// FIXME: We could add logic to be more precise about negative offsets
// and which instructions will need a scratch register for them. Is it
// worth the effort and added fragility?
- bool BigStack =
- (RS &&
- (MFI->estimateStackSize(MF) +
- ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
- estimateRSStackSizeLimit(MF, this)))
- || MFI->hasVarSizedObjects()
- || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
+ bool BigStack = (RS && (MFI->estimateStackSize(MF) +
+ ((hasFP(MF) && AFI->hasStackFrame()) ? 4 : 0) >=
+ estimateRSStackSizeLimit(MF, this))) ||
+ MFI->hasVarSizedObjects() ||
+ (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
bool ExtraCSSpill = false;
if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
unsigned Reg = UnspilledCS1GPRs[i];
- // Don't spill high register if the function is thumb
+ // Don't spill high register if the function is thumb. In the case of
+ // Windows on ARM, accept R11 (frame pointer)
if (!AFI->isThumbFunction() ||
+ (STI.isTargetWindows() && Reg == ARM::R11) ||
isARMLowRegister(Reg) || Reg == ARM::LR) {
SavedRegs.set(Reg);
if (!MRI.isReserved(Reg))
--- /dev/null
+; RUN: llc -mtriple thumbv7-windows -filetype asm -o - %s | FileCheck %s
+
+declare void @callee(i32)
+
+define i32 @calleer(i32 %i) {
+entry:
+ %i.addr = alloca i32, align 4
+ %j = alloca i32, align 4
+ store i32 %i, i32* %i.addr, align 4
+ %0 = load i32, i32* %i.addr, align 4
+ %add = add nsw i32 %0, 1
+ store i32 %add, i32* %j, align 4
+ %1 = load i32, i32* %j, align 4
+ call void @callee(i32 %1)
+ %2 = load i32, i32* %j, align 4
+ %add1 = add nsw i32 %2, 1
+ ret i32 %add1
+}
+
+; CHECK-NOT: push.w {r7, lr}
+; CHECK: push.w {r11, lr}
+