class MachineInstr;
class TargetMachine;
class Value;
+class Type;
class Instruction;
class Constant;
class Function;
//
virtual MachineOpCode getNOPOpCode() const { abort(); }
+ // Get the value of an integral constant in the form that must
+ // be put into the machine register. The specified constant is interpreted
+ // as (i.e., converted if necessary to) the specified destination type. The
+ // result is always returned as an uint64_t, since the representation of
+ // int64_t and uint64_t are identical. The argument can be any known const.
+ //
+ // isValidConstant is set to true if a valid constant was found.
+ //
+ virtual uint64_t ConvertConstantToIntType(const TargetMachine &target,
+ const Value *V,
+ const Type *destType,
+ bool &isValidConstant) const {
+ abort();
+ }
+
// Create an instruction sequence to put the constant `val' into
// the virtual register `dest'. `val' may be a Constant or a
// GlobalValue, viz., the constant address of a global variable or function.