}
-static Constant *getVal(DenseMap<Value*, Constant*> &ComputedValues, Value *V) {
+static Constant *getVal(DenseMap<Value*, Constant*> &ComputedValues,
+ Value *V) {
if (Constant *CV = dyn_cast<Constant>(V)) return CV;
Constant *R = ComputedValues[V];
assert(R && "Reference to an uncomputed value!");
return R;
}
-static inline bool
-isSimpleEnoughValueToCommit(Constant *C,
- SmallPtrSet<Constant*, 8> &SimpleConstants);
-
-
-/// isSimpleEnoughValueToCommit - Return true if the specified constant can be
-/// handled by the code generator. We don't want to generate something like:
-/// void *X = &X/42;
-/// because the code generator doesn't have a relocation that can handle that.
-///
-/// This function should be called if C was not found (but just got inserted)
-/// in SimpleConstants to avoid having to rescan the same constants all the
-/// time.
-static bool isSimpleEnoughValueToCommitHelper(Constant *C,
- SmallPtrSet<Constant*, 8> &SimpleConstants) {
- // Simple integer, undef, constant aggregate zero, global addresses, etc are
- // all supported.
- if (C->getNumOperands() == 0 || isa<BlockAddress>(C) ||
- isa<GlobalValue>(C))
- return true;
-
- // Aggregate values are safe if all their elements are.
- if (isa<ConstantArray>(C) || isa<ConstantStruct>(C) ||
- isa<ConstantVector>(C)) {
- for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i) {
- Constant *Op = cast<Constant>(C->getOperand(i));
- if (!isSimpleEnoughValueToCommit(Op, SimpleConstants))
- return false;
- }
- return true;
- }
-
- // We don't know exactly what relocations are allowed in constant expressions,
- // so we allow &global+constantoffset, which is safe and uniformly supported
- // across targets.
- ConstantExpr *CE = cast<ConstantExpr>(C);
- switch (CE->getOpcode()) {
- case Instruction::BitCast:
- case Instruction::IntToPtr:
- case Instruction::PtrToInt:
- // These casts are always fine if the casted value is.
- return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants);
-
- // GEP is fine if it is simple + constant offset.
- case Instruction::GetElementPtr:
- for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
- if (!isa<ConstantInt>(CE->getOperand(i)))
- return false;
- return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants);
-
- case Instruction::Add:
- // We allow simple+cst.
- if (!isa<ConstantInt>(CE->getOperand(1)))
- return false;
- return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants);
- }
- return false;
-}
-
-static inline bool
-isSimpleEnoughValueToCommit(Constant *C,
- SmallPtrSet<Constant*, 8> &SimpleConstants) {
- // If we already checked this constant, we win.
- if (!SimpleConstants.insert(C)) return true;
- // Check the constant.
- return isSimpleEnoughValueToCommitHelper(C, SimpleConstants);
-}
-
-
/// isSimpleEnoughPointerToCommit - Return true if this constant is simple
/// enough for us to understand. In particular, if it is a cast of something,
/// we punt. We basically just support direct accesses to globals and GEP's of
const SmallVectorImpl<Constant*> &ActualArgs,
std::vector<Function*> &CallStack,
DenseMap<Constant*, Constant*> &MutatedMemory,
- std::vector<GlobalVariable*> &AllocaTmps,
- SmallPtrSet<Constant*, 8> &SimpleConstants) {
+ std::vector<GlobalVariable*> &AllocaTmps) {
// Check to see if this function is already executing (recursion). If so,
// bail out. TODO: we might want to accept limited recursion.
if (std::find(CallStack.begin(), CallStack.end(), F) != CallStack.end())
if (!isSimpleEnoughPointerToCommit(Ptr))
// If this is too complex for us to commit, reject it.
return false;
-
Constant *Val = getVal(Values, SI->getOperand(0));
-
- // If this might be too difficult for the backend to handle (e.g. the addr
- // of one global variable divided by another) then we can't commit it.
- if (!isSimpleEnoughValueToCommit(Val, SimpleConstants))
- return false;
MutatedMemory[Ptr] = Val;
} else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(CurInst)) {
InstResult = ConstantExpr::get(BO->getOpcode(),
Constant *RetVal;
// Execute the call, if successful, use the return value.
if (!EvaluateFunction(Callee, RetVal, Formals, CallStack,
- MutatedMemory, AllocaTmps, SimpleConstants))
+ MutatedMemory, AllocaTmps))
return false;
InstResult = RetVal;
}
/// unbounded.
std::vector<Function*> CallStack;
- /// SimpleConstants - These are constants we have checked and know to be
- /// simple enough to live in a static initializer of a global.
- SmallPtrSet<Constant*, 8> SimpleConstants;
-
// Call the function.
Constant *RetValDummy;
bool EvalSuccess = EvaluateFunction(F, RetValDummy,
SmallVector<Constant*, 0>(), CallStack,
- MutatedMemory, AllocaTmps,
- SimpleConstants);
+ MutatedMemory, AllocaTmps);
if (EvalSuccess) {
// We succeeded at evaluation: commit the result.
DEBUG(dbgs() << "FULLY EVALUATED GLOBAL CTOR FUNCTION '"