// Interference for the live-out value.
if (BI.LiveOut) {
- if (Intf.last() >= BI.LastSplitPoint)
+ if (Intf.last() >= SA->getLastSplitPoint(BC.Number))
BC.Exit = SpillPlacement::MustSpill, Ins += BI.Uses;
else if (!BI.Uses)
BC.Exit = SpillPlacement::PrefSpill;
Intf.moveToBlock(BI.MBB->getNumber());
DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " -> EB#"
<< Bundles->getBundle(BI.MBB->getNumber(), 1)
- << " [" << Start << ';' << BI.LastSplitPoint << '-'
- << Stop << ") intf [" << Intf.first() << ';' << Intf.last()
- << ')');
+ << " [" << Start << ';'
+ << SA->getLastSplitPoint(BI.MBB->getNumber()) << '-' << Stop
+ << ") intf [" << Intf.first() << ';' << Intf.last() << ')');
// The interference interval should either be invalid or overlap MBB.
assert((!Intf.hasInterference() || Intf.first() < Stop)
continue;
}
+ SlotIndex LastSplitPoint = SA->getLastSplitPoint(BI.MBB->getNumber());
if (Intf.last().getBoundaryIndex() < BI.LastUse) {
// There are interference-free uses at the end of the block.
// Find the first use that can get the live-out register.
SlotIndex Use = *UI;
assert(Use <= BI.LastUse && "Couldn't find last use");
// Only attempt a split befroe the last split point.
- if (Use.getBaseIndex() <= BI.LastSplitPoint) {
+ if (Use.getBaseIndex() <= LastSplitPoint) {
DEBUG(dbgs() << ", free use at " << Use << ".\n");
SlotIndex SegStart = SE->enterIntvBefore(Use);
assert(SegStart >= Intf.last() && "Couldn't avoid interference");
- assert(SegStart < BI.LastSplitPoint && "Impossible split point");
+ assert(SegStart < LastSplitPoint && "Impossible split point");
SE->useIntv(SegStart, Stop);
continue;
}
Intf.moveToBlock(BI.MBB->getNumber());
DEBUG(dbgs() << "EB#" << Bundles->getBundle(BI.MBB->getNumber(), 0)
<< " -> BB#" << BI.MBB->getNumber() << " [" << Start << ';'
- << BI.LastSplitPoint << '-' << Stop << ')');
+ << SA->getLastSplitPoint(BI.MBB->getNumber()) << '-' << Stop
+ << ')');
// Check interference entering the block.
if (!Intf.hasInterference()) {
continue;
}
if (!RegOut) {
+ SlotIndex LastSplitPoint = SA->getLastSplitPoint(BI.MBB->getNumber());
// Block is live-through, but exit bundle is on the stack.
// Spill immediately after the last use.
- if (BI.LastUse < BI.LastSplitPoint) {
+ if (BI.LastUse < LastSplitPoint) {
DEBUG(dbgs() << ", uses, stack-out.\n");
SE->useIntv(Start, SE->leaveIntvAfter(BI.LastUse));
continue;
// The last use is after the last split point, it is probably an
// indirect jump.
DEBUG(dbgs() << ", uses at " << BI.LastUse << " after split point "
- << BI.LastSplitPoint << ", stack-out.\n");
- SlotIndex SegEnd = SE->leaveIntvBefore(BI.LastSplitPoint);
+ << LastSplitPoint << ", stack-out.\n");
+ SlotIndex SegEnd = SE->leaveIntvBefore(LastSplitPoint);
SE->useIntv(Start, SegEnd);
// Run a double interval from the split to the last use.
// This makes it possible to spill the complement without affecting the
SlotIndex Start, Stop;
tie(Start, Stop) = LIS.getSlotIndexes()->getMBBRange(BI.MBB);
- // The last split point is the latest possible insertion point that dominates
- // all successor blocks. If interference reaches LastSplitPoint, it is not
- // possible to insert a split or reload that makes CurLI live in the
- // outgoing bundle.
- BI.LastSplitPoint = getLastSplitPoint(BI.MBB->getNumber());
-
// LVI is the first live segment overlapping MBB.
BI.LiveIn = LVI->start <= Start;
if (!BI.LiveIn)
continue;
openIntv();
+ SlotIndex LastSplitPoint = SA.getLastSplitPoint(BI.MBB->getNumber());
SlotIndex SegStart = enterIntvBefore(std::min(BI.FirstUse,
- BI.LastSplitPoint));
- if (!BI.LiveOut || BI.LastUse < BI.LastSplitPoint) {
+ LastSplitPoint));
+ if (!BI.LiveOut || BI.LastUse < LastSplitPoint) {
useIntv(SegStart, leaveIntvAfter(BI.LastUse));
} else {
// The last use is after the last valid split point.
- SlotIndex SegStop = leaveIntvBefore(BI.LastSplitPoint);
+ SlotIndex SegStop = leaveIntvBefore(LastSplitPoint);
useIntv(SegStart, SegStop);
overlapIntv(SegStop, BI.LastUse);
}