//===----------------------------------------------------------------------===//
#include "llvm/Support/ConstantRange.h"
-#include "llvm/Type.h"
+#include "llvm/Constants.h"
#include "llvm/Instruction.h"
-#include "llvm/ConstantHandling.h"
+#include "llvm/Type.h"
using namespace llvm;
+static bool LT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetLT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static bool GT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetGT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
+ return LT(A, B) ? A : B;
+}
+static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
+ return GT(A, B) ? A : B;
+}
+
+
/// Initialize a full (the default) or empty set for the specified type.
///
ConstantRange::ConstantRange(const Type *Ty, bool Full) {
if (CI->getType() == Type::BoolTy)
return CI == ConstantBool::True ? ConstantBool::False : ConstantBool::True;
- // Otherwise use operator+ in the ConstantHandling Library.
- Constant *Result = *ConstantInt::get(CI->getType(), 1) + *CI;
- assert(Result && "ConstantHandling not implemented for integral plus!?");
+ Constant *Result = ConstantExpr::get(Instruction::Add, CI,
+ ConstantInt::get(CI->getType(), 1));
return cast<ConstantIntegral>(Result);
}
/// for example: [100, 8)
///
bool ConstantRange::isWrappedSet() const {
- return (*(Constant*)Lower > *(Constant*)Upper)->getValue();
+ return GT(Lower, Upper);
}
}
// Simply subtract the bounds...
- Constant *Result = *(Constant*)Upper - *(Constant*)Lower;
- assert(Result && "Subtraction of constant integers not implemented?");
+ Constant *Result =
+ ConstantExpr::get(Instruction::Sub, (Constant*)Upper, (Constant*)Lower);
return cast<ConstantInt>(Result)->getRawValue();
}
// Check to see if we overlap on the Left side of RHS...
//
- if ((*(Constant*)RHS.getLower() < *(Constant*)LHS.getUpper())->getValue()) {
+ if (LT(RHS.getLower(), LHS.getUpper())) {
// We do overlap on the left side of RHS, see if we overlap on the right of
// RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Ok, the result overlaps on both the left and right sides. See if the
// resultant interval will be smaller if we wrap or not...
//
} else {
// We don't overlap on the left side of RHS, see if we overlap on the right
// of RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Simple overlap...
return ConstantRange(LHS.getLower(), RHS.getUpper());
} else {
}
}
-static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A < *(Constant*)B)->getValue())
- return A;
- return B;
-}
-static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A > *(Constant*)B)->getValue())
- return A;
- return B;
-}
-
-
/// intersect - Return the range that results from the intersection of this
/// range with another range.
///
ConstantIntegral *L = Max(Lower, CR.Lower);
ConstantIntegral *U = Min(Upper, CR.Upper);
- if ((*L < *U)->getValue()) // If range isn't empty...
+ if (LT(L, U)) // If range isn't empty...
return ConstantRange(L, U);
else
return ConstantRange(getType(), false); // Otherwise, return empty set
//===----------------------------------------------------------------------===//
#include "llvm/Support/ConstantRange.h"
-#include "llvm/Type.h"
+#include "llvm/Constants.h"
#include "llvm/Instruction.h"
-#include "llvm/ConstantHandling.h"
+#include "llvm/Type.h"
using namespace llvm;
+static bool LT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetLT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static bool GT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetGT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
+ return LT(A, B) ? A : B;
+}
+static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
+ return GT(A, B) ? A : B;
+}
+
+
/// Initialize a full (the default) or empty set for the specified type.
///
ConstantRange::ConstantRange(const Type *Ty, bool Full) {
if (CI->getType() == Type::BoolTy)
return CI == ConstantBool::True ? ConstantBool::False : ConstantBool::True;
- // Otherwise use operator+ in the ConstantHandling Library.
- Constant *Result = *ConstantInt::get(CI->getType(), 1) + *CI;
- assert(Result && "ConstantHandling not implemented for integral plus!?");
+ Constant *Result = ConstantExpr::get(Instruction::Add, CI,
+ ConstantInt::get(CI->getType(), 1));
return cast<ConstantIntegral>(Result);
}
/// for example: [100, 8)
///
bool ConstantRange::isWrappedSet() const {
- return (*(Constant*)Lower > *(Constant*)Upper)->getValue();
+ return GT(Lower, Upper);
}
}
// Simply subtract the bounds...
- Constant *Result = *(Constant*)Upper - *(Constant*)Lower;
- assert(Result && "Subtraction of constant integers not implemented?");
+ Constant *Result =
+ ConstantExpr::get(Instruction::Sub, (Constant*)Upper, (Constant*)Lower);
return cast<ConstantInt>(Result)->getRawValue();
}
// Check to see if we overlap on the Left side of RHS...
