void *Allocate(size_t Size, size_t Alignment);
+ /// Allocate space, but do not construct, one object.
+ ///
template <typename T>
T *Allocate() {
return static_cast<T*>(Allocate(sizeof(T),AlignOf<T>::Alignment));
}
+ /// Allocate space for an array of objects. This does not construct the
+ /// objects though.
template <typename T>
T *Allocate(size_t Num) {
return static_cast<T*>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
}
+ /// Allocate space for a specific count of elements and with a specified
+ /// alignment.
+ template <typename T>
+ T *Allocate(size_t Num, unsigned Alignment) {
+ // Round EltSize up to the specified alignment.
+ unsigned EltSize = (sizeof(T)+Alignment-1)&~Alignment;
+ return static_cast<T*>(Allocate(Num * EltSize, Alignment));
+ }
+
+
void Deallocate(void * /*Ptr*/) {}
void PrintStats() const;