std::tie(IndexLo, IndexHi) = DAG.SplitVector(MSC->getIndex(), DL);
MachineMemOperand *MMO = DAG.getMachineFunction().
- getMachineMemOperand(MSC->getPointerInfo(),
+ getMachineMemOperand(MSC->getPointerInfo(),
MachineMemOperand::MOStore, LoMemVT.getStoreSize(),
Alignment, MSC->getAAInfo(), MSC->getRanges());
std::tie(IndexLo, IndexHi) = DAG.SplitVector(Index, DL);
MachineMemOperand *MMO = DAG.getMachineFunction().
- getMachineMemOperand(MGT->getPointerInfo(),
+ getMachineMemOperand(MGT->getPointerInfo(),
MachineMemOperand::MOLoad, LoMemVT.getStoreSize(),
Alignment, MGT->getAAInfo(), MGT->getRanges());
auto *BV1 = dyn_cast<BuildVectorSDNode>(N1);
auto *BV00 = dyn_cast<BuildVectorSDNode>(N00);
auto *BV01 = dyn_cast<BuildVectorSDNode>(N01);
-
+
// Check 1: Make sure that the first operand of the inner multiply is NOT
// a constant. Otherwise, we may induce infinite looping.
if (!(isConstOrConstSplatFP(N00) || (BV00 && BV00->isConstant()))) {
}
// If any of the operands is a floating point scalar bitcast to a vector,
- // use floating point types throughout, and bitcast everything.
+ // use floating point types throughout, and bitcast everything.
// Replace UNDEFs by another scalar UNDEF node, of the final desired type.
if (AnyFP) {
SVT = EVT::getFloatingPointVT(OpVT.getSizeInBits());
SDValue RHS = N->getOperand(1);
SDLoc dl(N);
- // Make sure we're not running after operation legalization where it
+ // Make sure we're not running after operation legalization where it
// may have custom lowered the vector shuffles.
if (LegalOperations)
return SDValue();