//=== independent code.
//===----------------------------------------------------------------------===//
-static bool Execute(void *&Data, const Path &path, const char **args,
+static bool Execute(void **Data, const Path &path, const char **args,
const char **env, const sys::Path **redirects,
unsigned memoryLimit, std::string *ErrMsg);
unsigned memoryLimit, std::string *ErrMsg,
bool *ExecutionFailed) {
void *Data = 0;
- if (Execute(Data, path, args, envp, redirects, memoryLimit, ErrMsg)) {
+ if (Execute(&Data, path, args, envp, redirects, memoryLimit, ErrMsg)) {
if (ExecutionFailed) *ExecutionFailed = false;
return Wait(Data, path, secondsToWait, ErrMsg);
}
void sys::ExecuteNoWait(const Path &path, const char **args, const char **envp,
const Path **redirects, unsigned memoryLimit,
std::string *ErrMsg) {
- void *Data = 0;
- Execute(Data, path, args, envp, redirects, memoryLimit, ErrMsg);
+ Execute(/*Data*/ 0, path, args, envp, redirects, memoryLimit, ErrMsg);
}
// Include the platform-specific parts of this class.
}
-static bool Execute(void *&Data, const Path &path, const char **args,
+static bool Execute(void **Data, const Path &path, const char **args,
const char **envp, const Path **redirects,
unsigned memoryLimit, std::string *ErrMsg) {
// If this OS has posix_spawn and there is no memory limit being implied, use
if (Err)
return !MakeErrMsg(ErrMsg, "posix_spawn failed", Err);
- Data = reinterpret_cast<void*>(PID);
+ if (Data)
+ *Data = reinterpret_cast<void*>(PID);
return true;
}
#endif
break;
}
- Data = reinterpret_cast<void*>(child);
+ if (Data)
+ *Data = reinterpret_cast<void*>(child);
return true;
}
std::string *ErrMsg) {
#ifdef HAVE_SYS_WAIT_H
struct sigaction Act, Old;
-
- if (Data == 0) {
- MakeErrMsg(ErrMsg, "Process not started!");
- return -1;
- }
+ assert(Data && "invalid pid to wait on, process not started?");
// Install a timeout handler. The handler itself does nothing, but the simple
// fact of having a handler at all causes the wait below to return with EINTR,
}
-static bool Execute(void *&Data,
+static bool Execute(void **Data,
const Path& path,
const char** args,
const char** envp,
const Path** redirects,
unsigned memoryLimit,
std::string* ErrMsg) {
- if (Data) {
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
- CloseHandle(wpi->hProcess);
- delete wpi;
- Data = 0;
- }
-
if (!path.canExecute()) {
if (ErrMsg)
*ErrMsg = "program not executable";
path.str() + "'");
return false;
}
- Win32ProcessInfo* wpi = new Win32ProcessInfo;
- wpi->hProcess = pi.hProcess;
- wpi->dwProcessId = pi.dwProcessId;
- Data = wpi;
+ if (Data) {
+ Win32ProcessInfo* wpi = new Win32ProcessInfo;
+ wpi->hProcess = pi.hProcess;
+ wpi->dwProcessId = pi.dwProcessId;
+ *Data = wpi;
+ }
// Make sure these get closed no matter what.
ScopedCommonHandle hThread(pi.hThread);
}
}
+ // Don't leak the handle if the caller doesn't want it.
+ if (!Data)
+ CloseHandle(pi.hProcess);
+
return true;
}
-static int WaitAux(void *&Data, const Path &path,
- unsigned secondsToWait,
- std::string* ErrMsg) {
- if (Data == 0) {
- MakeErrMsg(ErrMsg, "Process not started!");
- return -1;
- }
-
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
- HANDLE hProcess = wpi->hProcess;
-
+static int WaitAux(Win32ProcessInfo *wpi, const Path &path,
+ unsigned secondsToWait, std::string *ErrMsg) {
// Wait for the process to terminate.
+ HANDLE hProcess = wpi->hProcess;
DWORD millisecondsToWait = INFINITE;
if (secondsToWait > 0)
millisecondsToWait = secondsToWait * 1000;
return 1;
}
-static int Wait(void *&Data, const Path &path,
- unsigned secondsToWait,
- std::string* ErrMsg) {
- int Ret = WaitAux(Data, path, secondsToWait, ErrMsg);
+static int Wait(void *&Data, const Path &path, unsigned secondsToWait,
+ std::string *ErrMsg) {
+ Win32ProcessInfo *wpi = reinterpret_cast<Win32ProcessInfo *>(Data);
+ int Ret = WaitAux(wpi, path, secondsToWait, ErrMsg);
- Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data);
CloseHandle(wpi->hProcess);
delete wpi;
Data = 0;