const BlockFilterSet *BlockFilter) {
assert(BB);
assert(BlockToChain[BB] == &Chain);
- assert(*Chain.begin() == BB);
MachineFunction &F = *BB->getParent();
MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
if (!LoopBlockSet.erase(*BCI)) {
// We don't mark the loop as bad here because there are real situations
// where this can occur. For example, with an unanalyzable fallthrough
- // from a loop block to a non-loop block.
- // FIXME: Such constructs shouldn't exist. Track them down and fix them.
+ // from a loop block to a non-loop block or vice versa.
dbgs() << "Loop chain contains a block not contained by the loop!\n"
<< " Loop header: " << getBlockName(*L.block_begin()) << "\n"
<< " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
%next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ]
br label %loop1
}
+
+define void @unanalyzable_branch_to_loop_header() {
+; Ensure that we can handle unanalyzable branches into loop headers. We
+; pre-form chains for unanalyzable branches, and will find the tail end of that
+; at the start of the loop. This function uses floating point comparison
+; fallthrough because that happens to always produce unanalyzable branches on
+; x86.
+;
+; CHECK: unanalyzable_branch_to_loop_header
+; CHECK: %entry
+; CHECK: %loop
+; CHECK: %exit
+
+entry:
+ %cmp = fcmp une double 0.000000e+00, undef
+ br i1 %cmp, label %loop, label %exit
+
+loop:
+ %cond = icmp eq i8 undef, 42
+ br i1 %cond, label %exit, label %loop
+
+exit:
+ ret void
+}
+