return CompressedFragment;
}
-static void UpdateSymbols(const MCAsmLayout &Layout, const MCSectionData &SD,
- MCAssembler::symbol_range Symbols,
- MCFragment *NewFragment) {
- for (MCSymbolData &Data : Symbols) {
- MCFragment *F = Data.getFragment();
- if (F && F->getParent() == &SD) {
- Data.setOffset(Data.getOffset() +
- Layout.getFragmentOffset(Data.Fragment));
- Data.setFragment(NewFragment);
- }
+typedef DenseMap<const MCSectionData *, std::vector<MCSymbolData *>>
+DefiningSymbolMap;
+
+static void UpdateSymbols(const MCAsmLayout &Layout,
+ const std::vector<MCSymbolData *> &Symbols,
+ MCFragment &NewFragment) {
+ for (MCSymbolData *Sym : Symbols) {
+ Sym->setOffset(Sym->getOffset() +
+ Layout.getFragmentOffset(Sym->getFragment()));
+ Sym->setFragment(&NewFragment);
}
}
static void CompressDebugSection(MCAssembler &Asm, MCAsmLayout &Layout,
+ const DefiningSymbolMap &DefiningSymbols,
const MCSectionELF &Section,
MCSectionData &SD) {
StringRef SectionName = Section.getSectionName();
// Update the fragment+offsets of any symbols referring to fragments in this
// section to refer to the new fragment.
- UpdateSymbols(Layout, SD, Asm.symbols(), CompressedFragment.get());
+ auto I = DefiningSymbols.find(&SD);
+ if (I != DefiningSymbols.end())
+ UpdateSymbols(Layout, I->second, *CompressedFragment);
// Invalidate the layout for the whole section since it will have new and
// different fragments now.
if (!Asm.getContext().getAsmInfo()->compressDebugSections())
return;
+ DefiningSymbolMap DefiningSymbols;
+
+ for (MCSymbolData &SD : Asm.symbols())
+ if (MCFragment *F = SD.getFragment())
+ DefiningSymbols[F->getParent()].push_back(&SD);
+
for (MCSectionData &SD : Asm) {
const MCSectionELF &Section =
static_cast<const MCSectionELF &>(SD.getSection());
if (!SectionName.startswith(".debug_") || SectionName == ".debug_frame")
continue;
- CompressDebugSection(Asm, Layout, Section, SD);
+ CompressDebugSection(Asm, Layout, DefiningSymbols, Section, SD);
}
}