// Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
// in. Allocate a new item with space for the string at the end and a null
// terminator.
+
unsigned AllocSize = sizeof(StringMapEntry)+KeyLength+1;
-
- StringMapEntry *NewItem = static_cast<StringMapEntry*>(
- Allocator.Allocate(AllocSize, AlignOf<StringMapEntry>::Alignment));
+ unsigned Alignment = alignof<StringMapEntry>();
+
+ StringMapEntry *NewItem =
+ static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
// Default construct the value.
new (NewItem) StringMapEntry(KeyLength);