/*
* If we were unsure about the device parent's power state up to this
* point, the fact that the device is in D0 implies that the parent has
- * to be in D0 too.
+ * to be in D0 too, except if ignore_parent is set.
*/
- if (device->parent && device->parent->power.state == ACPI_STATE_UNKNOWN
+ if (!device->power.flags.ignore_parent && device->parent
+ && device->parent->power.state == ACPI_STATE_UNKNOWN
&& result == ACPI_STATE_D0)
device->parent->power.state = ACPI_STATE_D0;
acpi_power_state_string(state));
return -ENODEV;
}
- if (device->parent && (state < device->parent->power.state)) {
+ if (!device->power.flags.ignore_parent &&
+ device->parent && (state < device->parent->power.state)) {
dev_warn(&device->dev,
"Cannot transition to power state %s for parent in %s\n",
acpi_power_state_string(state),
u32 power_resources:1; /* Power resources */
u32 inrush_current:1; /* Serialize Dx->D0 */
u32 power_removed:1; /* Optimize Dx->D0 */
- u32 reserved:28;
+ u32 ignore_parent:1; /* Power is independent of parent power state */
+ u32 reserved:27;
};
struct acpi_device_power_state {