value=VALUE_TRYFAILED;
}
-/** Update the model action's read_from action */
-void ModelAction::read_from(const ModelAction *act)
+/**
+ * Update the model action's read_from action
+ * @param act The action to read from; should be a write
+ * @return True if this read established synchronization
+ */
+bool ModelAction::read_from(const ModelAction *act)
{
ASSERT(cv);
reads_from = act;
if (act != NULL && this->is_acquire()) {
rel_heads_list_t release_heads;
model->get_release_seq_heads(this, &release_heads);
+ int num_heads = release_heads.size();
for (unsigned int i = 0; i < release_heads.size(); i++)
- if (!synchronize_with(release_heads[i]))
+ if (!synchronize_with(release_heads[i])) {
model->set_bad_synchronization();
+ num_heads--;
+ }
+ return num_heads > 0;
}
+ return false;
}
/**
void create_cv(const ModelAction *parent = NULL);
ClockVector * get_cv() const { return cv; }
- void read_from(const ModelAction *act);
+ bool read_from(const ModelAction *act);
bool synchronize_with(const ModelAction *act);
bool has_synchronized_with(const ModelAction *act) const;