/// isMOVHLPSMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVHLPS.
bool X86::isMOVHLPSMask(ShuffleVectorSDNode *N) {
- if (N->getValueType(0).getVectorNumElements() != 4)
+ EVT VT = N->getValueType(0);
+ unsigned NumElems = VT.getVectorNumElements();
+
+ if (VT.getSizeInBits() != 128)
+ return false;
+
+ if (NumElems != 4)
return false;
// Expect bit0 == 6, bit1 == 7, bit2 == 2, bit3 == 3
/// of vector_shuffle v, v, <2, 3, 2, 3>, i.e. vector_shuffle v, undef,
/// <2, 3, 2, 3>
bool X86::isMOVHLPS_v_undef_Mask(ShuffleVectorSDNode *N) {
- unsigned NumElems = N->getValueType(0).getVectorNumElements();
+ EVT VT = N->getValueType(0);
+ unsigned NumElems = VT.getVectorNumElements();
+
+ if (VT.getSizeInBits() != 128)
+ return false;
if (NumElems != 4)
return false;
return isUndefOrEqual(N->getMaskElt(0), 2) &&
- isUndefOrEqual(N->getMaskElt(1), 3) &&
- isUndefOrEqual(N->getMaskElt(2), 2) &&
- isUndefOrEqual(N->getMaskElt(3), 3);
+ isUndefOrEqual(N->getMaskElt(1), 3) &&
+ isUndefOrEqual(N->getMaskElt(2), 2) &&
+ isUndefOrEqual(N->getMaskElt(3), 3);
}
/// isMOVLPMask - Return true if the specified VECTOR_SHUFFLE operand
int MaskElt = SVOp->getMaskElt(i+(l*LaneSize));
if (MaskElt < 0)
continue;
+ if (MaskElt >= LaneSize)
+ MaskElt -= LaneSize;
Mask |= MaskElt << (i*2);
}
}
; vpermil should match masks like this: <u,3,1,2,4,u,5,6>. Check that the
; target specific mask was correctly generated.
; CHECK: vpermilps $-100
-define <8 x float> @funcA(<8 x float> %a) nounwind uwtable readnone ssp {
+define <8 x float> @funcE(<8 x float> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <8 x float> %a, <8 x float> undef, <8 x i32> <i32 8, i32 3, i32 1, i32 2, i32 4, i32 8, i32 5, i32 6>
ret <8 x float> %shuffle