//
- if ((*(Constant*)RHS.getLower() < *(Constant*)LHS.getUpper())->getValue()) {
+ if (LT(RHS.getLower(), LHS.getUpper())) {
// We do overlap on the left side of RHS, see if we overlap on the right of
// RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Ok, the result overlaps on both the left and right sides. See if the
// resultant interval will be smaller if we wrap or not...
//
} else {
// We don't overlap on the left side of RHS, see if we overlap on the right
// of RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Simple overlap...
return ConstantRange(LHS.getLower(), RHS.getUpper());
} else {
}
}
-static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A < *(Constant*)B)->getValue())
- return A;
- return B;
-}
-static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A > *(Constant*)B)->getValue())
- return A;
- return B;
-}
-
-
/// intersect - Return the range that results from the intersection of this
/// range with another range.
///
ConstantIntegral *L = Max(Lower, CR.Lower);
ConstantIntegral *U = Min(Upper, CR.Upper);
- if ((*L < *U)->getValue()) // If range isn't empty...
+ if (LT(L, U)) // If range isn't empty...
return ConstantRange(L, U);
else
return ConstantRange(getType(), false); // Otherwise, return empty set
//===----------------------------------------------------------------------===//
#include "llvm/Support/ConstantRange.h"
-#include "llvm/Type.h"
+#include "llvm/Constants.h"
#include "llvm/Instruction.h"
-#include "llvm/ConstantHandling.h"
+#include "llvm/Type.h"
using namespace llvm;
+static bool LT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetLT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static bool GT(ConstantIntegral *A, ConstantIntegral *B) {
+ Constant *C = ConstantExpr::get(Instruction::SetGT, A, B);
+ assert(isa<ConstantBool>(C) && "Constant folding of integrals not impl??");
+ return cast<ConstantBool>(C)->getValue();
+}
+
+static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
+ return LT(A, B) ? A : B;
+}
+static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
+ return GT(A, B) ? A : B;
+}
+
+
/// Initialize a full (the default) or empty set for the specified type.
///
ConstantRange::ConstantRange(const Type *Ty, bool Full) {
if (CI->getType() == Type::BoolTy)
return CI == ConstantBool::True ? ConstantBool::False : ConstantBool::True;
- // Otherwise use operator+ in the ConstantHandling Library.
- Constant *Result = *ConstantInt::get(CI->getType(), 1) + *CI;
- assert(Result && "ConstantHandling not implemented for integral plus!?");
+ Constant *Result = ConstantExpr::get(Instruction::Add, CI,
+ ConstantInt::get(CI->getType(), 1));
return cast<ConstantIntegral>(Result);
}
/// for example: [100, 8)
///
bool ConstantRange::isWrappedSet() const {
- return (*(Constant*)Lower > *(Constant*)Upper)->getValue();
+ return GT(Lower, Upper);
}
}
// Simply subtract the bounds...
- Constant *Result = *(Constant*)Upper - *(Constant*)Lower;
- assert(Result && "Subtraction of constant integers not implemented?");
+ Constant *Result =
+ ConstantExpr::get(Instruction::Sub, (Constant*)Upper, (Constant*)Lower);
return cast<ConstantInt>(Result)->getRawValue();
}
// Check to see if we overlap on the Left side of RHS...
//
- if ((*(Constant*)RHS.getLower() < *(Constant*)LHS.getUpper())->getValue()) {
+ if (LT(RHS.getLower(), LHS.getUpper())) {
// We do overlap on the left side of RHS, see if we overlap on the right of
// RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Ok, the result overlaps on both the left and right sides. See if the
// resultant interval will be smaller if we wrap or not...
//
} else {
// We don't overlap on the left side of RHS, see if we overlap on the right
// of RHS...
- if ((*(Constant*)RHS.getUpper() > *(Constant*)LHS.getLower())->getValue()) {
+ if (GT(RHS.getUpper(), LHS.getLower())) {
// Simple overlap...
return ConstantRange(LHS.getLower(), RHS.getUpper());
} else {
}
}
-static ConstantIntegral *Min(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A < *(Constant*)B)->getValue())
- return A;
- return B;
-}
-static ConstantIntegral *Max(ConstantIntegral *A, ConstantIntegral *B) {
- if ((*(Constant*)A > *(Constant*)B)->getValue())
- return A;
- return B;
-}
-
-
/// intersect - Return the range that results from the intersection of this
/// range with another range.
///
ConstantIntegral *L = Max(Lower, CR.Lower);
ConstantIntegral *U = Min(Upper, CR.Upper);
- if ((*L < *U)->getValue()) // If range isn't empty...
+ if (LT(L, U)) // If range isn't empty...
return ConstantRange(L, U);
else
return ConstantRange(getType(), false); // Otherwise, return empty set