVals.h"
#include "llvm/Analysis/IntervalPartition.h"
#include "llvm/Assembly/Writer.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include "llvm/SymbolTable.h"
#include "llvm/iOther.h"
#include "llvm/CFG.h"
#include "llvm/iOther.h"
#include "llvm/iMemory.h"
#include "llvm/iTerminators.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include "llvm/Assembly/Writer.h"
#include <algorithm>
#include <map>
#define __STDC_LIMIT_MACROS // Get defs for INT64_MAX and friends...
#include "llvm/ConstPoolVals.h"
#include "llvm/ConstantPool.h"
-#include "llvm/Tools/StringExtras.h" // itostr
+#include "llvm/Support/StringExtras.h" // itostr
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
#include <algorithm>
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/SimplifyCFG.h" // To get cfg::UnifyAllExitNodes
#include "llvm/CFG.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
#include <algorithm>
//===----------------------------------------------------------------------===//
#include "llvm/BasicBlock.h"
#include "llvm/InstrTypes.h"
#include "llvm/ValueHolderImpl.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/STLExtras.h"
// Instantiate Templates - This ugliness is the price we have to pay
// for having a DefHolderImpl.h file seperate from DefHolder.h! :(
#include "llvm/SymbolTable.h"
#include "llvm/InstrTypes.h"
-#include "llvm/Tools/StringExtras.h"
+#include "llvm/Support/StringExtras.h"
#ifndef NDEBUG
#include "llvm/BasicBlock.h" // Required for assertions to work.
#include "llvm/Type.h"
//===----------------------------------------------------------------------===//
#include "llvm/DerivedTypes.h"
-#include "llvm/Tools/StringExtras.h"
+#include "llvm/Support/StringExtras.h"
//===----------------------------------------------------------------------===//
// Type Class Implementation
//
//===----------------------------------------------------------------------===//
-#include "llvm/Tools/CommandLine.h"
-#include "llvm/Tools/STLExtras.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/STLExtras.h"
#include <vector>
#include <algorithm>
#include <map>
#include "llvm/Method.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Assembly/Parser.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Analysis/Writer.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Assembly/Parser.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Writer.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
cl::String InputFilename ("", "Parse <arg> file, compile to bytecode", 0, "-");
cl::String OutputFilename("o", "Override output filename", 0, "");
#include "llvm/Module.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Reader.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Method.h"
#include "llvm/CFG.h"
#include "llvm/Bytecode/Writer.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/CodeGen/Sparc.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
cl::String InputFilename ("", "Input filename", cl::NoFlags, "");
cl::String OutputFilename("o", "Output filename", cl::NoFlags, "");
#include "llvm/Assembly/Parser.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Writer.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
cl::String InputFilename ("", "Parse <arg> file, compile to bytecode", 0, "-");
cl::String OutputFilename("o", "Override output filename", 0, "");
#include "llvm/Assembly/Parser.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Writer.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
cl::String InputFilename ("", "Parse <arg> file, compile to bytecode", 0, "-");
cl::String OutputFilename("o", "Override output filename", 0, "");
#include "llvm/Module.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Reader.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Method.h"
#include "llvm/CFG.h"
#include "llvm/Module.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Bytecode/Reader.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Method.h"
#include "llvm/CFG.h"
#include "llvm/Module.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Bytecode/Writer.h"
-#include "llvm/Tools/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Optimizations/AllOpts.h"
using namespace opt;