const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(), unsigned Timeout = 0);
/// MakeSharedObject - This compiles the specified file (which is either a .c
/// file or a .s file) into a shared object.
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>()) = 0;
+ std::vector<std::string>(),
+ unsigned Timeout = 0) = 0;
};
//===---------------------------------------------------------------------===//
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(),
+ unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .c file, not
// necessarily compile it with GCC and run the program. This throws an
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(),
+ unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .s file,
// not necessarily compile it all the way and run the program. This throws
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(), unsigned Timeout = 0);
/// MakeSharedObject - This compiles the specified file (which is either a .c
/// file or a .s file) into a shared object.
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>()) = 0;
+ std::vector<std::string>(),
+ unsigned Timeout = 0) = 0;
};
//===---------------------------------------------------------------------===//
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(),
+ unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .c file, not
// necessarily compile it with GCC and run the program. This throws an
const std::string &InputFile,
const std::string &OutputFile,
const std::vector<std::string> &SharedLibs =
- std::vector<std::string>());
+ std::vector<std::string>(),
+ unsigned Timeout = 0);
// Sometimes we just want to go half-way and only generate the .s file,
// not necessarily compile it all the way and run the program. This throws