Add the select lowering pass to get initial support for select instructions
authorChris Lattner <sabre@nondot.org>
Tue, 30 Mar 2004 18:41:59 +0000 (18:41 +0000)
committerChris Lattner <sabre@nondot.org>
Tue, 30 Mar 2004 18:41:59 +0000 (18:41 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12541 91177308-0d34-0410-b5e6-96231b3b80d8

lib/Target/SparcV9/SparcV9TargetMachine.cpp
lib/Target/X86/X86TargetMachine.cpp

index e8172c17ab53994ce769f9deb51d8f1ed59c4d2b..c060f75a790f84275e8e9a3c8b4c68c6d4a6294d 100644 (file)
@@ -136,6 +136,8 @@ SparcV9TargetMachine::addPassesToEmitAssembly(PassManager &PM, std::ostream &Out
   // FIXME: implement the switch instruction in the instruction selector.
   PM.add(createLowerSwitchPass());
 
+  PM.add(createLowerSelectPass());
+
   // FIXME: implement the invoke/unwind instructions!
   PM.add(createLowerInvokePass());
   
@@ -211,6 +213,8 @@ void SparcV9JITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
   // FIXME: implement the switch instruction in the instruction selector.
   PM.add(createLowerSwitchPass());
 
+  PM.add(createLowerSelectPass());
+
   // FIXME: implement the invoke/unwind instructions!
   PM.add(createLowerInvokePass());
 
index 31c5e578ea1d755b9b3a6215fc94908ae099a472..56e9eab263d2d689f8cd984d2b414819c6ae5617 100644 (file)
@@ -67,6 +67,9 @@ bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
   // FIXME: Implement the switch instruction in the instruction selector!
   PM.add(createLowerSwitchPass());
 
+  // FIXME: Add support for the select instruction natively.
+  PM.add(createLowerSelectPass());
+
   if (NoPatternISel)
     PM.add(createX86SimpleInstructionSelector(*this));
   else
@@ -124,6 +127,9 @@ void X86JITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
   // FIXME: Implement the switch instruction in the instruction selector!
   PM.add(createLowerSwitchPass());
 
+  // FIXME: Add support for the select instruction natively.
+  PM.add(createLowerSelectPass());
+
   if (NoPatternISel)
     PM.add(createX86SimpleInstructionSelector(TM));
   else