"with pci=pcie_bus_safe.\n");
}
+static void pcie_bus_detect_mps(struct pci_dev *dev)
+{
+ struct pci_dev *bridge = dev->bus->self;
+ int mps, p_mps;
+
+ if (!bridge)
+ return;
+
+ mps = pcie_get_mps(dev);
+ p_mps = pcie_get_mps(bridge);
+
+ if (mps != p_mps)
+ dev_warn(&dev->dev, "Max Payload Size %d, but upstream %s set to %d; if necessary, use \"pci=pcie_bus_safe\" and report a bug\n",
+ mps, pci_name(bridge), p_mps);
+}
+
static int pcie_bus_configure_set(struct pci_dev *dev, void *data)
{
int mps, orig_mps;
if (!pci_is_pcie(dev))
return 0;
+ if (pcie_bus_config == PCIE_BUS_TUNE_OFF) {
+ pcie_bus_detect_mps(dev);
+ return 0;
+ }
+
mps = 128 << *(u8 *)data;
orig_mps = pcie_get_mps(dev);
if (!pci_is_pcie(bus->self))
return;
- if (pcie_bus_config == PCIE_BUS_TUNE_OFF)
- return;
-
/* FIXME - Peer to peer DMA is possible, though the endpoint would need
* to be aware of the MPS of the destination. To work around this,
* simply force the MPS of the entire system to the smallest possible.