friend void
Calculate(DominatorTreeBase<typename GraphTraits<N>::NodeType> &DT, FuncT &F);
+
+ DomTreeNodeBase<NodeT> *getNodeForBlock(NodeT *BB) {
+ if (DomTreeNodeBase<NodeT> *Node = getNode(BB))
+ return Node;
+
+ // Haven't calculated this node yet? Get or calculate the node for the
+ // immediate dominator.
+ NodeT *IDom = getIDom(BB);
+
+ assert(IDom || this->DomTreeNodes[nullptr]);
+ DomTreeNodeBase<NodeT> *IDomNode = getNodeForBlock(IDom);
+
+ // Add a new tree node for this NodeT, and link it as a child of
+ // IDomNode
+ return (this->DomTreeNodes[BB] = IDomNode->addChild(
+ llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, IDomNode))).get();
+ }
+
+ NodeT *getIDom(NodeT *BB) const { return IDoms.lookup(BB); }
+
+ void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
+
+public:
/// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
/// dominator tree in dfs order.
void updateDFSNumbers() const {
DFSInfoValid = true;
}
- DomTreeNodeBase<NodeT> *getNodeForBlock(NodeT *BB) {
- if (DomTreeNodeBase<NodeT> *Node = getNode(BB))
- return Node;
-
- // Haven't calculated this node yet? Get or calculate the node for the
- // immediate dominator.
- NodeT *IDom = getIDom(BB);
-
- assert(IDom || this->DomTreeNodes[nullptr]);
- DomTreeNodeBase<NodeT> *IDomNode = getNodeForBlock(IDom);
-
- // Add a new tree node for this NodeT, and link it as a child of
- // IDomNode
- return (this->DomTreeNodes[BB] = IDomNode->addChild(
- llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, IDomNode))).get();
- }
-
- NodeT *getIDom(NodeT *BB) const { return IDoms.lookup(BB); }
-
- void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
-
-public:
/// recalculate - compute a dominator tree for the given function
template <class FT> void recalculate(FT &F) {
typedef GraphTraits<FT *> TraitsTy;