// whole instruction that generated it.
//
ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
- bool PrintName, SlotCalculator *Table) {
+ bool PrintName, const Module *Context) {
map<const Type *, string> TypeNames;
- const Module *M = getModuleFromVal(V);
+ if (Context == 0) Context = getModuleFromVal(V);
- if (M && M->hasSymbolTable())
- fillTypeNameTable(M, TypeNames);
+ if (Context && Context->hasSymbolTable())
+ fillTypeNameTable(Context, TypeNames);
if (PrintType)
printTypeInt(Out, V->getType(), TypeNames);
- WriteAsOperandInternal(Out, V, PrintName, TypeNames, Table);
+ WriteAsOperandInternal(Out, V, PrintName, TypeNames, 0);
return Out;
}