/// LocalFrameSize - Size of the pre-allocated local frame block.
int64_t LocalFrameSize;
- /// LocalFrameBaseOffset - The base offset from the stack pointer at
- /// function entry of the local frame blob. Set by PEI for use by
- /// target in eliminateFrameIndex().
- int64_t LocalFrameBaseOffset;
-
/// Required alignment of the local object blob, which is the strictest
/// alignment of any object in it.
unsigned LocalFrameMaxAlign;
MaxCallFrameSize = 0;
CSIValid = false;
LocalFrameSize = 0;
- LocalFrameBaseOffset = 0;
LocalFrameMaxAlign = 0;
UseLocalStackAllocationBlock = false;
}
/// the local object block.
int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); }
- /// setLocalFrameBaseOffset - Set the base SP offset of the local frame
- /// blob.
- void setLocalFrameBaseOffset(int64_t o) { LocalFrameBaseOffset = o; }
-
- /// getLocalFrameBaseOffset - Get the base SP offset of the local frame
- /// blob.
- int64_t getLocalFrameBaseOffset() const { return LocalFrameBaseOffset; }
-
/// setLocalFrameSize - Set the size of the local object blob.
void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; }
// Adjust to alignment boundary.
Offset = (Offset + Align - 1) / Align * Align;
- // Store the offset of the start of the local allocation block. This
- // will be used later when resolving frame base virtual register pseudos.
- MFI->setLocalFrameBaseOffset(Offset);
-
DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
// Resolve offsets for objects in the local block.