/// StructType::get - This static method is the primary way to create a
/// StructType.
///
- static StructType *get(LLVMContext &Context, ArrayRef<const Type*> Params,
+ static StructType *get(LLVMContext &Context, ArrayRef<const Type*> Elements,
bool isPacked = false);
/// StructType::get - Create an empty structure type.
element_iterator element_begin() const { return ContainedTys; }
element_iterator element_end() const { return &ContainedTys[NumContainedTys];}
+ /// isLayoutIdentical - Return true if this is layout identical to the
+ /// specified struct.
+ bool isLayoutIdentical(const StructType *Other) const {
+ return this == Other;
+ }
+
+
// Random access to the elements
unsigned getNumElements() const { return NumContainedTys; }
const Type *getElementType(unsigned N) const {